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Java Source Code / Java Documentation » 6.0 JDK Modules » java 3d » org.jdesktop.j3dfly.namecontrol 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   org.jdesktop.j3dfly.namecontrol.NameControl

NameControl
public class NameControl extends java.lang.Object (Code)
Provide storage and access for any named objects in the SceneGraph The object and scene names are case sensitive Object are also stored in by class lists, so you can retrieve all instances of Behavior for example
author:
   Paul Byrne
version:
   $Id: NameControl.java,v 1.2 2007/02/07 01:27:38 paulby Exp $

Inner Class :public class ObjectName


Constructor Summary
public  NameControl()
    

Method Summary
public  voidaddNameUpdateListener(NameUpdateListener listener)
    
public  voidaddObject(String sceneName, String objectName, Object obj)
    
public  voidaddObjectsFromFile(String sceneName, Hashtable table)
     Add all the named objects in the hash table.
public  voidenableSearchOnObject(boolean enable)
    
public  IteratorgetBehaviorNames()
     Returns an iterator over a list of all the names of Behavior object.
public  IteratorgetEnvironmentNames()
     Returns an iterator over a list of all the names of Light and Fog object.
public  ObjectgetNamedObject(String sceneName, String objectName)
    
public  ObjectgetNamedObject(ObjectName name)
    
public  ObjectNamegetObjectName(Object obj)
    
public  String[]getObjectNames(String sceneName)
    
public  IteratorgetOtherNames()
    
public  String[]getSceneNames()
    
public  intgetUniqueID()
    
public  booleanisUnique(String sceneName, String nodeName)
    
public  voidremoveNameUpdateListener(NameUpdateListener listener)
    
public  voidremoveObject(String sceneName, String name, Object obj)
    
public  voidrenameObject(String sceneName, String oldName, String newName, Object obj)
     Renames the object, oldName and newName must not be null and sceneName:oldName must exist in the name database.


Constructor Detail
NameControl
public NameControl()(Code)
Creates new NameControl




Method Detail
addNameUpdateListener
public void addNameUpdateListener(NameUpdateListener listener)(Code)
Add a listener for NameUpdateEvents



addObject
public void addObject(String sceneName, String objectName, Object obj)(Code)
Add the named object to the specified scene's names Generates a NameUpdateEvent( OBJECT_ADDED )



addObjectsFromFile
public void addObjectsFromFile(String sceneName, Hashtable table)(Code)
Add all the named objects in the hash table. The object references are copied so table can be discarded once this method returns. The names will be associated with the filename so different files can have the same object names and no conflicts will result



enableSearchOnObject
public void enableSearchOnObject(boolean enable)(Code)
Enable Searching of object name from Object



getBehaviorNames
public Iterator getBehaviorNames()(Code)
Returns an iterator over a list of all the names of Behavior object. Each object in the list is of type ObjectName



getEnvironmentNames
public Iterator getEnvironmentNames()(Code)
Returns an iterator over a list of all the names of Light and Fog object. Each object in the list is of type ObjectName



getNamedObject
public Object getNamedObject(String sceneName, String objectName)(Code)
Returns the named object



getNamedObject
public Object getNamedObject(ObjectName name)(Code)
Returns the named object



getObjectName
public ObjectName getObjectName(Object obj)(Code)
Get the name of this object



getObjectNames
public String[] getObjectNames(String sceneName)(Code)
Return a list of the object names within the scene



getOtherNames
public Iterator getOtherNames()(Code)
Returns an iterator over a alist of all the names not in the Behavior list Each object in the list is of type ObjectName



getSceneNames
public String[] getSceneNames()(Code)
Return a list of the scene names



getUniqueID
public int getUniqueID()(Code)
Return a uniqueID that can be appended to a name to make it unique



isUnique
public boolean isUnique(String sceneName, String nodeName)(Code)
Returns true if the name pair does not already exist in the name database



removeNameUpdateListener
public void removeNameUpdateListener(NameUpdateListener listener)(Code)
Remove a listener



removeObject
public void removeObject(String sceneName, String name, Object obj)(Code)
Removes the objects name Generates a NameUpdateEvent( NAME_REMOVED )



renameObject
public void renameObject(String sceneName, String oldName, String newName, Object obj)(Code)
Renames the object, oldName and newName must not be null and sceneName:oldName must exist in the name database. Generates a NameUpdateEvent( NAME_CHANGED )



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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