Source Code Cross Referenced for SceneGraphObjectRetained.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: SceneGraphObjectRetained.java,v $
003:         *
004:         * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.6 $
028:         * $Date: 2008/02/28 20:17:29 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import java.util.Vector;
035:        import java.util.Hashtable;
036:
037:        /**
038:         * SceneGraphObjectRetained is a superclass, which has things that
039:         * are common to all retained scene graph component objects.
040:         */
041:        abstract class SceneGraphObjectRetained extends IndexedObject implements 
042:                Cloneable {
043:
044:            // The object which created this retained mode object
045:            SceneGraphObject source;
046:
047:            // This boolean is true when the object is in a Background BranchGroup
048:            boolean inBackgroundGroup = false;
049:
050:            // This boolean is true when the object is in the update list
051:            boolean onUpdateList = false;
052:
053:            // A flag to indicate if the node is in setLive, note that
054:            // since the live is set to true only at the end, this flag
055:            // is need for scoping to mark the nodes that are inSetLive
056:
057:            boolean inSetLive = false;
058:
059:            // A flag used in compile to indicate if this node needs to go
060:            // through the second pass
061:
062:            final static int DONT_MERGE = 0;
063:            final static int MERGE = 1;
064:            final static int MERGE_DONE = 2;
065:
066:            int mergeFlag = 0;
067:
068:            /**
069:             * Caches the source object that created this retained mode object.
070:             * @param source the object which created this retained mode object.
071:             */
072:            void setSource(SceneGraphObject source) {
073:                this .source = source;
074:            }
075:
076:            /**
077:             * Returns the cached source object that created this retained mode
078:             * object.
079:             * @return the object which created this retained mode object.
080:             */
081:            SceneGraphObject getSource() {
082:                return this .source;
083:            }
084:
085:            void markAsLive() {
086:                this .source.setLive();
087:                inSetLive = false;
088:            }
089:
090:            void setLive(boolean inBackgroundGroup) {
091:                doSetLive(inBackgroundGroup);
092:                markAsLive();
093:            }
094:
095:            boolean isInSetLive() {
096:                return inSetLive;
097:            }
098:
099:            /**
100:             * Makes the internal node live.
101:             */
102:            void doSetLive(boolean inBackgroundGroup) {
103:                inSetLive = true;
104:                this .inBackgroundGroup = inBackgroundGroup;
105:            }
106:
107:            void setLive(SetLiveState s) {
108:                doSetLive(s);
109:                markAsLive();
110:            }
111:
112:            /**
113:             * Makes the internal node live.
114:             */
115:            void doSetLive(SetLiveState s) {
116:                inSetLive = true;
117:                inBackgroundGroup = s.inBackgroundGroup;
118:            }
119:
120:            /**
121:             * Makes the internal node not live
122:             */
123:            void clearLive(VirtualUniverse univ, int index,
124:                    boolean sharedGroup, HashKey[] keys) {
125:                inBackgroundGroup = false;
126:                this .source.clearLive();
127:            }
128:
129:            /**
130:             * Makes the internal node not live
131:             */
132:            void clearLive() {
133:                inBackgroundGroup = false;
134:                this .source.clearLive();
135:            }
136:
137:            /**
138:             * This marks this object as compiled.
139:             */
140:            void setCompiled() {
141:                this .source.setCompiled();
142:            }
143:
144:            /**
145:             * This is the default compile() method, which just marks the sgo as
146:             * compiled.
147:             */
148:            void compile(CompileState compState) {
149:                setCompiled();
150:            }
151:
152:            void merge(CompileState compState) {
153:            }
154:
155:            void mergeTransform(TransformGroupRetained xform) {
156:            }
157:
158:            void traverse(boolean sameLevel, int level) {
159:
160:                System.err.println();
161:                for (int i = 0; i < level; i++) {
162:                    System.err.print(".");
163:                }
164:                System.err.print(this );
165:            }
166:
167:            /** 
168:             * true if component can't be read or written after compile or setlive()
169:             */
170:            boolean isStatic() {
171:                return source.capabilityBitsEmpty();
172:            }
173:
174:            protected Object clone() {
175:                try {
176:                    return super .clone();
177:                } catch (CloneNotSupportedException e) {
178:                    return null;
179:                }
180:            }
181:
182:            void handleFrequencyChange(int bit) {
183:            }
184:
185:            VirtualUniverse getVirtualUniverse() {
186:                return null;
187:            }
188:
189:        }
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