Source Code Cross Referenced for WakeupCondition.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: WakeupCondition.java,v $
003:         *
004:         * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.6 $
028:         * $Date: 2008/02/28 20:17:33 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        import java.util.Enumeration;
035:
036:        /**
037:         * An abstract class specifying a single wakeup Condition. This class
038:         * is extended by the WakeupCriterion, WakeupOr, WakeupAnd,
039:         * WakeupOrOfAnds, and WakeupAndOfOr classes. A Behavior node hands a
040:         * WakeupCondition object to the behavior scheduler and the behavior 
041:         * scheduler hands back an enumeration of that WakeupCondition.
042:         */
043:
044:        public abstract class WakeupCondition extends Object {
045:
046:            static final int ALL_ELEMENTS = 0;
047:            static final int TRIGGERED_ELEMENTS = 1;
048:
049:            /**
050:             * This boolean indicates whether this condition has been fully met.
051:             */
052:            boolean conditionMet = false;
053:
054:            /**
055:             * This points to the parent of this criterion in the AndOr tree
056:             */
057:            WakeupCondition parent = null;
058:
059:            /**
060:             * The location of this criterion in the parents array.
061:             */
062:            int id;
063:
064:            /**
065:             * The BehaviorRetained node that is using this condition
066:             */
067:            BehaviorRetained behav = null;
068:
069:            /**
070:             * This is the allElements enumerator
071:             */
072:            WakeupCriteriaEnumerator allEnum = null;
073:
074:            /**
075:             * This is the triggeredElements enumerator
076:             */
077:            WakeupCriteriaEnumerator trigEnum = null;
078:
079:            // Use in WakeupIndexedList
080:            int listIdx[][];
081:
082:            /**
083:             * Returns an enumeration of all WakeupCriterias in this Condition.
084:             */
085:            public Enumeration allElements() {
086:                if (allEnum == null) {
087:                    allEnum = new WakeupCriteriaEnumerator(this , ALL_ELEMENTS);
088:                } else {
089:                    allEnum.reset(this , ALL_ELEMENTS);
090:                }
091:                return allEnum;
092:            }
093:
094:            /**
095:             * Returns an enumeration of all triggered WakeupCriterias in this Condition.
096:             */
097:            public Enumeration triggeredElements() {
098:                if (trigEnum == null) {
099:                    trigEnum = new WakeupCriteriaEnumerator(this ,
100:                            TRIGGERED_ELEMENTS);
101:                } else {
102:                    trigEnum.reset(this , TRIGGERED_ELEMENTS);
103:                }
104:                return trigEnum;
105:            }
106:
107:            /** 
108:             * this sets the conditionMet flag.
109:             */
110:            void setConditionMet(int id, Boolean checkSchedulingRegion) {
111:
112:                if (!conditionMet) {
113:                    conditionMet = true;
114:                    J3dMessage message = new J3dMessage();
115:                    message.type = J3dMessage.COND_MET;
116:                    message.threads = J3dThread.UPDATE_BEHAVIOR;
117:                    message.universe = behav.universe;
118:                    message.args[0] = behav;
119:                    message.args[1] = checkSchedulingRegion;
120:                    message.args[2] = this ;
121:                    VirtualUniverse.mc.processMessage(message);
122:                }
123:            }
124:
125:            /**
126:             * Initialize And/Or tree and add criterion to the BehaviourStructure
127:             */
128:            void buildTree(WakeupCondition parent, int id, BehaviorRetained b) {
129:                this .parent = parent;
130:                this .behav = b;
131:                this .id = id;
132:                conditionMet = false;
133:            }
134:
135:            /**
136:             * This goes through the AndOr tree to remove the various criterion from the 
137:             * BehaviorStructure.
138:             * We can't use  behav.universe.behaviorStructure since behav
139:             * may reassign to another universe at this time.
140:             */
141:            void cleanTree(BehaviorStructure bs) {
142:                conditionMet = false;
143:            }
144:
145:            void reInsertElapseTimeCond() {
146:                conditionMet = false;
147:            }
148:
149:            void resetTree() {
150:                conditionMet = false;
151:            }
152:        }
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