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| java.lang.Object org.jdesktop.j3dedit.scenegrapheditor.NodeEditControl
NodeEditControl | public class NodeEditControl extends Object (Code) | | author: Paul Byrne version: $Id: NodeEditControl.java,v 1.1 2005/04/20 22:20:47 paulby Exp $ version: Handles all aspects of selecting a node and editing it's parameters |
NodeEditControl | public NodeEditControl(boolean readOnly, EditorManager editorManager)(Code) | | Creates new NodeEditControl
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copyCurrentNode | public void copyCurrentNode()(Code) | | |
cutCurrentNode | public void cutCurrentNode()(Code) | | |
deleteCurrentNode | public void deleteCurrentNode()(Code) | | |
editCurrentNode | public void editCurrentNode()(Code) | | Start editing the currently selected node
Does nothing if currentNode is null
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isCurrentNodeBehavior | public boolean isCurrentNodeBehavior()(Code) | | Check if the currently selected node is a behavior or
one of it subclasses
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isCurrentNodeGroup | public boolean isCurrentNodeGroup()(Code) | | Check if the currently selected node is a group
or a subclass of group
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isCurrentNodeReadOnly | public boolean isCurrentNodeReadOnly()(Code) | | Check if the current node is read only
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isPasteBufferNull | public boolean isPasteBufferNull()(Code) | | |
pasteNode | public void pasteNode()(Code) | | |
selectNode | public void selectNode(SGObject node)(Code) | | Select node
Deselect Previous selected node
If the user was editing the previous node apply any changes
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viewCurrentNode | public void viewCurrentNode()(Code) | | Start viewing the current node. Node Editor will display in
readOnly mode
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