paintDefault(Graphics2D g) This method is called by the paint method to do the actual painting.
The painting is supposed to start at point (0,0) and the size is
always the same as the preferred size.
public void
render(Graphics2D g) Does the layout of the title, legend and coordinate system and
calls the render method of all those including the ChartRenderers.
Adds a ChartRenderer with a specific z-coordinate.
Parameters: render - the ChartRenderer Parameters: z - the z-coordinate, the highest coordinate is in front.
This method is called by the paint method to do the actual painting.
The painting is supposed to start at point (0,0) and the size is
always the same as the preferred size. The paint method performs
the possible scaling.
Parameters: g - the Graphics2D object to paint in.
Does the layout of the title, legend and coordinate system and
calls the render method of all those including the ChartRenderers.
Parameters: g - the Graphics2D object to paint in.
Sets the Bounds for this Chart. This is important for rendering the chart and
always has to be done before rendering.
Parameters: r - the Rectangle object defining this chart's bounds.
Sets the Map with all ChartRenderers. The keys
have to be the z-coordinates of the ChartRenderers.
Parameters: render - a java.util.Map with all ChartRenderers.
Sets the coordinate system for this chart,
which can be null if the ChartRenderer
doesn't need a coordinate system, e.g. if it's a
PieChart.
Parameters: c - the CoordSystem object