Source Code Cross Referenced for RoundRectangle2D.java in  » Apache-Harmony-Java-SE » java-package » java » awt » geom » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Apache Harmony Java SE » java package » java.awt.geom 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         *  Licensed to the Apache Software Foundation (ASF) under one or more
003:         *  contributor license agreements.  See the NOTICE file distributed with
004:         *  this work for additional information regarding copyright ownership.
005:         *  The ASF licenses this file to You under the Apache License, Version 2.0
006:         *  (the "License"); you may not use this file except in compliance with
007:         *  the License.  You may obtain a copy of the License at
008:         *
009:         *     http://www.apache.org/licenses/LICENSE-2.0
010:         *
011:         *  Unless required by applicable law or agreed to in writing, software
012:         *  distributed under the License is distributed on an "AS IS" BASIS,
013:         *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014:         *  See the License for the specific language governing permissions and
015:         *  limitations under the License.
016:         */
017:        /**
018:         * @author Denis M. Kishenko
019:         * @version $Revision$
020:         */package java.awt.geom;
021:
022:        import java.util.NoSuchElementException;
023:
024:        import org.apache.harmony.awt.internal.nls.Messages;
025:
026:        public abstract class RoundRectangle2D extends RectangularShape {
027:
028:            public static class Float extends RoundRectangle2D {
029:
030:                public float x;
031:                public float y;
032:                public float width;
033:                public float height;
034:                public float arcwidth;
035:                public float archeight;
036:
037:                public Float() {
038:                }
039:
040:                public Float(float x, float y, float width, float height,
041:                        float arcwidth, float archeight) {
042:                    setRoundRect(x, y, width, height, arcwidth, archeight);
043:                }
044:
045:                @Override
046:                public double getX() {
047:                    return x;
048:                }
049:
050:                @Override
051:                public double getY() {
052:                    return y;
053:                }
054:
055:                @Override
056:                public double getWidth() {
057:                    return width;
058:                }
059:
060:                @Override
061:                public double getHeight() {
062:                    return height;
063:                }
064:
065:                @Override
066:                public double getArcWidth() {
067:                    return arcwidth;
068:                }
069:
070:                @Override
071:                public double getArcHeight() {
072:                    return archeight;
073:                }
074:
075:                @Override
076:                public boolean isEmpty() {
077:                    return width <= 0.0f || height <= 0.0f;
078:                }
079:
080:                public void setRoundRect(float x, float y, float width,
081:                        float height, float arcwidth, float archeight) {
082:                    this .x = x;
083:                    this .y = y;
084:                    this .width = width;
085:                    this .height = height;
086:                    this .arcwidth = arcwidth;
087:                    this .archeight = archeight;
088:                }
089:
090:                @Override
091:                public void setRoundRect(double x, double y, double width,
092:                        double height, double arcwidth, double archeight) {
093:                    this .x = (float) x;
094:                    this .y = (float) y;
095:                    this .width = (float) width;
096:                    this .height = (float) height;
097:                    this .arcwidth = (float) arcwidth;
098:                    this .archeight = (float) archeight;
099:                }
100:
101:                @Override
102:                public void setRoundRect(RoundRectangle2D rr) {
103:                    this .x = (float) rr.getX();
104:                    this .y = (float) rr.getY();
105:                    this .width = (float) rr.getWidth();
106:                    this .height = (float) rr.getHeight();
107:                    this .arcwidth = (float) rr.getArcWidth();
108:                    this .archeight = (float) rr.getArcHeight();
109:                }
110:
111:                public Rectangle2D getBounds2D() {
112:                    return new Rectangle2D.Float(x, y, width, height);
113:                }
114:            }
115:
116:            public static class Double extends RoundRectangle2D {
117:
118:                public double x;
119:                public double y;
120:                public double width;
121:                public double height;
122:                public double arcwidth;
123:                public double archeight;
124:
125:                public Double() {
126:                }
127:
128:                public Double(double x, double y, double width, double height,
129:                        double arcwidth, double archeight) {
130:                    setRoundRect(x, y, width, height, arcwidth, archeight);
131:                }
132:
133:                @Override
134:                public double getX() {
135:                    return x;
136:                }
137:
138:                @Override
139:                public double getY() {
140:                    return y;
141:                }
142:
143:                @Override
144:                public double getWidth() {
145:                    return width;
146:                }
147:
148:                @Override
149:                public double getHeight() {
150:                    return height;
151:                }
152:
153:                @Override
154:                public double getArcWidth() {
155:                    return arcwidth;
156:                }
157:
158:                @Override
159:                public double getArcHeight() {
160:                    return archeight;
161:                }
162:
163:                @Override
164:                public boolean isEmpty() {
165:                    return width <= 0.0 || height <= 0.0;
166:                }
167:
168:                @Override
169:                public void setRoundRect(double x, double y, double width,
170:                        double height, double arcwidth, double archeight) {
171:                    this .x = x;
172:                    this .y = y;
173:                    this .width = width;
174:                    this .height = height;
175:                    this .arcwidth = arcwidth;
176:                    this .archeight = archeight;
177:                }
178:
179:                @Override
180:                public void setRoundRect(RoundRectangle2D rr) {
181:                    this .x = rr.getX();
182:                    this .y = rr.getY();
183:                    this .width = rr.getWidth();
184:                    this .height = rr.getHeight();
185:                    this .arcwidth = rr.getArcWidth();
186:                    this .archeight = rr.getArcHeight();
187:                }
188:
189:                public Rectangle2D getBounds2D() {
190:                    return new Rectangle2D.Double(x, y, width, height);
191:                }
192:            }
193:
194:            /*
195:             * RoundRectangle2D path iterator 
196:             */
197:            class Iterator implements  PathIterator {
198:
199:                /*
200:                 * Path for round corners generated the same way as Ellipse2D
201:                 */
202:
203:                /**
204:                 * The coefficient to calculate control points of Bezier curves
205:                 */
206:                double u = 0.5 - 2.0 / 3.0 * (Math.sqrt(2.0) - 1.0);
207:
208:                /**
209:                 * The points coordinates calculation table.
210:                 */
211:                double points[][] = {
212:                        { 0.0, 0.5, 0.0, 0.0 }, // MOVETO
213:                        { 1.0, -0.5, 0.0, 0.0 }, // LINETO
214:                        { 1.0, -u, 0.0, 0.0, // CUBICTO
215:                                1.0, 0.0, 0.0, u, 1.0, 0.0, 0.0, 0.5 },
216:                        { 1.0, 0.0, 1.0, -0.5 }, // LINETO
217:                        { 1.0, 0.0, 1.0, -u, // CUBICTO
218:                                1.0, -u, 1.0, 0.0, 1.0, -0.5, 1.0, 0.0 },
219:                        { 0.0, 0.5, 1.0, 0.0 }, // LINETO
220:                        { 0.0, u, 1.0, 0.0, // CUBICTO
221:                                0.0, 0.0, 1.0, -u, 0.0, 0.0, 1.0, -0.5 },
222:                        { 0.0, 0.0, 0.0, 0.5 }, // LINETO
223:                        { 0.0, 0.0, 0.0, u, // CUBICTO
224:                                0.0, u, 0.0, 0.0, 0.0, 0.5, 0.0, 0.0 } };
225:
226:                /**
227:                 * The segment types correspond to points array
228:                 */
229:                int types[] = { SEG_MOVETO, SEG_LINETO, SEG_CUBICTO,
230:                        SEG_LINETO, SEG_CUBICTO, SEG_LINETO, SEG_CUBICTO,
231:                        SEG_LINETO, SEG_CUBICTO };
232:
233:                /**
234:                 * The x coordinate of left-upper corner of the round rectangle bounds
235:                 */
236:                double x;
237:
238:                /**
239:                 * The y coordinate of left-upper corner of the round rectangle bounds 
240:                 */
241:                double y;
242:
243:                /**
244:                 * The width of the round rectangle bounds 
245:                 */
246:                double width;
247:
248:                /**
249:                 * The height of the round rectangle bounds 
250:                 */
251:                double height;
252:
253:                /**
254:                 * The width of arc corners of the round rectangle 
255:                 */
256:                double aw;
257:
258:                /**
259:                 * The height of arc corners of the round rectangle 
260:                 */
261:                double ah;
262:
263:                /**
264:                 * The path iterator transformation
265:                 */
266:                AffineTransform t;
267:
268:                /**
269:                 * The current segmenet index
270:                 */
271:                int index;
272:
273:                /**
274:                 * Constructs a new RoundRectangle2D.Iterator for given round rectangle and transformation.
275:                 * @param rr - the source RoundRectangle2D object
276:                 * @param at - the AffineTransform object to apply rectangle path
277:                 */
278:                Iterator(RoundRectangle2D rr, AffineTransform at) {
279:                    this .x = rr.getX();
280:                    this .y = rr.getY();
281:                    this .width = rr.getWidth();
282:                    this .height = rr.getHeight();
283:                    this .aw = Math.min(width, rr.getArcWidth());
284:                    this .ah = Math.min(height, rr.getArcHeight());
285:                    this .t = at;
286:                    if (width < 0.0 || height < 0.0 || aw < 0.0 || ah < 0.0) {
287:                        index = points.length;
288:                    }
289:                }
290:
291:                public int getWindingRule() {
292:                    return WIND_NON_ZERO;
293:                }
294:
295:                public boolean isDone() {
296:                    return index > points.length;
297:                }
298:
299:                public void next() {
300:                    index++;
301:                }
302:
303:                public int currentSegment(double[] coords) {
304:                    if (isDone()) {
305:                        // awt.4B=Iterator out of bounds
306:                        throw new NoSuchElementException(Messages
307:                                .getString("awt.4B")); //$NON-NLS-1$
308:                    }
309:                    if (index == points.length) {
310:                        return SEG_CLOSE;
311:                    }
312:                    int j = 0;
313:                    double p[] = points[index];
314:                    for (int i = 0; i < p.length; i += 4) {
315:                        coords[j++] = x + p[i + 0] * width + p[i + 1] * aw;
316:                        coords[j++] = y + p[i + 2] * height + p[i + 3] * ah;
317:                    }
318:                    if (t != null) {
319:                        t.transform(coords, 0, coords, 0, j / 2);
320:                    }
321:                    return types[index];
322:                }
323:
324:                public int currentSegment(float[] coords) {
325:                    if (isDone()) {
326:                        // awt.4B=Iterator out of bounds
327:                        throw new NoSuchElementException(Messages
328:                                .getString("awt.4B")); //$NON-NLS-1$
329:                    }
330:                    if (index == points.length) {
331:                        return SEG_CLOSE;
332:                    }
333:                    int j = 0;
334:                    double p[] = points[index];
335:                    for (int i = 0; i < p.length; i += 4) {
336:                        coords[j++] = (float) (x + p[i + 0] * width + p[i + 1]
337:                                * aw);
338:                        coords[j++] = (float) (y + p[i + 2] * height + p[i + 3]
339:                                * ah);
340:                    }
341:                    if (t != null) {
342:                        t.transform(coords, 0, coords, 0, j / 2);
343:                    }
344:                    return types[index];
345:                }
346:
347:            }
348:
349:            protected RoundRectangle2D() {
350:            }
351:
352:            public abstract double getArcWidth();
353:
354:            public abstract double getArcHeight();
355:
356:            public abstract void setRoundRect(double x, double y, double width,
357:                    double height, double arcWidth, double arcHeight);
358:
359:            public void setRoundRect(RoundRectangle2D rr) {
360:                setRoundRect(rr.getX(), rr.getY(), rr.getWidth(), rr
361:                        .getHeight(), rr.getArcWidth(), rr.getArcHeight());
362:            }
363:
364:            @Override
365:            public void setFrame(double x, double y, double width, double height) {
366:                setRoundRect(x, y, width, height, getArcWidth(), getArcHeight());
367:            }
368:
369:            public boolean contains(double px, double py) {
370:                if (isEmpty()) {
371:                    return false;
372:                }
373:
374:                double rx1 = getX();
375:                double ry1 = getY();
376:                double rx2 = rx1 + getWidth();
377:                double ry2 = ry1 + getHeight();
378:
379:                if (px < rx1 || px >= rx2 || py < ry1 || py >= ry2) {
380:                    return false;
381:                }
382:
383:                double aw = getArcWidth() / 2.0;
384:                double ah = getArcHeight() / 2.0;
385:
386:                double cx, cy;
387:
388:                if (px < rx1 + aw) {
389:                    cx = rx1 + aw;
390:                } else if (px > rx2 - aw) {
391:                    cx = rx2 - aw;
392:                } else {
393:                    return true;
394:                }
395:
396:                if (py < ry1 + ah) {
397:                    cy = ry1 + ah;
398:                } else if (py > ry2 - ah) {
399:                    cy = ry2 - ah;
400:                } else {
401:                    return true;
402:                }
403:
404:                px = (px - cx) / aw;
405:                py = (py - cy) / ah;
406:                return px * px + py * py <= 1.0;
407:            }
408:
409:            public boolean intersects(double rx, double ry, double rw, double rh) {
410:                if (isEmpty() || rw <= 0.0 || rh <= 0.0) {
411:                    return false;
412:                }
413:
414:                double x1 = getX();
415:                double y1 = getY();
416:                double x2 = x1 + getWidth();
417:                double y2 = y1 + getHeight();
418:
419:                double rx1 = rx;
420:                double ry1 = ry;
421:                double rx2 = rx + rw;
422:                double ry2 = ry + rh;
423:
424:                if (rx2 < x1 || x2 < rx1 || ry2 < y1 || y2 < ry1) {
425:                    return false;
426:                }
427:
428:                double cx = (x1 + x2) / 2.0;
429:                double cy = (y1 + y2) / 2.0;
430:
431:                double nx = cx < rx1 ? rx1 : (cx > rx2 ? rx2 : cx);
432:                double ny = cy < ry1 ? ry1 : (cy > ry2 ? ry2 : cy);
433:
434:                return contains(nx, ny);
435:            }
436:
437:            public boolean contains(double rx, double ry, double rw, double rh) {
438:                if (isEmpty() || rw <= 0.0 || rh <= 0.0) {
439:                    return false;
440:                }
441:
442:                double rx1 = rx;
443:                double ry1 = ry;
444:                double rx2 = rx + rw;
445:                double ry2 = ry + rh;
446:
447:                return contains(rx1, ry1) && contains(rx2, ry1)
448:                        && contains(rx2, ry2) && contains(rx1, ry2);
449:            }
450:
451:            public PathIterator getPathIterator(AffineTransform at) {
452:                return new Iterator(this, at);
453:            }
454:
455:        }
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