| javax.swing.JFrame org.jdesktop.j3dedit.scenegrapheditor.J3dTreeFrame
ZOOM_IN | final public static int ZOOM_IN(Code) | | |
ZOOM_OUT | final public static int ZOOM_OUT(Code) | | |
ZOOM_RESET | final public static int ZOOM_RESET(Code) | | |
ZOOM_SHOW_ALL | final public static int ZOOM_SHOW_ALL(Code) | | |
J3dTreeFrame | public J3dTreeFrame(boolean readOnly, J3dEditContext context)(Code) | | Creates new form Editor
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actionCallback | public void actionCallback(CallbackAction action, java.awt.event.ActionEvent actionEvent)(Code) | | Called by the Callback action with which this is
registered whenever the action receives an ActionEvent
Parameters: action - The CallbackAction originating this callback Parameters: actionEvent - The event that triggered the callback |
addChild | public void addChild(Node child, boolean autoName)(Code) | | Add child to the currently selected node and update the
display.
Parameters: child - The new child node Parameters: autoName - Flag indicating if the child should be automatically named |
copyNode | public void copyNode()(Code) | | |
createTree | public void createTree()(Code) | | Initial call to create the tree, called from Editor
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cutNode | public void cutNode()(Code) | | |
deleteNode | public void deleteNode()(Code) | | |
pasteNode | public void pasteNode()(Code) | | |
prepareToSave | public void prepareToSave()(Code) | | Prepare to save the scene graph
Force user to apply any partial changes
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setActive | public void setActive(boolean active)(Code) | | Set the active status of this class
When it's active it will listen for various events, when inactive
it will stop listening.
Active status also controls visibility
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setTreeLayout | public void setTreeLayout(int treeLayout)(Code) | | |
setZoom | public void setZoom(int zoom)(Code) | | |
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