Source Code Cross Referenced for Text2DTest.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3d » examples » text2d » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3d.examples.text2d 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * $RCSfile: Text2DTest.java,v $
003:         *
004:         * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * Redistribution and use in source and binary forms, with or without
007:         * modification, are permitted provided that the following conditions
008:         * are met:
009:         *
010:         * - Redistribution of source code must retain the above copyright
011:         *   notice, this list of conditions and the following disclaimer.
012:         *
013:         * - Redistribution in binary form must reproduce the above copyright
014:         *   notice, this list of conditions and the following disclaimer in
015:         *   the documentation and/or other materials provided with the
016:         *   distribution.
017:         *
018:         * Neither the name of Sun Microsystems, Inc. or the names of
019:         * contributors may be used to endorse or promote products derived
020:         * from this software without specific prior written permission.
021:         *
022:         * This software is provided "AS IS," without a warranty of any
023:         * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
024:         * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
025:         * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
026:         * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
027:         * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
028:         * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
029:         * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
030:         * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
031:         * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
032:         * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
033:         * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
034:         * POSSIBILITY OF SUCH DAMAGES.
035:         *
036:         * You acknowledge that this software is not designed, licensed or
037:         * intended for use in the design, construction, operation or
038:         * maintenance of any nuclear facility.
039:         *
040:         * $Revision: 1.2 $
041:         * $Date: 2007/02/09 17:21:53 $
042:         * $State: Exp $
043:         */
044:
045:        package org.jdesktop.j3d.examples.text2d;
046:
047:        import java.applet.Applet;
048:        import java.awt.*;
049:        import java.awt.Font;
050:        import java.awt.event.*;
051:        import com.sun.j3d.utils.applet.MainFrame;
052:        import com.sun.j3d.utils.geometry.Text2D;
053:        import com.sun.j3d.utils.universe.*;
054:        import javax.media.j3d.*;
055:        import javax.vecmath.*;
056:
057:        public class Text2DTest extends Applet {
058:
059:            private SimpleUniverse u = null;
060:
061:            public BranchGroup createSceneGraph() {
062:                // Create the root of the branch graph
063:                BranchGroup objRoot = new BranchGroup();
064:
065:                // Create a Transformgroup to scale all objects so they
066:                // appear in the scene.
067:                TransformGroup objScale = new TransformGroup();
068:                Transform3D t3d = new Transform3D();
069:                t3d.setScale(0.4);
070:                objScale.setTransform(t3d);
071:                objRoot.addChild(objScale);
072:
073:                // Create the transform group node and initialize it to the
074:                // identity.  Enable the TRANSFORM_WRITE capability so that
075:                // our behavior code can modify it at runtime.  Add it to the
076:                // root of the subgraph.
077:                TransformGroup objTrans = new TransformGroup();
078:                objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
079:
080:                BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,
081:                        0.0, 0.0), 100.0);
082:
083:                TransformGroup textTranslationGroup;
084:                Transform3D textTranslation;
085:                float yPos = -.5f;
086:                Shape3D textObject = new Text2D("Rotating Yellow Text",
087:                        new Color3f(1f, 1f, 0f), "Serif", 60, Font.BOLD);
088:                Appearance app = textObject.getAppearance();
089:
090:                PolygonAttributes pa = app.getPolygonAttributes();
091:                if (pa == null)
092:                    pa = new PolygonAttributes();
093:                pa.setCullFace(PolygonAttributes.CULL_NONE);
094:                if (app.getPolygonAttributes() == null)
095:                    app.setPolygonAttributes(pa);
096:                objTrans.addChild(textObject);
097:
098:                textTranslation = new Transform3D();
099:                textTranslation.setTranslation(new Vector3f(0f, yPos, 0f));
100:                textTranslationGroup = new TransformGroup(textTranslation);
101:                textTranslationGroup.addChild(objTrans);
102:                objScale.addChild(textTranslationGroup);
103:                yPos += .5f;
104:
105:                /* Blue 40point text*/
106:                textObject = new Text2D("Blue 40point Text", new Color3f(0f,
107:                        0f, 1f), "Serif", 40, Font.BOLD);
108:                textTranslation = new Transform3D();
109:                textTranslation.setTranslation(new Vector3f(0f, yPos, 0f));
110:                textTranslationGroup = new TransformGroup(textTranslation);
111:                textTranslationGroup.addChild(textObject);
112:                objScale.addChild(textTranslationGroup);
113:                yPos += .5f;
114:
115:                /* Green italic text*/
116:                textObject = new Text2D("Green Italic Text", new Color3f(0f,
117:                        1f, 0f), "Serif", 70, Font.ITALIC);
118:                textTranslation = new Transform3D();
119:                textTranslation.setTranslation(new Vector3f(0f, yPos, 0f));
120:                textTranslationGroup = new TransformGroup(textTranslation);
121:                textTranslationGroup.addChild(textObject);
122:                objScale.addChild(textTranslationGroup);
123:                yPos += .5f;
124:
125:                // Create a new Behavior object that will perform the desired
126:                // operation on the specified transform object and add it into
127:                // the scene graph.
128:                Transform3D yAxis = new Transform3D();
129:                Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0,
130:                        0, 4000, 0, 0, 0, 0, 0);
131:
132:                RotationInterpolator rotator = new RotationInterpolator(
133:                        rotationAlpha, objTrans, yAxis, 0.0f,
134:                        (float) Math.PI * 2.0f);
135:                rotator.setSchedulingBounds(bounds);
136:                objTrans.addChild(rotator);
137:
138:                return objRoot;
139:            }
140:
141:            public Text2DTest() {
142:            }
143:
144:            public void init() {
145:                setLayout(new BorderLayout());
146:                GraphicsConfiguration config = SimpleUniverse
147:                        .getPreferredConfiguration();
148:
149:                Canvas3D c = new Canvas3D(config);
150:                add("Center", c);
151:
152:                // Create a simple scene and attach it to the virtual universe
153:                BranchGroup scene = createSceneGraph();
154:                u = new SimpleUniverse(c);
155:                MoverBehavior navigator = new MoverBehavior(u
156:                        .getViewingPlatform().getViewPlatformTransform());
157:                scene.addChild(navigator);
158:
159:                // Have Java 3D perform optimizations on this scene graph.
160:                scene.compile();
161:
162:                // This will move the ViewPlatform back a bit so the
163:                // objects in the scene can be viewed.
164:                u.getViewingPlatform().setNominalViewingTransform();
165:
166:                u.addBranchGraph(scene);
167:            }
168:
169:            public void destroy() {
170:                u.cleanup();
171:            }
172:
173:            //
174:            // The following allows HelloUniverse to be run as an application
175:            // as well as an applet
176:            //
177:            public static void main(String[] args) {
178:                new MainFrame(new Text2DTest(), 256, 256);
179:            }
180:        }
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