Java Doc for NodeEditorPanel.java in  » 6.0-JDK-Modules » java-3d » org » jdesktop » j3dedit » scenegrapheditor » nodeeditors » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3dedit.scenegrapheditor.nodeeditors 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


javax.swing.JPanel
   org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.NodeEditorPanel

All known Subclasses:   org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.RotationInterpolatorPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.SpotLightPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.AmbientLightPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.PrimitiveGeometryPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.TransformGroupPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.EmptyEditorPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.NoEditorPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.BranchGroupPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.RotPosScaleTCBSplinePathInterpolatorPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.PathInterpolatorAbstractPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.PointSoundPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.PositionPathInterpolatorPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.NodeEditorPanelTemplate,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.DirectionalLightPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.BackgroundPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.Shape3DPanel,  org.jdesktop.j3dedit.scenegrapheditor.nodeeditors.panels.PointLightPanel,
NodeEditorPanel
abstract public class NodeEditorPanel extends JPanel (Code)
Superclass for all node Editors
author:
   Paul Byrne
version:
   1.10, 01/18/02


Field Summary
protected  StringframeTitle
    
protected  SGNodenode
    
protected  EditorPanelContainerparentFrame
    
protected static  int[]readCapabilities
    
protected  booleanreadOnly
    
protected static  int[]writeCapabilities
    

Constructor Summary
public  NodeEditorPanel()
    

Method Summary
abstract public  voidapplyChanges()
    
public  voidfinishEdit()
     Finish editing this node This will cause any SGObjectExtraData to be set in this nodes SGObject.
public static  ClassgetExtraDataClass()
    
public  StringgetNodeName()
    
public  booleangetReadOnly()
    
public  StringgetTitle()
    
protected  booleangetUpdateRequired()
    
public  SGObjectExtraDatanewSGObjectExtraData()
    
abstract public  voidresetChanges()
    
abstract protected  voidsetControls()
    
public  voidsetEditorCapabilities(Node node)
     Set the capabilities of this node to the correct values depending on the Editor mode.
public  voidsetNodeName(String str)
    
abstract protected  voidsetReadCapabilityBits(javax.media.j3d.Node node)
    
public  voidsetReadOnly(boolean readOnly)
     Set the panel to be read only, user can navigate the contents but can not make any changes.
abstract protected  voidsetReadWriteCapabilityBits(javax.media.j3d.Node node)
    
protected  voidsetUpdateRequired(boolean update)
    
public  voidstartEdit(SGNode node, EditorPanelContainer frame)
    
protected  SGObjectExtraDataupdateSGObjectExtraData(SGObjectExtraData orig)
    

Field Detail
frameTitle
protected String frameTitle(Code)
Title that will appear in the frame containing this panel



node
protected SGNode node(Code)
Reference to node which is being edited



parentFrame
protected EditorPanelContainer parentFrame(Code)



readCapabilities
protected static int[] readCapabilities(Code)



readOnly
protected boolean readOnly(Code)



writeCapabilities
protected static int[] writeCapabilities(Code)




Constructor Detail
NodeEditorPanel
public NodeEditorPanel()(Code)




Method Detail
applyChanges
abstract public void applyChanges()(Code)
Permanently apply the changes to the node



finishEdit
public void finishEdit()(Code)
Finish editing this node This will cause any SGObjectExtraData to be set in this nodes SGObject.



getExtraDataClass
public static Class getExtraDataClass()(Code)
Return the class which will store the extra data for this node type



getNodeName
public String getNodeName()(Code)
Called by EditorFrame



getReadOnly
public boolean getReadOnly()(Code)
Return the readOnly flag



getTitle
public String getTitle()(Code)



getUpdateRequired
protected boolean getUpdateRequired()(Code)
Returns true if the user has changed the state using the GUI



newSGObjectExtraData
public SGObjectExtraData newSGObjectExtraData()(Code)
Return a new SGObjectExtraData object of the correct type



resetChanges
abstract public void resetChanges()(Code)
Reset the changes to the state when setControls or applyChanges was last called



setControls
abstract protected void setControls()(Code)
Set the GUI controls to represent node Store the state of the node so any subsequent changes can be reset



setEditorCapabilities
public void setEditorCapabilities(Node node)(Code)
Set the capabilities of this node to the correct values depending on the Editor mode. Node must not be live



setNodeName
public void setNodeName(String str)(Code)
Called by EditorFrame



setReadCapabilityBits
abstract protected void setReadCapabilityBits(javax.media.j3d.Node node)(Code)



setReadOnly
public void setReadOnly(boolean readOnly)(Code)
Set the panel to be read only, user can navigate the contents but can not make any changes. Default action is to call setEnabled on all components in this container



setReadWriteCapabilityBits
abstract protected void setReadWriteCapabilityBits(javax.media.j3d.Node node)(Code)



setUpdateRequired
protected void setUpdateRequired(boolean update)(Code)
Called by NodeState when the user applies changes or when changes need applying



startEdit
public void startEdit(SGNode node, EditorPanelContainer frame)(Code)
Start editing this node Set the GUI components



updateSGObjectExtraData
protected SGObjectExtraData updateSGObjectExtraData(SGObjectExtraData orig)(Code)
If orig is not null then update it with the new information in the panel If orig is null, and there is new information then create and return a new SGObjectExtraData object



Methods inherited from javax.swing.JPanel
public AccessibleContext getAccessibleContext()(Code)(Java Doc)
public PanelUI getUI()(Code)(Java Doc)
public String getUIClassID()(Code)(Java Doc)
protected String paramString()(Code)(Java Doc)
public void setUI(PanelUI ui)(Code)(Java Doc)
public void updateUI()(Code)(Java Doc)

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