Source Code Cross Referenced for XYSmoothLineAndShapeRenderer.java in  » Chart » jfreechart » org » jfree » experimental » chart » renderer » xy » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Chart » jfreechart » org.jfree.experimental.chart.renderer.xy 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /* ===========================================================
002:         * JFreeChart : a free chart library for the Java(tm) platform
003:         * ===========================================================
004:         *
005:         * (C) Copyright 2000-2007, by Object Refinery Limited and Contributors.
006:         *
007:         * Project Info:  http://www.jfree.org/jfreechart/index.html
008:         *
009:         * This library is free software; you can redistribute it and/or modify it
010:         * under the terms of the GNU Lesser General Public License as published by
011:         * the Free Software Foundation; either version 2.1 of the License, or
012:         * (at your option) any later version.
013:         *
014:         * This library is distributed in the hope that it will be useful, but
015:         * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
016:         * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
017:         * License for more details.
018:         *
019:         * You should have received a copy of the GNU Lesser General Public
020:         * License along with this library; if not, write to the Free Software
021:         * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, 
022:         * USA.  
023:         *
024:         * [Java is a trademark or registered trademark of Sun Microsystems, Inc.
025:         * in the United States and other countries.]
026:         *
027:         * ---------------------------------
028:         * XYSmoothLineAndShapeRenderer.java
029:         * ---------------------------------
030:         * (C) Copyright 2007, by Object Refinery Limited and Contributors.
031:         *
032:         * Original Author:  -;
033:         * Contributor(s):   -;
034:         *
035:         * $Id: XYSmoothLineAndShapeRenderer.java,v 1.1.2.1 2007/06/14 09:32:00 mungady Exp $
036:         *
037:         * Changes
038:         * -------
039:         * 14-Jun-2007 : Version 1;
040:         *
041:         */
042:
043:        package org.jfree.experimental.chart.renderer.xy;
044:
045:        import java.awt.Graphics2D;
046:        import java.awt.geom.Point2D;
047:        import java.awt.geom.Rectangle2D;
048:
049:        import org.jfree.chart.axis.ValueAxis;
050:        import org.jfree.chart.entity.EntityCollection;
051:        import org.jfree.chart.plot.CrosshairState;
052:        import org.jfree.chart.plot.PlotOrientation;
053:        import org.jfree.chart.plot.XYPlot;
054:        import org.jfree.chart.renderer.xy.XYItemRendererState;
055:        import org.jfree.chart.renderer.xy.XYLineAndShapeRenderer;
056:        import org.jfree.data.xy.XYDataset;
057:        import org.jfree.ui.RectangleEdge;
058:
059:        /**
060:         * A line and shape renderer that performs line smoothing.  See
061:         * http://www.jfree.org/phpBB2/viewtopic.php?t=20671
062:         * 
063:         * WARNING: THIS CLASS IS NOT PART OF THE STANDARD JFREECHART API AND IS 
064:         * SUBJECT TO ALTERATION OR REMOVAL.  DO NOT RELY ON THIS CLASS FOR 
065:         * PRODUCTION USE.  Please experiment with this code and provide feedback.
066:         */
067:        public class XYSmoothLineAndShapeRenderer extends
068:                XYLineAndShapeRenderer {
069:
070:            protected void drawPrimaryLine(XYItemRendererState state,
071:                    Graphics2D g2, XYPlot plot, XYDataset dataset, int pass,
072:                    int series, int item, ValueAxis domainAxis,
073:                    ValueAxis rangeAxis, Rectangle2D dataArea) {
074:
075:                if (item == 0) {
076:                    return;
077:                }
078:
079:                // get the data point...
080:                double x1 = dataset.getXValue(series, item);
081:                double y1 = dataset.getYValue(series, item);
082:                if (Double.isNaN(y1) || Double.isNaN(x1)) {
083:                    return;
084:                }
085:
086:                double x0 = dataset.getXValue(series, item - 1);
087:                double y0 = dataset.getYValue(series, item - 1);
088:                if (Double.isNaN(y0) || Double.isNaN(x0)) {
089:                    return;
090:                }
091:
092:                RectangleEdge xAxisLocation = plot.getDomainAxisEdge();
093:                RectangleEdge yAxisLocation = plot.getRangeAxisEdge();
094:
095:                double transX0 = domainAxis.valueToJava2D(x0, dataArea,
096:                        xAxisLocation);
097:                double transY0 = rangeAxis.valueToJava2D(y0, dataArea,
098:                        yAxisLocation);
099:
100:                double transX1 = domainAxis.valueToJava2D(x1, dataArea,
101:                        xAxisLocation);
102:                double transY1 = rangeAxis.valueToJava2D(y1, dataArea,
103:                        yAxisLocation);
104:
105:                // only draw if we have good values
106:                if (Double.isNaN(transX0) || Double.isNaN(transY0)
107:                        || Double.isNaN(transX1) || Double.isNaN(transY1)) {
108:                    return;
109:                }
110:
111:                Point2D.Double point0 = new Point2D.Double();
112:                Point2D.Double point1 = new Point2D.Double();
113:                Point2D.Double point2 = new Point2D.Double();
114:                Point2D.Double point3 = new Point2D.Double();
115:
116:                if (item == 1) {
117:                    point0 = null;
118:                } else {
119:                    point0.x = domainAxis.valueToJava2D(dataset.getXValue(
120:                            series, item - 2), dataArea, xAxisLocation);
121:                    point0.y = rangeAxis.valueToJava2D(dataset.getYValue(
122:                            series, item - 2), dataArea, yAxisLocation);
123:                }
124:
125:                point1.x = transX0;
126:                point1.y = transY0;
127:
128:                point2.x = transX1;
129:                point2.y = transY1;
130:
131:                if ((item + 1) == dataset.getItemCount(series)) {
132:                    point3 = null;
133:                } else {
134:                    point3.x = domainAxis.valueToJava2D(dataset.getXValue(
135:                            series, item + 1), dataArea, xAxisLocation);
136:                    point3.y = rangeAxis.valueToJava2D(dataset.getYValue(
137:                            series, item + 1), dataArea, yAxisLocation);
138:                }
139:
140:                int steps = ((int) ((point2.x - point1.x) / 0.2) < 30) ? (int) ((point2.x - point1.x) / 0.2)
141:                        : 30;
142:
143:                Point2D.Double[] points = getBezierCurve(point0, point1,
144:                        point2, point3, 1, steps);
145:
146:                for (int i = 1; i < points.length; i++) {
147:                    transX0 = points[i - 1].x;
148:                    transY0 = points[i - 1].y;
149:                    transX1 = points[i].x;
150:                    transY1 = points[i].y;
151:
152:                    PlotOrientation orientation = plot.getOrientation();
153:                    if (orientation == PlotOrientation.HORIZONTAL) {
154:                        state.workingLine.setLine(transY0, transX0, transY1,
155:                                transX1);
156:                    } else if (orientation == PlotOrientation.VERTICAL) {
157:                        state.workingLine.setLine(transX0, transY0, transX1,
158:                                transY1);
159:                    }
160:
161:                    if (state.workingLine.intersects(dataArea)) {
162:                        drawFirstPassShape(g2, pass, series, item,
163:                                state.workingLine);
164:                    }
165:                }
166:            }
167:
168:            protected void drawSecondaryPass(Graphics2D g2, XYPlot plot,
169:                    XYDataset dataset, int pass, int series, int item,
170:                    ValueAxis domainAxis, Rectangle2D dataArea,
171:                    ValueAxis rangeAxis, CrosshairState crosshairState,
172:                    EntityCollection entities) {
173:                // super.drawSecondaryPass(g2, plot, dataset, pass, series, item, 
174:                // domainAxis, dataArea, rangeAxis, crosshairState, entities);
175:            }
176:
177:            /**
178:             * Updates the control points.
179:             * 
180:             * @param point0
181:             * @param point1
182:             * @param point2
183:             * @param point3
184:             * @param control1
185:             * @param control2
186:             * @param smooth
187:             */
188:            public static void getControlPoints(Point2D.Double point0,
189:                    Point2D.Double point1, Point2D.Double point2,
190:                    Point2D.Double point3, Point2D.Double control1,
191:                    Point2D.Double control2, double smooth) {
192:
193:                // Reference: http://www.antigrain.com/research/bezier_interpolation/
194:
195:                if (point0 == null)
196:                    point0 = point1; //new Point2D.Double(0, 0);
197:                if (point3 == null)
198:                    point3 = point2; //new Point2D.Double(0, 0);
199:
200:                Point2D.Double c1 = new Point2D.Double(
201:                        (point0.x + point1.x) / 2.0,
202:                        (point0.y + point1.y) / 2.0);
203:                Point2D.Double c2 = new Point2D.Double(
204:                        (point1.x + point2.x) / 2.0,
205:                        (point1.y + point2.y) / 2.0);
206:                Point2D.Double c3 = new Point2D.Double(
207:                        (point2.x + point3.x) / 2.0,
208:                        (point2.y + point3.y) / 2.0);
209:
210:                double len1 = point1.distance(point0);
211:                double len2 = point2.distance(point1);
212:                double len3 = point3.distance(point2);
213:
214:                double k1 = len1 / (len1 + len2);
215:                double k2 = len2 / (len2 + len3);
216:
217:                Point2D.Double m1 = new Point2D.Double(c1.x + (c2.x - c1.x)
218:                        * k1, c1.y + (c2.y - c1.y) * k1);
219:                Point2D.Double m2 = new Point2D.Double(c2.x + (c3.x - c2.x)
220:                        * k2, c2.y + (c3.y - c2.y) * k2);
221:
222:                control1.setLocation(new Point2D.Double(m1.x + (c2.x - m1.x)
223:                        * smooth + point1.x - m1.x, m1.y + (c2.y - m1.y)
224:                        * smooth + point1.y - m1.y));
225:                control2.setLocation(new Point2D.Double(m2.x + (c2.x - m2.x)
226:                        * smooth + point2.x - m2.x, m2.y + (c2.y - m2.y)
227:                        * smooth + point2.y - m2.y));
228:            }
229:
230:            /**
231:             * Returns the points for a bezier curve.
232:             * 
233:             * @param point0
234:             * @param point1
235:             * @param point2
236:             * @param point3
237:             * @param smooth
238:             * @param steps
239:             * 
240:             * @return The curve points.
241:             */
242:            public static Point2D.Double[] getBezierCurve(
243:                    Point2D.Double point0, Point2D.Double point1,
244:                    Point2D.Double point2, Point2D.Double point3,
245:                    double smooth, int steps) {
246:                Point2D.Double control1 = new Point2D.Double();
247:                Point2D.Double control2 = new Point2D.Double();
248:
249:                getControlPoints(point0, point1, point2, point3, control1,
250:                        control2, smooth);
251:
252:                Point2D.Double C = new Point2D.Double(
253:                        3 * (control1.x - point1.x),
254:                        3 * (control1.y - point1.y));
255:                Point2D.Double B = new Point2D.Double(3
256:                        * (control2.x - control1.x) - C.x, 3
257:                        * (control2.y - control1.y) - C.y);
258:                Point2D.Double A = new Point2D.Double(point2.x - point1.x - C.x
259:                        - B.x, point2.y - point1.y - C.y - B.y);
260:
261:                Point2D.Double[] res = new Point2D.Double[steps + 1];
262:                double stepSize = 1.0 / steps;
263:                double step = stepSize;
264:
265:                res[0] = point1;
266:                for (int i = 1; i < steps; i++) {
267:                    res[i] = new Point2D.Double(A.x * Math.pow(step, 3) + B.x
268:                            * Math.pow(step, 2) + C.x * step + point1.x, A.y
269:                            * Math.pow(step, 3) + B.y * Math.pow(step, 2) + C.y
270:                            * step + point1.y);
271:                    //System.out.println(step + " : " + res[i]);
272:                    step += stepSize;
273:                }
274:                res[steps] = point2;
275:
276:                return res;
277:            }
278:
279:        }
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