Java Doc for GlesNewparam.java in  » 6.0-JDK-Modules » java-3d » org » collada » colladaschema » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.collada.colladaschema 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   org.collada.colladaschema.GlesNewparam

GlesNewparam
public class GlesNewparam (Code)
Create a new, named param object in the GLES Runtime, assign it a type, an initial value, and additional attributes at declaration time.

Java class for gles_newparam complex type.

The following schema fragment specifies the expected content contained within this class.

 <complexType name="gles_newparam">
 <complexContent>
 <restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
 <sequence>
 <element name="annotate" type="{http://www.collada.org/2005/11/COLLADASchema}fx_annotate_common" maxOccurs="unbounded" minOccurs="0"/>
 <element name="semantic" type="{http://www.w3.org/2001/XMLSchema}NCName" minOccurs="0"/>
 <element name="modifier" type="{http://www.collada.org/2005/11/COLLADASchema}fx_modifier_enum_common" minOccurs="0"/>
 <group ref="{http://www.collada.org/2005/11/COLLADASchema}gles_basic_type_common"/>
 </sequence>
 <attribute name="sid" use="required" type="{http://www.w3.org/2001/XMLSchema}NCName" />
 </restriction>
 </complexContent>
 </complexType>
 


Field Summary
protected  String_enum
    
protected  Double_float
    
protected  Long_int
    
protected  List<FxAnnotateCommon>annotates
    
protected  Booleanbool
    
protected  List<Boolean>bool2
    
protected  List<Boolean>bool3
    
protected  List<Boolean>bool4
    
protected  Doublefloat1X1
    
protected  List<Double>float1X2
    
protected  List<Double>float1X3
    
protected  List<Double>float1X4
    
protected  List<Double>float2
    
protected  List<Double>float2X1
    
protected  List<Double>float2X2
    
protected  List<Double>float2X3
    
protected  List<Double>float2X4
    
protected  List<Double>float3
    
protected  List<Double>float3X1
    
protected  List<Double>float3X2
    
protected  List<Double>float3X3
    
protected  List<Double>float3X4
    
protected  List<Double>float4
    
protected  List<Double>float4X1
    
protected  List<Double>float4X2
    
protected  List<Double>float4X3
    
protected  List<Double>float4X4
    
protected  List<Long>int2
    
protected  List<Long>int3
    
protected  List<Long>int4
    
protected  FxModifierEnumCommonmodifier
    
protected  GlesSamplerStatesamplerState
    
protected  Stringsemantic
    
protected  Stringsid
    
protected  FxSurfaceCommonsurface
    
protected  GlesTexturePipelinetexturePipeline
    
protected  GlesTextureUnittextureUnit
    


Method Summary
public  List<FxAnnotateCommon>getAnnotates()
     Gets the value of the annotates property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Boolean>getBool2()
     Gets the value of the bool2 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Boolean>getBool3()
     Gets the value of the bool3 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Boolean>getBool4()
     Gets the value of the bool4 property.

This accessor method returns a reference to the live list, not a snapshot.

public  StringgetEnum()
     Gets the value of the enum property.
public  DoublegetFloat()
     Gets the value of the float property.
public  DoublegetFloat1X1()
     Gets the value of the float1X1 property.
public  List<Double>getFloat1X2()
     Gets the value of the float1X2 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat1X3()
     Gets the value of the float1X3 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat1X4()
     Gets the value of the float1X4 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat2()
     Gets the value of the float2 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat2X1()
     Gets the value of the float2X1 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat2X2()
     Gets the value of the float2X2 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat2X3()
     Gets the value of the float2X3 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat2X4()
     Gets the value of the float2X4 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat3()
     Gets the value of the float3 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat3X1()
     Gets the value of the float3X1 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat3X2()
     Gets the value of the float3X2 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat3X3()
     Gets the value of the float3X3 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat3X4()
     Gets the value of the float3X4 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat4()
     Gets the value of the float4 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat4X1()
     Gets the value of the float4X1 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat4X2()
     Gets the value of the float4X2 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat4X3()
     Gets the value of the float4X3 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Double>getFloat4X4()
     Gets the value of the float4X4 property.

This accessor method returns a reference to the live list, not a snapshot.

public  LonggetInt()
     Gets the value of the int property.
public  List<Long>getInt2()
     Gets the value of the int2 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Long>getInt3()
     Gets the value of the int3 property.

This accessor method returns a reference to the live list, not a snapshot.

public  List<Long>getInt4()
     Gets the value of the int4 property.

This accessor method returns a reference to the live list, not a snapshot.

public  FxModifierEnumCommongetModifier()
     Gets the value of the modifier property.
public  GlesSamplerStategetSamplerState()
     Gets the value of the samplerState property.
public  StringgetSemantic()
     Gets the value of the semantic property.
public  StringgetSid()
     Gets the value of the sid property.
public  FxSurfaceCommongetSurface()
     Gets the value of the surface property.
public  GlesTexturePipelinegetTexturePipeline()
     Gets the value of the texturePipeline property.
public  GlesTextureUnitgetTextureUnit()
     Gets the value of the textureUnit property.
public  BooleanisBool()
     Gets the value of the bool property.
public  voidsetBool(Boolean value)
     Sets the value of the bool property.
public  voidsetEnum(String value)
     Sets the value of the enum property.
public  voidsetFloat(Double value)
     Sets the value of the float property.
public  voidsetFloat1X1(Double value)
     Sets the value of the float1X1 property.
public  voidsetInt(Long value)
     Sets the value of the int property.
public  voidsetModifier(FxModifierEnumCommon value)
     Sets the value of the modifier property.
public  voidsetSamplerState(GlesSamplerState value)
     Sets the value of the samplerState property.
public  voidsetSemantic(String value)
     Sets the value of the semantic property.
public  voidsetSid(String value)
     Sets the value of the sid property.
public  voidsetSurface(FxSurfaceCommon value)
     Sets the value of the surface property.
public  voidsetTexturePipeline(GlesTexturePipeline value)
     Sets the value of the texturePipeline property.
public  voidsetTextureUnit(GlesTextureUnit value)
     Sets the value of the textureUnit property.

Field Detail
_enum
protected String _enum(Code)



_float
protected Double _float(Code)



_int
protected Long _int(Code)



annotates
protected List<FxAnnotateCommon> annotates(Code)



bool
protected Boolean bool(Code)



bool2
protected List<Boolean> bool2(Code)



bool3
protected List<Boolean> bool3(Code)



bool4
protected List<Boolean> bool4(Code)



float1X1
protected Double float1X1(Code)



float1X2
protected List<Double> float1X2(Code)



float1X3
protected List<Double> float1X3(Code)



float1X4
protected List<Double> float1X4(Code)



float2
protected List<Double> float2(Code)



float2X1
protected List<Double> float2X1(Code)



float2X2
protected List<Double> float2X2(Code)



float2X3
protected List<Double> float2X3(Code)



float2X4
protected List<Double> float2X4(Code)



float3
protected List<Double> float3(Code)



float3X1
protected List<Double> float3X1(Code)



float3X2
protected List<Double> float3X2(Code)



float3X3
protected List<Double> float3X3(Code)



float3X4
protected List<Double> float3X4(Code)



float4
protected List<Double> float4(Code)



float4X1
protected List<Double> float4X1(Code)



float4X2
protected List<Double> float4X2(Code)



float4X3
protected List<Double> float4X3(Code)



float4X4
protected List<Double> float4X4(Code)



int2
protected List<Long> int2(Code)



int3
protected List<Long> int3(Code)



int4
protected List<Long> int4(Code)



modifier
protected FxModifierEnumCommon modifier(Code)



samplerState
protected GlesSamplerState samplerState(Code)



semantic
protected String semantic(Code)



sid
protected String sid(Code)



surface
protected FxSurfaceCommon surface(Code)



texturePipeline
protected GlesTexturePipeline texturePipeline(Code)



textureUnit
protected GlesTextureUnit textureUnit(Code)





Method Detail
getAnnotates
public List<FxAnnotateCommon> getAnnotates()(Code)
Gets the value of the annotates property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the annotates property.

For example, to add a new item, do as follows:

 getAnnotates().add(newItem);
 

Objects of the following type(s) are allowed in the list FxAnnotateCommon




getBool2
public List<Boolean> getBool2()(Code)
Gets the value of the bool2 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the bool2 property.

For example, to add a new item, do as follows:

 getBool2().add(newItem);
 

Objects of the following type(s) are allowed in the list Boolean




getBool3
public List<Boolean> getBool3()(Code)
Gets the value of the bool3 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the bool3 property.

For example, to add a new item, do as follows:

 getBool3().add(newItem);
 

Objects of the following type(s) are allowed in the list Boolean




getBool4
public List<Boolean> getBool4()(Code)
Gets the value of the bool4 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the bool4 property.

For example, to add a new item, do as follows:

 getBool4().add(newItem);
 

Objects of the following type(s) are allowed in the list Boolean




getEnum
public String getEnum()(Code)
Gets the value of the enum property. possible object isString



getFloat
public Double getFloat()(Code)
Gets the value of the float property. possible object isDouble



getFloat1X1
public Double getFloat1X1()(Code)
Gets the value of the float1X1 property. possible object isDouble



getFloat1X2
public List<Double> getFloat1X2()(Code)
Gets the value of the float1X2 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float1X2 property.

For example, to add a new item, do as follows:

 getFloat1X2().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat1X3
public List<Double> getFloat1X3()(Code)
Gets the value of the float1X3 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float1X3 property.

For example, to add a new item, do as follows:

 getFloat1X3().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat1X4
public List<Double> getFloat1X4()(Code)
Gets the value of the float1X4 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float1X4 property.

For example, to add a new item, do as follows:

 getFloat1X4().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat2
public List<Double> getFloat2()(Code)
Gets the value of the float2 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float2 property.

For example, to add a new item, do as follows:

 getFloat2().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat2X1
public List<Double> getFloat2X1()(Code)
Gets the value of the float2X1 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float2X1 property.

For example, to add a new item, do as follows:

 getFloat2X1().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat2X2
public List<Double> getFloat2X2()(Code)
Gets the value of the float2X2 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float2X2 property.

For example, to add a new item, do as follows:

 getFloat2X2().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat2X3
public List<Double> getFloat2X3()(Code)
Gets the value of the float2X3 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float2X3 property.

For example, to add a new item, do as follows:

 getFloat2X3().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat2X4
public List<Double> getFloat2X4()(Code)
Gets the value of the float2X4 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float2X4 property.

For example, to add a new item, do as follows:

 getFloat2X4().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat3
public List<Double> getFloat3()(Code)
Gets the value of the float3 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float3 property.

For example, to add a new item, do as follows:

 getFloat3().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat3X1
public List<Double> getFloat3X1()(Code)
Gets the value of the float3X1 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float3X1 property.

For example, to add a new item, do as follows:

 getFloat3X1().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat3X2
public List<Double> getFloat3X2()(Code)
Gets the value of the float3X2 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float3X2 property.

For example, to add a new item, do as follows:

 getFloat3X2().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat3X3
public List<Double> getFloat3X3()(Code)
Gets the value of the float3X3 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float3X3 property.

For example, to add a new item, do as follows:

 getFloat3X3().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat3X4
public List<Double> getFloat3X4()(Code)
Gets the value of the float3X4 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float3X4 property.

For example, to add a new item, do as follows:

 getFloat3X4().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat4
public List<Double> getFloat4()(Code)
Gets the value of the float4 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float4 property.

For example, to add a new item, do as follows:

 getFloat4().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat4X1
public List<Double> getFloat4X1()(Code)
Gets the value of the float4X1 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float4X1 property.

For example, to add a new item, do as follows:

 getFloat4X1().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat4X2
public List<Double> getFloat4X2()(Code)
Gets the value of the float4X2 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float4X2 property.

For example, to add a new item, do as follows:

 getFloat4X2().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat4X3
public List<Double> getFloat4X3()(Code)
Gets the value of the float4X3 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float4X3 property.

For example, to add a new item, do as follows:

 getFloat4X3().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getFloat4X4
public List<Double> getFloat4X4()(Code)
Gets the value of the float4X4 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the float4X4 property.

For example, to add a new item, do as follows:

 getFloat4X4().add(newItem);
 

Objects of the following type(s) are allowed in the list Double




getInt
public Long getInt()(Code)
Gets the value of the int property. possible object isLong



getInt2
public List<Long> getInt2()(Code)
Gets the value of the int2 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the int2 property.

For example, to add a new item, do as follows:

 getInt2().add(newItem);
 

Objects of the following type(s) are allowed in the list Long




getInt3
public List<Long> getInt3()(Code)
Gets the value of the int3 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the int3 property.

For example, to add a new item, do as follows:

 getInt3().add(newItem);
 

Objects of the following type(s) are allowed in the list Long




getInt4
public List<Long> getInt4()(Code)
Gets the value of the int4 property.

This accessor method returns a reference to the live list, not a snapshot. Therefore any modification you make to the returned list will be present inside the JAXB object. This is why there is not a set method for the int4 property.

For example, to add a new item, do as follows:

 getInt4().add(newItem);
 

Objects of the following type(s) are allowed in the list Long




getModifier
public FxModifierEnumCommon getModifier()(Code)
Gets the value of the modifier property. possible object isFxModifierEnumCommon



getSamplerState
public GlesSamplerState getSamplerState()(Code)
Gets the value of the samplerState property. possible object isGlesSamplerState



getSemantic
public String getSemantic()(Code)
Gets the value of the semantic property. possible object isString



getSid
public String getSid()(Code)
Gets the value of the sid property. possible object isString



getSurface
public FxSurfaceCommon getSurface()(Code)
Gets the value of the surface property. possible object isFxSurfaceCommon



getTexturePipeline
public GlesTexturePipeline getTexturePipeline()(Code)
Gets the value of the texturePipeline property. possible object isGlesTexturePipeline



getTextureUnit
public GlesTextureUnit getTextureUnit()(Code)
Gets the value of the textureUnit property. possible object isGlesTextureUnit



isBool
public Boolean isBool()(Code)
Gets the value of the bool property. possible object isBoolean



setBool
public void setBool(Boolean value)(Code)
Sets the value of the bool property.
Parameters:
  value - allowed object isBoolean



setEnum
public void setEnum(String value)(Code)
Sets the value of the enum property.
Parameters:
  value - allowed object isString



setFloat
public void setFloat(Double value)(Code)
Sets the value of the float property.
Parameters:
  value - allowed object isDouble



setFloat1X1
public void setFloat1X1(Double value)(Code)
Sets the value of the float1X1 property.
Parameters:
  value - allowed object isDouble



setInt
public void setInt(Long value)(Code)
Sets the value of the int property.
Parameters:
  value - allowed object isLong



setModifier
public void setModifier(FxModifierEnumCommon value)(Code)
Sets the value of the modifier property.
Parameters:
  value - allowed object isFxModifierEnumCommon



setSamplerState
public void setSamplerState(GlesSamplerState value)(Code)
Sets the value of the samplerState property.
Parameters:
  value - allowed object isGlesSamplerState



setSemantic
public void setSemantic(String value)(Code)
Sets the value of the semantic property.
Parameters:
  value - allowed object isString



setSid
public void setSid(String value)(Code)
Sets the value of the sid property.
Parameters:
  value - allowed object isString



setSurface
public void setSurface(FxSurfaceCommon value)(Code)
Sets the value of the surface property.
Parameters:
  value - allowed object isFxSurfaceCommon



setTexturePipeline
public void setTexturePipeline(GlesTexturePipeline value)(Code)
Sets the value of the texturePipeline property.
Parameters:
  value - allowed object isGlesTexturePipeline



setTextureUnit
public void setTextureUnit(GlesTextureUnit value)(Code)
Sets the value of the textureUnit property.
Parameters:
  value - allowed object isGlesTextureUnit



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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