| java.lang.Object EDU.oswego.cs.dl.util.concurrent.ThreadFactoryUser EDU.oswego.cs.dl.util.concurrent.PooledExecutor
PooledExecutor | public class PooledExecutor extends ThreadFactoryUser implements Executor(Code) | | A tunable, extensible thread pool class. The main supported public
method is execute(Runnable command) , which can be
called instead of directly creating threads to execute commands.
Thread pools can be useful for several, usually intertwined
reasons:
- To bound resource use. A limit can be placed on the maximum
number of simultaneously executing threads.
- To manage concurrency levels. A targeted number of threads
can be allowed to execute simultaneously.
- To manage a set of threads performing related tasks.
- To minimize overhead, by reusing previously constructed
Thread objects rather than creating new ones. (Note however
that pools are hardly ever cure-alls for performance problems
associated with thread construction, especially on JVMs that
themselves internally pool or recycle threads.)
These goals introduce a number of policy parameters that are
encapsulated in this class. All of these parameters have defaults
and are tunable, either via get/set methods, or, in cases where
decisions should hold across lifetimes, via methods that can be
easily overridden in subclasses. The main, most commonly set
parameters can be established in constructors. Policy choices
across these dimensions can and do interact. Be careful, and
please read this documentation completely before using! See also
the usage examples below.
- Queueing
- By default, this pool uses queueless synchronous channels to
to hand off work to threads. This is a safe, conservative policy
that avoids lockups when handling sets of requests that might
have internal dependencies. (In these cases, queuing one task
could lock up another that would be able to continue if the
queued task were to run.) If you are sure that this cannot
happen, then you can instead supply a queue of some sort (for
example, a BoundedBuffer or LinkedQueue) in the constructor.
This will cause new commands to be queued in cases where all
MaximumPoolSize threads are busy. Queues are sometimes
appropriate when each task is completely independent of others,
so tasks cannot affect each others execution. For example, in an
http server.
When given a choice, this pool always prefers adding a new thread
rather than queueing if there are currently fewer than the
current getMinimumPoolSize threads running, but otherwise always
prefers queuing a request rather than adding a new thread. Thus,
if you use an unbounded buffer, you will never have more than
getMinimumPoolSize threads running. (Since the default
minimumPoolSize is one, you will probably want to explicitly
setMinimumPoolSize.)
While queuing can be useful in smoothing out transient bursts of
requests, especially in socket-based services, it is not very
well behaved when commands continue to arrive on average faster
than they can be processed. Using bounds for both the queue and
the pool size, along with run-when-blocked policy is often a
reasonable response to such possibilities.
Queue sizes and maximum pool sizes can often be traded off for
each other. Using large queues and small pools minimizes CPU
usage, OS resources, and context-switching overhead, but can lead
to artifically low throughput. Especially if tasks frequently
block (for example if they are I/O bound), a JVM and underlying
OS may be able to schedule time for more threads than you
otherwise allow. Use of small queues or queueless handoffs
generally requires larger pool sizes, which keeps CPUs busier but
may encounter unacceptable scheduling overhead, which also
decreases throughput.
- Maximum Pool size
- The maximum number of threads to use, when needed. The pool
does not by default preallocate threads. Instead, a thread is
created, if necessary and if there are fewer than the maximum,
only when an
execute request arrives. The default
value is (for all practical purposes) infinite --
Integer.MAX_VALUE , so should be set in the
constructor or the set method unless you are just using the pool
to minimize construction overhead. Because task handoffs to idle
worker threads require synchronization that in turn relies on JVM
scheduling policies to ensure progress, it is possible that a new
thread will be created even though an existing worker thread has
just become idle but has not progressed to the point at which it
can accept a new task. This phenomenon tends to occur on some
JVMs when bursts of short tasks are executed.
- Minimum Pool size
- The minimum number of threads to use, when needed (default
1). When a new request is received, and fewer than the minimum
number of threads are running, a new thread is always created to
handle the request even if other worker threads are idly waiting
for work. Otherwise, a new thread is created only if there are
fewer than the maximum and the request cannot immediately be
queued.
- Preallocation
- You can override lazy thread construction policies via
method createThreads, which establishes a given number of warm
threads. Be aware that these preallocated threads will time out
and die (and later be replaced with others if needed) if not used
within the keep-alive time window. If you use preallocation, you
probably want to increase the keepalive time. The difference
between setMinimumPoolSize and createThreads is that
createThreads immediately establishes threads, while setting the
minimum pool size waits until requests arrive.
- Keep-alive time
- If the pool maintained references to a fixed set of threads
in the pool, then it would impede garbage collection of otherwise
idle threads. This would defeat the resource-management aspects
of pools. One solution would be to use weak references. However,
this would impose costly and difficult synchronization issues.
Instead, threads are simply allowed to terminate and thus be
GCable if they have been idle for the given keep-alive time. The
value of this parameter represents a trade-off between GCability
and construction time. In most current Java VMs, thread
construction and cleanup overhead is on the order of
milliseconds. The default keep-alive value is one minute, which
means that the time needed to construct and then GC a thread is
expended at most once per minute.
To establish worker threads permanently, use a negative
argument to setKeepAliveTime.
- Blocked execution policy
- If the maximum pool size or queue size is bounded, then it
is possible for incoming
execute requests to
block. There are four supported policies for handling this
problem, and mechanics (based on the Strategy Object pattern) to
allow others in subclasses:
- Run (the default)
- The thread making the
execute request
runs the task itself. This policy helps guard against lockup.
- Wait
- Wait until a thread becomes available.
- Abort
- Throw a RuntimeException
- Discard
- Throw away the current request and return.
- DiscardOldest
- Throw away the oldest request and return.
Other plausible policies include raising the maximum pool size
after checking with some other objects that this is OK.
These cases can never occur if the maximum pool size is unbounded
or the queue is unbounded. In these cases you instead face
potential resource exhaustion.) The execute method does not
throw any checked exceptions in any of these cases since any
errors associated with them must normally be dealt with via
handlers or callbacks. (Although in some cases, these might be
associated with throwing unchecked exceptions.) You may wish to
add special implementations even if you choose one of the listed
policies. For example, the supplied Discard policy does not
inform the caller of the drop. You could add your own version
that does so. Since choice of policies is normally a system-wide
decision, selecting a policy affects all calls to
execute . If for some reason you would instead like
to make per-call decisions, you could add variant versions of the
execute method (for example,
executeIfWouldNotBlock ) in subclasses.
- Thread construction parameters
- A settable ThreadFactory establishes each new thread. By
default, it merely generates a new instance of class Thread, but
can be changed to use a Thread subclass, to set priorities,
ThreadLocals, etc.
- Interruption policy
- Worker threads check for interruption after processing each
command, and terminate upon interruption. Fresh threads will
replace them if needed. Thus, new tasks will not start out in an
interrupted state due to an uncleared interruption in a previous
task. Also, unprocessed commands are never dropped upon
interruption. It would conceptually suffice simply to clear
interruption between tasks, but implementation characteristics of
interruption-based methods are uncertain enough to warrant this
conservative strategy. It is a good idea to be equally
conservative in your code for the tasks running within pools.
- Shutdown policy
- The interruptAll method interrupts, but does not disable the
pool. Two different shutdown methods are supported for use when
you do want to (permanently) stop processing tasks. Method
shutdownAfterProcessingCurrentlyQueuedTasks waits until all
current tasks are finished. The shutDownNow method interrupts
current threads and leaves other queued requests unprocessed.
- Handling requests after shutdown
- When the pool is shutdown, new incoming requests are handled
by the blockedExecutionHandler. By default, the handler is set to
discard new requests, but this can be set with an optional
argument to method
shutdownAfterProcessingCurrentlyQueuedTasks.
Also, if you are
using some form of queuing, you may wish to call method drain()
to remove (and return) unprocessed commands from the queue after
shutting down the pool and its clients. If you need to be sure
these commands are processed, you can then run() each of the
commands in the list returned by drain().
Usage examples.
Probably the most common use of pools is in statics or singletons
accessible from a number of classes in a package; for example:
class MyPool {
// initialize to use a maximum of 8 threads.
static PooledExecutor pool = new PooledExecutor(8);
}
Here are some sample variants in initialization:
- Using a bounded buffer of 10 tasks, at least 4 threads (started only
when needed due to incoming requests), but allowing
up to 100 threads if the buffer gets full.
pool = new PooledExecutor(new BoundedBuffer(10), 100);
pool.setMinimumPoolSize(4);
- Same as (1), except pre-start 9 threads, allowing them to
die if they are not used for five minutes.
pool = new PooledExecutor(new BoundedBuffer(10), 100);
pool.setMinimumPoolSize(4);
pool.setKeepAliveTime(1000 * 60 * 5);
pool.createThreads(9);
- Same as (2) except clients block if both the buffer is full and
all 100 threads are busy:
pool = new PooledExecutor(new BoundedBuffer(10), 100);
pool.setMinimumPoolSize(4);
pool.setKeepAliveTime(1000 * 60 * 5);
pool.waitWhenBlocked();
pool.createThreads(9);
- An unbounded queue serviced by exactly 5 threads:
pool = new PooledExecutor(new LinkedQueue());
pool.setKeepAliveTime(-1); // live forever
pool.createThreads(5);
Usage notes.
Pools do not mesh well with using thread-specific storage via
java.lang.ThreadLocal. ThreadLocal relies on the identity of a
thread executing a particular task. Pools use the same thread to
perform different tasks.
If you need a policy not handled by the parameters in this class
consider writing a subclass.
Version note: Previous versions of this class relied on
ThreadGroups for aggregate control. This has been removed, and the
method interruptAll added, to avoid differences in behavior across
JVMs.
[ Introduction to this package. ]
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Inner Class :protected class Worker implements Runnable | |
Inner Class :public interface BlockedExecutionHandler | |
Inner Class :protected class RunWhenBlocked implements BlockedExecutionHandler | |
Inner Class :protected class WaitWhenBlocked implements BlockedExecutionHandler | |
Inner Class :protected class DiscardWhenBlocked implements BlockedExecutionHandler | |
Inner Class :protected class AbortWhenBlocked implements BlockedExecutionHandler | |
Inner Class :protected class DiscardOldestWhenBlocked implements BlockedExecutionHandler | |
Field Summary | |
final public static long | DEFAULT_KEEPALIVETIME The maximum time to keep worker threads alive waiting for new
tasks; used if not otherwise specified. | final public static int | DEFAULT_MAXIMUMPOOLSIZE The maximum pool size; used if not otherwise specified. | final public static int | DEFAULT_MINIMUMPOOLSIZE The minimum pool size; used if not otherwise specified. | protected BlockedExecutionHandler | blockedExecutionHandler_ The current handler for unserviceable requests. | final protected Channel | handOff_ The channel used to hand off the command to a thread in the pool. | protected long | keepAliveTime_ The maximum time for an idle thread to wait for new task. | protected int | maximumPoolSize_ The maximum number of threads allowed in pool. | protected int | minimumPoolSize_ The minumum number of threads to maintain in pool. | protected int | poolSize_ Current pool size. | protected boolean | shutdown_ Shutdown flag - latches true when a shutdown method is called
in order to disable queuing/handoffs of new tasks. | final protected Map | threads_ The set of active threads, declared as a map from workers to
their threads. |
Constructor Summary | |
public | PooledExecutor() | public | PooledExecutor(int maxPoolSize) Create a new pool with all default settings except
for maximum pool size. | public | PooledExecutor(Channel channel) Create a new pool that uses the supplied Channel for queuing, and
with all default parameter settings. | public | PooledExecutor(Channel channel, int maxPoolSize) Create a new pool that uses the supplied Channel for queuing, and
with all default parameter settings except for maximum pool size. |
Method Summary | |
public void | abortWhenBlocked() Set the policy for blocked execution to be to
throw a RuntimeException. | protected void | addThread(Runnable command) Create and start a thread to handle a new command. | public synchronized boolean | awaitTerminationAfterShutdown(long maxWaitTime) Wait for a shutdown pool to fully terminate, or until the timeout
has expired. | public synchronized void | awaitTerminationAfterShutdown() Wait for a shutdown pool to fully terminate. | public int | createThreads(int numberOfThreads) Create and start up to numberOfThreads threads in the pool.
Return the number created. | public void | discardOldestWhenBlocked() | public void | discardWhenBlocked() Set the policy for blocked execution to be to return without
executing the request. | public List | drain() Remove all unprocessed tasks from pool queue, and return them in
a java.util.List. | public void | execute(Runnable command) Arrange for the given command to be executed by a thread in this
pool. | public synchronized BlockedExecutionHandler | getBlockedExecutionHandler() | public synchronized long | getKeepAliveTime() Return the number of milliseconds to keep threads alive waiting
for new commands. | public synchronized int | getMaximumPoolSize() Return the maximum number of threads to simultaneously execute
New unqueued requests will be handled according to the current
blocking policy once this limit is exceeded. | public synchronized int | getMinimumPoolSize() Return the minimum number of threads to simultaneously execute.
(Default value is 1). | public synchronized int | getPoolSize() Return the current number of active threads in the pool. | protected Runnable | getTask() Get a task from the handoff queue, or null if shutting down. | public synchronized void | interruptAll() Interrupt all threads in the pool, causing them all to
terminate. | public synchronized boolean | isTerminatedAfterShutdown() Return true if a shutDown method has succeeded in terminating all
threads. | public void | runWhenBlocked() Set the policy for blocked execution to be that the current
thread executes the command if there are no available threads in
the pool. | public synchronized void | setBlockedExecutionHandler(BlockedExecutionHandler h) | public synchronized void | setKeepAliveTime(long msecs) Set the number of milliseconds to keep threads alive waiting for
new commands. | public synchronized void | setMaximumPoolSize(int newMaximum) Set the maximum number of threads to use. | public synchronized void | setMinimumPoolSize(int newMinimum) Set the minimum number of threads to use. | public void | shutdownAfterProcessingCurrentlyQueuedTasks() Terminate threads after processing all elements currently in
queue. | public synchronized void | shutdownAfterProcessingCurrentlyQueuedTasks(BlockedExecutionHandler handler) Terminate threads after processing all elements currently in
queue. | public void | shutdownNow() Interrupt all threads and disable construction of new
threads. | public synchronized void | shutdownNow(BlockedExecutionHandler handler) Interrupt all threads and disable construction of new
threads. | public void | waitWhenBlocked() Set the policy for blocked execution to be to wait until a thread
is available. | protected synchronized void | workerDone(Worker w) Cleanup method called upon termination of worker thread. |
DEFAULT_KEEPALIVETIME | final public static long DEFAULT_KEEPALIVETIME(Code) | | The maximum time to keep worker threads alive waiting for new
tasks; used if not otherwise specified. Default value is one
minute (60000 milliseconds).
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DEFAULT_MAXIMUMPOOLSIZE | final public static int DEFAULT_MAXIMUMPOOLSIZE(Code) | | The maximum pool size; used if not otherwise specified. Default
value is essentially infinite (Integer.MAX_VALUE)
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DEFAULT_MINIMUMPOOLSIZE | final public static int DEFAULT_MINIMUMPOOLSIZE(Code) | | The minimum pool size; used if not otherwise specified. Default
value is 1.
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blockedExecutionHandler_ | protected BlockedExecutionHandler blockedExecutionHandler_(Code) | | The current handler for unserviceable requests. *
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handOff_ | final protected Channel handOff_(Code) | | The channel used to hand off the command to a thread in the pool.
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keepAliveTime_ | protected long keepAliveTime_(Code) | | The maximum time for an idle thread to wait for new task. *
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maximumPoolSize_ | protected int maximumPoolSize_(Code) | | The maximum number of threads allowed in pool. *
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minimumPoolSize_ | protected int minimumPoolSize_(Code) | | The minumum number of threads to maintain in pool. *
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poolSize_ | protected int poolSize_(Code) | | Current pool size. *
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shutdown_ | protected boolean shutdown_(Code) | | Shutdown flag - latches true when a shutdown method is called
in order to disable queuing/handoffs of new tasks.
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threads_ | final protected Map threads_(Code) | | The set of active threads, declared as a map from workers to
their threads. This is needed by the interruptAll method. It
may also be useful in subclasses that need to perform other
thread management chores.
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PooledExecutor | public PooledExecutor()(Code) | | Create a new pool with all default settings
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PooledExecutor | public PooledExecutor(int maxPoolSize)(Code) | | Create a new pool with all default settings except
for maximum pool size.
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PooledExecutor | public PooledExecutor(Channel channel)(Code) | | Create a new pool that uses the supplied Channel for queuing, and
with all default parameter settings.
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PooledExecutor | public PooledExecutor(Channel channel, int maxPoolSize)(Code) | | Create a new pool that uses the supplied Channel for queuing, and
with all default parameter settings except for maximum pool size.
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abortWhenBlocked | public void abortWhenBlocked()(Code) | | Set the policy for blocked execution to be to
throw a RuntimeException.
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addThread | protected void addThread(Runnable command)(Code) | | Create and start a thread to handle a new command. Call only
when holding lock.
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awaitTerminationAfterShutdown | public synchronized boolean awaitTerminationAfterShutdown(long maxWaitTime) throws InterruptedException(Code) | | Wait for a shutdown pool to fully terminate, or until the timeout
has expired. This method may only be called after
invoking shutdownNow or
shutdownAfterProcessingCurrentlyQueuedTasks.
Parameters: maxWaitTime - the maximum time in milliseconds to wait true if the pool has terminated within the max wait period exception: IllegalStateException - if shutdown has not been requested exception: InterruptedException - if the current thread has been interrupted in the course of waiting |
awaitTerminationAfterShutdown | public synchronized void awaitTerminationAfterShutdown() throws InterruptedException(Code) | | Wait for a shutdown pool to fully terminate. This method may
only be called after invoking shutdownNow or
shutdownAfterProcessingCurrentlyQueuedTasks.
exception: IllegalStateException - if shutdown has not been requested exception: InterruptedException - if the current thread has been interrupted in the course of waiting |
createThreads | public int createThreads(int numberOfThreads)(Code) | | Create and start up to numberOfThreads threads in the pool.
Return the number created. This may be less than the number
requested if creating more would exceed maximum pool size bound.
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discardOldestWhenBlocked | public void discardOldestWhenBlocked()(Code) | | Set the policy for blocked execution to be to discard the oldest
unhandled request
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discardWhenBlocked | public void discardWhenBlocked()(Code) | | Set the policy for blocked execution to be to return without
executing the request.
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drain | public List drain()(Code) | | Remove all unprocessed tasks from pool queue, and return them in
a java.util.List. Thsi method should be used only when there are
not any active clients of the pool. Otherwise you face the
possibility that the method will loop pulling out tasks as
clients are putting them in. This method can be useful after
shutting down a pool (via shutdownNow) to determine whether there
are any pending tasks that were not processed. You can then, for
example execute all unprocessed commands via code along the lines
of:
List tasks = pool.drain();
for (Iterator it = tasks.iterator(); it.hasNext();)
( (Runnable)(it.next()) ).run();
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execute | public void execute(Runnable command) throws InterruptedException(Code) | | Arrange for the given command to be executed by a thread in this
pool. The method normally returns when the command has been
handed off for (possibly later) execution.
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getBlockedExecutionHandler | public synchronized BlockedExecutionHandler getBlockedExecutionHandler()(Code) | | Get the handler for blocked execution *
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getKeepAliveTime | public synchronized long getKeepAliveTime()(Code) | | Return the number of milliseconds to keep threads alive waiting
for new commands. A negative value means to wait forever. A zero
value means not to wait at all.
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getMaximumPoolSize | public synchronized int getMaximumPoolSize()(Code) | | Return the maximum number of threads to simultaneously execute
New unqueued requests will be handled according to the current
blocking policy once this limit is exceeded.
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getMinimumPoolSize | public synchronized int getMinimumPoolSize()(Code) | | Return the minimum number of threads to simultaneously execute.
(Default value is 1). If fewer than the mininum number are
running upon reception of a new request, a new thread is started
to handle this request.
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getPoolSize | public synchronized int getPoolSize()(Code) | | Return the current number of active threads in the pool. This
number is just a snaphot, and may change immediately upon
returning
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interruptAll | public synchronized void interruptAll()(Code) | | Interrupt all threads in the pool, causing them all to
terminate. Assuming that executed tasks do not disable (clear)
interruptions, each thread will terminate after processing its
current task. Threads will terminate sooner if the executed tasks
themselves respond to interrupts.
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isTerminatedAfterShutdown | public synchronized boolean isTerminatedAfterShutdown()(Code) | | Return true if a shutDown method has succeeded in terminating all
threads.
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runWhenBlocked | public void runWhenBlocked()(Code) | | Set the policy for blocked execution to be that the current
thread executes the command if there are no available threads in
the pool.
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setBlockedExecutionHandler | public synchronized void setBlockedExecutionHandler(BlockedExecutionHandler h)(Code) | | Set the handler for blocked execution *
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setKeepAliveTime | public synchronized void setKeepAliveTime(long msecs)(Code) | | Set the number of milliseconds to keep threads alive waiting for
new commands. A negative value means to wait forever. A zero
value means not to wait at all.
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setMaximumPoolSize | public synchronized void setMaximumPoolSize(int newMaximum)(Code) | | Set the maximum number of threads to use. Decreasing the pool
size will not immediately kill existing threads, but they may
later die when idle.
exception: IllegalArgumentException - if less or equal to zero.(It isnot considered an error to set the maximum to be less than thanthe minimum. However, in this case there are no guaranteesabout behavior.) |
setMinimumPoolSize | public synchronized void setMinimumPoolSize(int newMinimum)(Code) | | Set the minimum number of threads to use.
exception: IllegalArgumentException - if less than zero. (It is notconsidered an error to set the minimum to be greater than themaximum. However, in this case there are no guarantees aboutbehavior.) |
shutdownAfterProcessingCurrentlyQueuedTasks | public void shutdownAfterProcessingCurrentlyQueuedTasks()(Code) | | Terminate threads after processing all elements currently in
queue. Any tasks entered after this point will be discarded. A
shut down pool cannot be restarted.
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shutdownAfterProcessingCurrentlyQueuedTasks | public synchronized void shutdownAfterProcessingCurrentlyQueuedTasks(BlockedExecutionHandler handler)(Code) | | Terminate threads after processing all elements currently in
queue. Any tasks entered after this point will be handled by the
given BlockedExecutionHandler. A shut down pool cannot be
restarted.
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shutdownNow | public void shutdownNow()(Code) | | Interrupt all threads and disable construction of new
threads. Any tasks entered after this point will be discarded. A
shut down pool cannot be restarted.
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shutdownNow | public synchronized void shutdownNow(BlockedExecutionHandler handler)(Code) | | Interrupt all threads and disable construction of new
threads. Any tasks entered after this point will be handled by
the given BlockedExecutionHandler. A shut down pool cannot be
restarted.
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waitWhenBlocked | public void waitWhenBlocked()(Code) | | Set the policy for blocked execution to be to wait until a thread
is available.
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workerDone | protected synchronized void workerDone(Worker w)(Code) | | Cleanup method called upon termination of worker thread.
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