Source Code Cross Referenced for WakeupCriterion.java in  » 6.0-JDK-Modules » java-3d » javax » media » j3d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » javax.media.j3d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: WakeupCriterion.java,v $
003:         *
004:         * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
005:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
006:         *
007:         * This code is free software; you can redistribute it and/or modify it
008:         * under the terms of the GNU General Public License version 2 only, as
009:         * published by the Free Software Foundation.  Sun designates this
010:         * particular file as subject to the "Classpath" exception as provided
011:         * by Sun in the LICENSE file that accompanied this code.
012:         *
013:         * This code is distributed in the hope that it will be useful, but WITHOUT
014:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
015:         * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
016:         * version 2 for more details (a copy is included in the LICENSE file that
017:         * accompanied this code).
018:         *
019:         * You should have received a copy of the GNU General Public License version
020:         * 2 along with this work; if not, write to the Free Software Foundation,
021:         * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
022:         *
023:         * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
024:         * CA 95054 USA or visit www.sun.com if you need additional information or
025:         * have any questions.
026:         *
027:         * $Revision: 1.5 $
028:         * $Date: 2008/02/28 20:17:33 $
029:         * $State: Exp $
030:         */
031:
032:        package javax.media.j3d;
033:
034:        /**
035:         * An abstract class specifying a singleton wakeup Criterion. This
036:         * class consists of several subclasses, each of which specifies one
037:         * particular wakeup criterion, that criterion's associated arguments 
038:         * (if any), and either a flag that indicates whether this criterion 
039:         * caused a Behavior object to awaken or a return field containing the 
040:         * information that caused the Behavior object to awaken.
041:         * <p>
042:         * Note that a unique WakeupCriterion object must be used with each instance
043:         * of a Behavior. Sharing wakeup criteria among different instances of
044:         * a Behavior is illegal.  Similarly, a unique WakeupCriterion object
045:         * must be used for each individual element in the set of arrays used
046:         * to construct WakeupOr, WakeupAnd, WakeupOrOfAnds, and
047:         * WakeupAndOfOrs objects.
048:         */
049:
050:        public abstract class WakeupCriterion extends WakeupCondition {
051:
052:            /**
053:             * Flag specifying whether this criterion triggered a wakeup
054:             */
055:            boolean triggered;
056:
057:            /**
058:             * Returns true if this criterion triggered the wakeup.
059:             * @return true if this criterion triggered the wakeup.
060:             */
061:            public boolean hasTriggered() {
062:                return this .triggered;
063:            }
064:
065:            /**
066:             * Set the Criterion's trigger flag to true.
067:             */
068:            void setTriggered() {
069:                this .triggered = true;
070:                if (this .parent == null) {
071:                    super .setConditionMet(id, Boolean.TRUE);
072:                } else {
073:                    parent.setConditionMet(id, Boolean.TRUE);
074:                }
075:            }
076:
077:            /**
078:             * Initialize And/Or tree and add criterion to the BehaviourStructure.
079:             * 
080:             */
081:            void buildTree(WakeupCondition parent, int id, BehaviorRetained b) {
082:                super .buildTree(parent, id, b);
083:                triggered = false;
084:                addBehaviorCondition(b.universe.behaviorStructure);
085:            }
086:
087:            /**
088:             * This goes through the AndOr tree to remove the various criterion from the 
089:             * BehaviorStructure.
090:             * We can't use  behav.universe.behaviorStructure since behav
091:             * may reassign to another universe at this time.
092:             *
093:             */
094:            void cleanTree(BehaviorStructure bs) {
095:                conditionMet = false;
096:                removeBehaviorCondition(bs);
097:            };
098:
099:            /**
100:             * This goes through the AndOr tree to reset various criterion. 
101:             */
102:            void resetTree() {
103:                conditionMet = false;
104:                triggered = false;
105:                resetBehaviorCondition(behav.universe.behaviorStructure);
106:            }
107:
108:            /**
109:             * This is a callback from BehaviorStructure. It is 
110:             * used to add wakeupCondition to behavior structure.
111:             */
112:            abstract void addBehaviorCondition(BehaviorStructure bs);
113:
114:            /**
115:             * This is a callback from BehaviorStructure. It is 
116:             * used to remove wakeupCondition from behavior structure.
117:             */
118:            abstract void removeBehaviorCondition(BehaviorStructure bs);
119:
120:            /**
121:             * It is used reset wakeupCondition when it is reused.
122:             */
123:            abstract void resetBehaviorCondition(BehaviorStructure bs);
124:        }
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