Specialized Thread subclass for running FJTasks.
Each FJTaskRunner keeps FJTasks in a double-ended queue (DEQ).
Double-ended queues support stack-based operations
push and pop, as well as queue-based operations put and take.
Normally, threads run their own tasks. But they
may also steal tasks from each others DEQs.
The algorithms are minor variants of those used
in Cilk and
Hood, and
to a lesser extent
Filaments,
but are adapted to work in Java.
The two most important capabilities are:
- Fork a FJTask:
Push task onto DEQ
- Get a task to run (for example within taskYield)
If DEQ is not empty,
Pop a task and run it.
Else if any other DEQ is not empty,
Take ("steal") a task from it and run it.
Else if the entry queue for our group is not empty,
Take a task from it and run it.
Else if current thread is otherwise idling
If all threads are idling
Wait for a task to be put on group entry queue
Else
Yield or Sleep for a while, and then retry
The push, pop, and put are designed to only ever called by the
current thread, and take (steal) is only ever called by
other threads.
All other operations are composites and variants of these,
plus a few miscellaneous bookkeeping methods.
Implementations of the underlying representations and operations
are geared for use on JVMs operating on multiple CPUs (although
they should of course work fine on single CPUs as well).
A possible snapshot of a FJTaskRunner's DEQ is:
0 1 2 3 4 5 6 ...
+-----+-----+-----+-----+-----+-----+-----+--
| | t | t | t | t | | | ... deq array
+-----+-----+-----+-----+-----+-----+-----+--
^ ^
base top
(incremented (incremented
on take, on push
decremented decremented
on put) on pop)
FJTasks are held in elements of the DEQ.
They are maintained in a bounded array that
works similarly to a circular bounded buffer. To ensure
visibility of stolen FJTasks across threads, the array elements
must be volatile .
Using volatile rather than synchronizing suffices here since
each task accessed by a thread is either one that it
created or one that has never seen before. Thus we cannot
encounter any staleness problems executing run methods,
although FJTask programmers must be still sure to either synch or use
volatile for shared data within their run methods.
However, since there is no way
to declare an array of volatiles in Java, the DEQ elements actually
hold VolatileTaskRef objects, each of which in turn holds a
volatile reference to a FJTask.
Even with the double-indirection overhead of
volatile refs, using an array for the DEQ works out
better than linking them since fewer shared
memory locations need to be
touched or modified by the threads while using the DEQ.
Further, the double indirection may alleviate cache-line
sharing effects (which cannot otherwise be directly dealt with in Java).
The indices for the base and top of the DEQ
are declared as volatile. The main contention point with
multiple FJTaskRunner threads occurs when one thread is trying
to pop its own stack while another is trying to steal from it.
This is handled via a specialization of Dekker's algorithm,
in which the popping thread pre-decrements top ,
and then checks it against base .
To be conservative in the face of JVMs that only partially
honor the specification for volatile, the pop proceeds
without synchronization only if there are apparently enough
items for both a simultaneous pop and take to succeed.
It otherwise enters a
synchronized lock to check if the DEQ is actually empty,
if so failing. The stealing thread
does almost the opposite, but is set up to be less likely
to win in cases of contention: Steals always run under synchronized
locks in order to avoid conflicts with other ongoing steals.
They pre-increment base , and then check against
top . They back out (resetting the base index
and failing to steal) if the
DEQ is empty or is about to become empty by an ongoing pop.
A push operation can normally run concurrently with a steal.
A push enters a synch lock only if the DEQ appears full so must
either be resized or have indices adjusted due to wrap-around
of the bounded DEQ. The put operation always requires synchronization.
When a FJTaskRunner thread has no tasks of its own to run,
it tries to be a good citizen.
Threads run at lower priority while scanning for work.
If the task is currently waiting
via yield, the thread alternates scans (starting at a randomly
chosen victim) with Thread.yields. This is
well-behaved so long as the JVM handles Thread.yield in a
sensible fashion. (It need not. Thread.yield is so underspecified
that it is legal for a JVM to treat it as a no-op.) This also
keeps things well-behaved even if we are running on a uniprocessor
JVM using a simple cooperative threading model.
If a thread needing work is
is otherwise idle (which occurs only in the main runloop), and
there are no available tasks to steal or poll, it
instead enters into a sleep-based (actually timed wait(msec))
phase in which it progressively sleeps for longer durations
(up to a maximum of FJTaskRunnerGroup.MAX_SLEEP_TIME,
currently 100ms) between scans.
If all threads in the group
are idling, they further progress to a hard wait phase, suspending
until a new task is entered into the FJTaskRunnerGroup entry queue.
A sleeping FJTaskRunner thread may be awakened by a new
task being put into the group entry queue or by another FJTaskRunner
becoming active, but not merely by some DEQ becoming non-empty.
Thus the MAX_SLEEP_TIME provides a bound for sleep durations
in cases where all but one worker thread start sleeping
even though there will eventually be work produced
by a thread that is taking a long time to place tasks in DEQ.
These sleep mechanics are handled in the FJTaskRunnerGroup class.
Composite operations such as taskJoin include heavy
manual inlining of the most time-critical operations
(mainly FJTask.invoke).
This opens up a few opportunities for further hand-optimizations.
Until Java compilers get a lot smarter, these tweaks
improve performance significantly enough for task-intensive
programs to be worth the poorer maintainability and code duplication.
Because they are so fragile and performance-sensitive, nearly
all methods are declared as final. However, nearly all fields
and methods are also declared as protected, so it is possible,
with much care, to extend functionality in subclasses. (Normally
you would also need to subclass FJTaskRunnerGroup.)
None of the normal java.lang.Thread class methods should ever be called
on FJTaskRunners. For this reason, it might have been nicer to
declare FJTaskRunner as a Runnable to run within a Thread. However,
this would have complicated many minor logistics. And since
no FJTaskRunner methods should normally be called from outside the
FJTask and FJTaskRunnerGroup classes either, this decision doesn't impact
usage.
You might think that layering this kind of framework on top of
Java threads, which are already several levels removed from raw CPU
scheduling on most systems, would lead to very poor performance.
But on the platforms
tested, the performance is quite good.
[ Introduction to this package. ]
See Also: FJTask See Also: FJTaskRunnerGroup |