Source Code Cross Referenced for NativeMath.java in  » EJB-Server-resin-3.1.5 » ecmascript » com » caucho » es » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » EJB Server resin 3.1.5 » ecmascript » com.caucho.es 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright (c) 1998-2006 Caucho Technology -- all rights reserved
003:         *
004:         * This file is part of Resin(R) Open Source
005:         *
006:         * Each copy or derived work must preserve the copyright notice and this
007:         * notice unmodified.
008:         *
009:         * Resin Open Source is free software; you can redistribute it and/or modify
010:         * it under the terms of the GNU General Public License as published by
011:         * the Free Software Foundation; either version 2 of the License, or
012:         * (at your option) any later version.
013:         *
014:         * Resin Open Source is distributed in the hope that it will be useful,
015:         * but WITHOUT ANY WARRANTY; without even the implied warranty of
016:         * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE, or any warranty
017:         * of NON-INFRINGEMENT.  See the GNU General Public License for more
018:         * details.
019:         *
020:         * You should have received a copy of the GNU General Public License
021:         * along with Resin Open Source; if not, write to the
022:         *   Free SoftwareFoundation, Inc.
023:         *   59 Temple Place, Suite 330
024:         *   Boston, MA 02111-1307  USA
025:         *
026:         * @author Scott Ferguson
027:         */
028:
029:        package com.caucho.es;
030:
031:        import java.util.Random;
032:
033:        /**
034:         * JavaScript object
035:         */
036:        class NativeMath extends Native {
037:            static final int ABS = 1;
038:            static final int ACOS = 2;
039:            static final int ASIN = 3;
040:            static final int ATAN = 4;
041:            static final int ATAN2 = 5;
042:            static final int CEIL = 6;
043:            static final int COS = 7;
044:            static final int EXP = 8;
045:            static final int FLOOR = 9;
046:            static final int LOG = 10;
047:            static final int MAX = 11;
048:            static final int MIN = 12;
049:            static final int POW = 13;
050:            static final int RANDOM = 14;
051:            static final int ROUND = 15;
052:            static final int SET_SEED = 16;
053:            static final int SIN = 17;
054:            static final int SQRT = 18;
055:            static final int TAN = 19;
056:
057:            Random random; // XXX: s/b in global?
058:
059:            /**
060:             * Create a new object based on a prototype
061:             */
062:            private NativeMath(String name, int n, int len) {
063:                super (name, len);
064:
065:                this .n = n;
066:            }
067:
068:            /**
069:             * Creates the native Object object
070:             */
071:            static ESObject create(Global resin) {
072:                ESObject math = new ESObject("Math", null);
073:
074:                put(math, "abs", ABS, 1);
075:                put(math, "asin", ASIN, 1);
076:                put(math, "acos", ACOS, 1);
077:                put(math, "atan", ATAN, 1);
078:                put(math, "atan2", ATAN2, 2);
079:                put(math, "ceil", CEIL, 1);
080:                put(math, "cos", COS, 1);
081:                put(math, "exp", EXP, 1);
082:                put(math, "floor", FLOOR, 1);
083:                put(math, "log", LOG, 1);
084:                put(math, "max", MAX, 2);
085:                put(math, "min", MIN, 2);
086:                put(math, "pow", POW, 2);
087:                put(math, "round", ROUND, 1);
088:                put(math, "sin", SIN, 1);
089:                put(math, "sqrt", SQRT, 1);
090:                put(math, "tan", TAN, 1);
091:                put(math, "random", RANDOM, 0);
092:                put(math, "setSeed", SET_SEED, 1);
093:
094:                int flags = DONT_ENUM | DONT_DELETE | READ_ONLY;
095:                math.put("E", ESNumber.create(Math.E), flags);
096:                math.put("LN10", ESNumber.create(Math.log(10.0)), flags);
097:                math.put("LN2", ESNumber.create(Math.log(2.0)), flags);
098:                math.put("LOG2E", ESNumber.create(1.0 / Math.log(2.0)), flags);
099:                math
100:                        .put("LOG10E", ESNumber.create(1.0 / Math.log(10.0)),
101:                                flags);
102:                math.put("PI", ESNumber.create(Math.PI), flags);
103:                math.put("SQRT1_2", ESNumber.create(Math.sqrt(0.5)), flags);
104:                math.put("SQRT2", ESNumber.create(Math.sqrt(2.0)), flags);
105:                // XXX: potential problems.
106:                Random random = new Random();
107:                try {
108:                    ((NativeMath) math.getProperty("random")).random = random;
109:                    ((NativeMath) math.getProperty("setSeed")).random = random;
110:                } catch (Throwable e) {
111:                }
112:
113:                math.setClean();
114:
115:                return math;
116:            }
117:
118:            private static void put(ESObject obj, String name, int n, int length) {
119:                obj.put(name, new NativeMath(name, n, length), DONT_ENUM);
120:            }
121:
122:            public ESBase call(Call eval, int length) throws Throwable {
123:                double arg;
124:                double value;
125:
126:                switch (n) {
127:                case ABS:
128:                    if (length == 0)
129:                        return esUndefined;
130:                    arg = eval.getArg(0).toNum();
131:                    return ESNumber.create(arg == 0 ? 0
132:                            : (arg < 0 ? -arg : arg));
133:
134:                case ACOS:
135:                    if (length == 0)
136:                        return esUndefined;
137:                    return ESNumber.create(Math.acos(eval.getArg(0).toNum()));
138:
139:                case ASIN:
140:                    if (length == 0)
141:                        return esUndefined;
142:                    return ESNumber.create(Math.asin(eval.getArg(0).toNum()));
143:
144:                case ATAN:
145:                    if (length == 0)
146:                        return esUndefined;
147:                    return ESNumber.create(Math.atan(eval.getArg(0).toNum()));
148:
149:                case ATAN2:
150:                    if (length < 2)
151:                        return esUndefined;
152:                    return ESNumber.create(Math.atan2(eval.getArg(0).toNum(),
153:                            eval.getArg(1).toNum()));
154:
155:                case CEIL:
156:                    if (length == 0)
157:                        return esUndefined;
158:                    return ESNumber.create(Math.ceil(eval.getArg(0).toNum()));
159:
160:                case COS:
161:                    if (length == 0)
162:                        return esUndefined;
163:                    return ESNumber.create(Math.cos(eval.getArg(0).toNum()));
164:
165:                case EXP:
166:                    if (length == 0)
167:                        return esUndefined;
168:                    return ESNumber.create(Math.exp(eval.getArg(0).toNum()));
169:
170:                case FLOOR:
171:                    if (length == 0)
172:                        return esUndefined;
173:                    return ESNumber.create(Math.floor(eval.getArg(0).toNum()));
174:
175:                case LOG:
176:                    if (length == 0)
177:                        return esUndefined;
178:                    return ESNumber.create(Math.log(eval.getArg(0).toNum()));
179:
180:                case MAX:
181:                    arg = -1.0 / 0.0;
182:                    for (int i = 0; i < length; i++) {
183:                        double v = eval.getArg(i).toNum();
184:
185:                        arg = Math.max(v, arg);
186:                    }
187:                    return ESNumber.create(arg);
188:
189:                case MIN:
190:                    arg = 1.0 / 0.0;
191:                    for (int i = 0; i < length; i++) {
192:                        double v = eval.getArg(i).toNum();
193:
194:                        arg = Math.min(v, arg);
195:                    }
196:                    return ESNumber.create(arg);
197:
198:                case POW:
199:                    if (length < 2)
200:                        return esUndefined;
201:                    return ESNumber.create(Math.pow(eval.getArg(0).toNum(),
202:                            eval.getArg(1).toNum()));
203:
204:                case RANDOM: {
205:                    if (length > 1) {
206:                        int n = eval.getArg(0).toInt32();
207:                        if (n > 0)
208:                            return ESNumber
209:                                    .create((int) (random.nextDouble() * n));
210:                    } else {
211:                        return ESNumber.create(random.nextDouble());
212:                    }
213:                }
214:
215:                case ROUND:
216:                    if (length == 0)
217:                        return esUndefined;
218:
219:                    arg = eval.getArg(0).toNum();
220:                    if (arg >= -0.5 && arg < 0.5)
221:                        return ESNumber.create(Math.rint(arg));
222:                    else
223:                        return ESNumber.create(Math.floor(arg + 0.5));
224:
225:                case SET_SEED:
226:                    if (length != 0)
227:                        random.setSeed((long) eval.getArg(0).toNum());
228:                    return esUndefined;
229:
230:                case SIN:
231:                    if (length == 0)
232:                        return esUndefined;
233:                    return ESNumber.create(Math.sin(eval.getArg(0).toNum()));
234:
235:                case SQRT:
236:                    if (length == 0)
237:                        return esUndefined;
238:                    return ESNumber.create(Math.sqrt(eval.getArg(0).toNum()));
239:
240:                case TAN:
241:                    if (length == 0)
242:                        return esUndefined;
243:                    return ESNumber.create(Math.tan(eval.getArg(0).toNum()));
244:
245:                default:
246:                    throw new ESException("Undefined math function");
247:                }
248:            }
249:        }
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