Source Code Cross Referenced for TriangleArrayRetained.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: TriangleArrayRetained.java,v $
003:         *
004:         * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.8 $
028:         * $Date: 2008/02/28 20:17:32 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import javax.vecmath.*;
035:        import java.lang.Math;
036:
037:        /**
038:         * The TriangleArray object draws the array of vertices as individual
039:         * triangles.  Each group
040:         * of three vertices defines a triangle to be drawn.
041:         */
042:
043:        class TriangleArrayRetained extends GeometryArrayRetained {
044:
045:            TriangleArrayRetained() {
046:                this .geoType = GEO_TYPE_TRI_SET;
047:            }
048:
049:            boolean intersect(PickShape pickShape, PickInfo pickInfo,
050:                    int flags, Point3d iPnt, GeometryRetained geom,
051:                    int geomIndex) {
052:                Point3d pnts[] = new Point3d[3];
053:                double sdist[] = new double[1];
054:                double minDist = Double.MAX_VALUE;
055:                double x = 0, y = 0, z = 0;
056:                int[] vtxIndexArr = new int[3];
057:
058:                int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex
059:                        : initialCoordIndex);
060:                pnts[0] = new Point3d();
061:                pnts[1] = new Point3d();
062:                pnts[2] = new Point3d();
063:
064:                switch (pickShape.getPickType()) {
065:                case PickShape.PICKRAY:
066:                    PickRay pickRay = (PickRay) pickShape;
067:
068:                    while (i < validVertexCount) {
069:                        for (int j = 0; j < 3; j++) {
070:                            vtxIndexArr[j] = i;
071:                            getVertexData(i++, pnts[j]);
072:                        }
073:                        if (intersectRay(pnts, pickRay, sdist, iPnt)) {
074:                            if (flags == 0) {
075:                                return true;
076:                            }
077:                            if (sdist[0] < minDist) {
078:                                minDist = sdist[0];
079:                                x = iPnt.x;
080:                                y = iPnt.y;
081:                                z = iPnt.z;
082:                                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
083:                                    storeInterestData(pickInfo, flags, geom,
084:                                            geomIndex, vtxIndexArr, iPnt,
085:                                            sdist[0]);
086:                                }
087:                            }
088:                            if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
089:                                storeInterestData(pickInfo, flags, geom,
090:                                        geomIndex, vtxIndexArr, iPnt, sdist[0]);
091:                            }
092:                        }
093:                    }
094:                    break;
095:                case PickShape.PICKSEGMENT:
096:                    PickSegment pickSegment = (PickSegment) pickShape;
097:
098:                    while (i < validVertexCount) {
099:                        for (int j = 0; j < 3; j++) {
100:                            vtxIndexArr[j] = i;
101:                            getVertexData(i++, pnts[j]);
102:                        }
103:                        if (intersectSegment(pnts, pickSegment.start,
104:                                pickSegment.end, sdist, iPnt)) {
105:                            if (flags == 0) {
106:                                return true;
107:                            }
108:                            if (sdist[0] < minDist) {
109:                                minDist = sdist[0];
110:                                x = iPnt.x;
111:                                y = iPnt.y;
112:                                z = iPnt.z;
113:                                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
114:                                    storeInterestData(pickInfo, flags, geom,
115:                                            geomIndex, vtxIndexArr, iPnt,
116:                                            sdist[0]);
117:                                }
118:                            }
119:                            if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
120:                                storeInterestData(pickInfo, flags, geom,
121:                                        geomIndex, vtxIndexArr, iPnt, sdist[0]);
122:                            }
123:                        }
124:                    }
125:                    break;
126:                case PickShape.PICKBOUNDINGBOX:
127:                    BoundingBox bbox = (BoundingBox) ((PickBounds) pickShape).bounds;
128:
129:                    while (i < validVertexCount) {
130:                        for (int j = 0; j < 3; j++) {
131:                            vtxIndexArr[j] = i;
132:                            getVertexData(i++, pnts[j]);
133:                        }
134:                        if (intersectBoundingBox(pnts, bbox, sdist, iPnt)) {
135:                            if (flags == 0) {
136:                                return true;
137:                            }
138:                            if (sdist[0] < minDist) {
139:                                minDist = sdist[0];
140:                                x = iPnt.x;
141:                                y = iPnt.y;
142:                                z = iPnt.z;
143:                                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
144:                                    storeInterestData(pickInfo, flags, geom,
145:                                            geomIndex, vtxIndexArr, iPnt,
146:                                            sdist[0]);
147:                                }
148:                            }
149:                            if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
150:                                storeInterestData(pickInfo, flags, geom,
151:                                        geomIndex, vtxIndexArr, iPnt, sdist[0]);
152:                            }
153:                        }
154:                    }
155:                    break;
156:                case PickShape.PICKBOUNDINGSPHERE:
157:                    BoundingSphere bsphere = (BoundingSphere) ((PickBounds) pickShape).bounds;
158:
159:                    while (i < validVertexCount) {
160:                        for (int j = 0; j < 3; j++) {
161:                            vtxIndexArr[j] = i;
162:                            getVertexData(i++, pnts[j]);
163:                        }
164:                        if (intersectBoundingSphere(pnts, bsphere, sdist, iPnt)) {
165:                            if (flags == 0) {
166:                                return true;
167:                            }
168:                            if (sdist[0] < minDist) {
169:                                minDist = sdist[0];
170:                                x = iPnt.x;
171:                                y = iPnt.y;
172:                                z = iPnt.z;
173:                                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
174:                                    storeInterestData(pickInfo, flags, geom,
175:                                            geomIndex, vtxIndexArr, iPnt,
176:                                            sdist[0]);
177:                                }
178:                            }
179:                            if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
180:                                storeInterestData(pickInfo, flags, geom,
181:                                        geomIndex, vtxIndexArr, iPnt, sdist[0]);
182:                            }
183:                        }
184:                    }
185:                    break;
186:                case PickShape.PICKBOUNDINGPOLYTOPE:
187:                    BoundingPolytope bpolytope = (BoundingPolytope) ((PickBounds) pickShape).bounds;
188:
189:                    while (i < validVertexCount) {
190:                        for (int j = 0; j < 3; j++) {
191:                            vtxIndexArr[j] = i;
192:                            getVertexData(i++, pnts[j]);
193:                        }
194:                        if (intersectBoundingPolytope(pnts, bpolytope, sdist,
195:                                iPnt)) {
196:                            if (flags == 0) {
197:                                return true;
198:                            }
199:                            if (sdist[0] < minDist) {
200:                                minDist = sdist[0];
201:                                x = iPnt.x;
202:                                y = iPnt.y;
203:                                z = iPnt.z;
204:                                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
205:                                    storeInterestData(pickInfo, flags, geom,
206:                                            geomIndex, vtxIndexArr, iPnt,
207:                                            sdist[0]);
208:                                }
209:                            }
210:                            if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
211:                                storeInterestData(pickInfo, flags, geom,
212:                                        geomIndex, vtxIndexArr, iPnt, sdist[0]);
213:                            }
214:                        }
215:                    }
216:                    break;
217:                case PickShape.PICKCYLINDER:
218:                    PickCylinder pickCylinder = (PickCylinder) pickShape;
219:                    while (i < validVertexCount) {
220:                        for (int j = 0; j < 3; j++) {
221:                            vtxIndexArr[j] = i;
222:                            getVertexData(i++, pnts[j]);
223:                        }
224:                        if (intersectCylinder(pnts, pickCylinder, sdist, iPnt)) {
225:                            if (flags == 0) {
226:                                return true;
227:                            }
228:                            if (sdist[0] < minDist) {
229:                                minDist = sdist[0];
230:                                x = iPnt.x;
231:                                y = iPnt.y;
232:                                z = iPnt.z;
233:                                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
234:                                    storeInterestData(pickInfo, flags, geom,
235:                                            geomIndex, vtxIndexArr, iPnt,
236:                                            sdist[0]);
237:                                }
238:                            }
239:                            if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
240:                                storeInterestData(pickInfo, flags, geom,
241:                                        geomIndex, vtxIndexArr, iPnt, sdist[0]);
242:                            }
243:                        }
244:                    }
245:                    break;
246:                case PickShape.PICKCONE:
247:                    PickCone pickCone = (PickCone) pickShape;
248:
249:                    while (i < validVertexCount) {
250:                        for (int j = 0; j < 3; j++) {
251:                            vtxIndexArr[j] = i;
252:                            getVertexData(i++, pnts[j]);
253:                        }
254:                        if (intersectCone(pnts, pickCone, sdist, iPnt)) {
255:                            if (flags == 0) {
256:                                return true;
257:                            }
258:                            if (sdist[0] < minDist) {
259:                                minDist = sdist[0];
260:                                x = iPnt.x;
261:                                y = iPnt.y;
262:                                z = iPnt.z;
263:                                if ((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) {
264:                                    storeInterestData(pickInfo, flags, geom,
265:                                            geomIndex, vtxIndexArr, iPnt,
266:                                            sdist[0]);
267:                                }
268:                            }
269:                            if ((flags & PickInfo.ALL_GEOM_INFO) != 0) {
270:                                storeInterestData(pickInfo, flags, geom,
271:                                        geomIndex, vtxIndexArr, iPnt, sdist[0]);
272:                            }
273:                        }
274:                    }
275:                    break;
276:                case PickShape.PICKPOINT:
277:                    // Should not happen since API already check for this
278:                    throw new IllegalArgumentException(J3dI18N
279:                            .getString("TriangleArrayRetained0"));
280:                default:
281:                    throw new RuntimeException(
282:                            "PickShape not supported for intersection");
283:                }
284:
285:                if (minDist < Double.MAX_VALUE) {
286:                    iPnt.x = x;
287:                    iPnt.y = y;
288:                    iPnt.z = z;
289:                    return true;
290:                }
291:                return false;
292:            }
293:
294:            boolean intersect(Point3d[] pnts) {
295:                Point3d[] points = new Point3d[3];
296:                double dist[] = new double[1];
297:                int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex
298:                        : initialCoordIndex);
299:
300:                points[0] = new Point3d();
301:                points[1] = new Point3d();
302:                points[2] = new Point3d();
303:
304:                switch (pnts.length) {
305:                case 3: // Triangle
306:                    while (i < validVertexCount) {
307:                        getVertexData(i++, points[0]);
308:                        getVertexData(i++, points[1]);
309:                        getVertexData(i++, points[2]);
310:                        if (intersectTriTri(points[0], points[1], points[2],
311:                                pnts[0], pnts[1], pnts[2])) {
312:                            return true;
313:                        }
314:                    }
315:                    break;
316:                case 4: // Quad
317:                    while (i < validVertexCount) {
318:                        getVertexData(i++, points[0]);
319:                        getVertexData(i++, points[1]);
320:                        getVertexData(i++, points[2]);
321:                        if (intersectTriTri(points[0], points[1], points[2],
322:                                pnts[0], pnts[1], pnts[2])
323:                                || intersectTriTri(points[0], points[1],
324:                                        points[2], pnts[0], pnts[2], pnts[3])) {
325:                            return true;
326:                        }
327:                    }
328:                    break;
329:                case 2: // Line
330:                    while (i < validVertexCount) {
331:                        getVertexData(i++, points[0]);
332:                        getVertexData(i++, points[1]);
333:                        getVertexData(i++, points[2]);
334:                        if (intersectSegment(points, pnts[0], pnts[1], dist,
335:                                null)) {
336:                            return true;
337:                        }
338:                    }
339:                    break;
340:                case 1: // Point
341:                    while (i < validVertexCount) {
342:                        getVertexData(i++, points[0]);
343:                        getVertexData(i++, points[1]);
344:                        getVertexData(i++, points[2]);
345:                        if (intersectTriPnt(points[0], points[1], points[2],
346:                                pnts[0])) {
347:                            return true;
348:                        }
349:                    }
350:                    break;
351:                }
352:                return false;
353:            }
354:
355:            boolean intersect(Transform3D this ToOtherVworld,
356:                    GeometryRetained geom) {
357:
358:                Point3d[] pnts = new Point3d[3];
359:                int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex
360:                        : initialCoordIndex);
361:                pnts[0] = new Point3d();
362:                pnts[1] = new Point3d();
363:                pnts[2] = new Point3d();
364:
365:                while (i < validVertexCount) {
366:                    getVertexData(i++, pnts[0]);
367:                    getVertexData(i++, pnts[1]);
368:                    getVertexData(i++, pnts[2]);
369:                    this ToOtherVworld.transform(pnts[0]);
370:                    this ToOtherVworld.transform(pnts[1]);
371:                    this ToOtherVworld.transform(pnts[2]);
372:                    if (geom.intersect(pnts)) {
373:                        return true;
374:                    }
375:                }
376:                return false;
377:            }
378:
379:            // the bounds argument is already transformed
380:            boolean intersect(Bounds targetBound) {
381:                Point3d[] pnts = new Point3d[3];
382:                int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex
383:                        : initialCoordIndex);
384:                pnts[0] = new Point3d();
385:                pnts[1] = new Point3d();
386:                pnts[2] = new Point3d();
387:
388:                switch (targetBound.getPickType()) {
389:                case PickShape.PICKBOUNDINGBOX:
390:                    BoundingBox box = (BoundingBox) targetBound;
391:
392:                    while (i < validVertexCount) {
393:                        getVertexData(i++, pnts[0]);
394:                        getVertexData(i++, pnts[1]);
395:                        getVertexData(i++, pnts[2]);
396:                        if (intersectBoundingBox(pnts, box, null, null)) {
397:                            return true;
398:                        }
399:                    }
400:                    break;
401:                case PickShape.PICKBOUNDINGSPHERE:
402:                    BoundingSphere bsphere = (BoundingSphere) targetBound;
403:
404:                    while (i < validVertexCount) {
405:                        getVertexData(i++, pnts[0]);
406:                        getVertexData(i++, pnts[1]);
407:                        getVertexData(i++, pnts[1]);
408:                        if (intersectBoundingSphere(pnts, bsphere, null, null)) {
409:                            return true;
410:                        }
411:                    }
412:                    break;
413:                case PickShape.PICKBOUNDINGPOLYTOPE:
414:                    BoundingPolytope bpolytope = (BoundingPolytope) targetBound;
415:
416:                    while (i < validVertexCount) {
417:                        getVertexData(i++, pnts[0]);
418:                        getVertexData(i++, pnts[1]);
419:                        getVertexData(i++, pnts[2]);
420:                        if (intersectBoundingPolytope(pnts, bpolytope, null,
421:                                null)) {
422:                            return true;
423:                        }
424:                    }
425:                    break;
426:                default:
427:                    throw new RuntimeException(
428:                            "Bounds not supported for intersection "
429:                                    + targetBound);
430:                }
431:
432:                return false;
433:            }
434:
435:            // From Graphics Gems IV (pg5) and Graphics Gems II, Pg170
436:            void computeCentroid() {
437:                int i = ((vertexFormat & GeometryArray.BY_REFERENCE) == 0 ? initialVertexIndex
438:                        : initialCoordIndex);
439:
440:                Point3d pnt0 = new Point3d();
441:                Point3d pnt1 = new Point3d();
442:                Point3d pnt2 = new Point3d();
443:                Vector3d vec = new Vector3d();
444:                Vector3d normal = new Vector3d();
445:                Vector3d tmpvec = new Vector3d();
446:
447:                double area;
448:                double totalarea = 0;
449:
450:                centroid.x = 0;
451:                centroid.y = 0;
452:                centroid.z = 0;
453:
454:                while (i < validVertexCount) {
455:                    getVertexData(i++, pnt0);
456:                    getVertexData(i++, pnt1);
457:                    getVertexData(i++, pnt2);
458:
459:                    // Determine the normal
460:                    vec.sub(pnt0, pnt1);
461:                    tmpvec.sub(pnt1, pnt2);
462:
463:                    // Do the cross product
464:                    normal.cross(vec, tmpvec);
465:                    normal.normalize();
466:
467:                    // If a degenerate triangle, don't include
468:                    if (Double.isNaN(normal.x + normal.y + normal.z))
469:                        continue;
470:
471:                    // compute the area
472:                    getCrossValue(pnt0, pnt1, tmpvec);
473:                    getCrossValue(pnt1, pnt2, tmpvec);
474:                    getCrossValue(pnt2, pnt0, tmpvec);
475:                    area = normal.dot(tmpvec);
476:                    centroid.x += (pnt0.x + pnt1.x + pnt2.x) * area;
477:                    centroid.y += (pnt0.y + pnt1.y + pnt2.y) * area;
478:                    centroid.z += (pnt0.z + pnt1.z + pnt2.z) * area;
479:                    totalarea += area;
480:
481:                }
482:                if (totalarea != 0.0) {
483:                    area = 1.0 / (3.0 * totalarea);
484:                    centroid.x *= area;
485:                    centroid.y *= area;
486:                    centroid.z *= area;
487:                }
488:            }
489:
490:            int getClassType() {
491:                return TRIANGLE_TYPE;
492:            }
493:        }
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