Source Code Cross Referenced for RenderingManager.java in  » GIS » openjump » com » vividsolutions » jump » workbench » ui » renderer » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » GIS » openjump » com.vividsolutions.jump.workbench.ui.renderer 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * The Unified Mapping Platform (JUMP) is an extensible, interactive GUI for
003:         * visualizing and manipulating spatial features with geometry and attributes.
004:         * 
005:         * Copyright (C) 2003 Vivid Solutions
006:         * 
007:         * This program is free software; you can redistribute it and/or modify it under
008:         * the terms of the GNU General Public License as published by the Free Software
009:         * Foundation; either version 2 of the License, or (at your option) any later
010:         * version.
011:         * 
012:         * This program is distributed in the hope that it will be useful, but WITHOUT
013:         * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
014:         * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
015:         * details.
016:         * 
017:         * You should have received a copy of the GNU General Public License along with
018:         * this program; if not, write to the Free Software Foundation, Inc., 59 Temple
019:         * Place - Suite 330, Boston, MA 02111-1307, USA.
020:         * 
021:         * For more information, contact:
022:         *
023:         * Vivid Solutions
024:         * Suite #1A
025:         * 2328 Government Street
026:         * Victoria BC  V8T 5G5
027:         * Canada
028:         *
029:         * (250)385-6040
030:         * www.vividsolutions.com
031:         */
032:
033:        package com.vividsolutions.jump.workbench.ui.renderer;
034:
035:        import java.awt.Graphics2D;
036:        import java.awt.event.ActionEvent;
037:        import java.awt.event.ActionListener;
038:        import java.util.ArrayList;
039:        import java.util.HashMap;
040:        import java.util.Iterator;
041:        import java.util.List;
042:        import java.util.Map;
043:
044:        import javax.swing.Timer;
045:
046:        import com.vividsolutions.jts.util.Assert;
047:        import com.vividsolutions.jump.util.OrderedMap;
048:        import com.vividsolutions.jump.workbench.model.Layer;
049:        import com.vividsolutions.jump.workbench.model.Layerable;
050:        import com.vividsolutions.jump.workbench.model.WMSLayer;
051:        import com.vividsolutions.jump.workbench.ui.LayerViewPanel;
052:
053:        //[sstein] : 30.07.2005 added variable maxFeatures with getters and setters
054:
055:        public class RenderingManager {
056:            private LayerViewPanel panel;
057:            private int maxFeatures = 100; //this variable will be used for 
058:            //LayerRenderer.class which extends
059:            //FeatureCollectionRenderer.class
060:            //default in FeatureCollectionRenderer is 100 features.
061:
062:            /**
063:             * @see multiRendererThreadQueue
064:             */
065:            public static final String USE_MULTI_RENDERING_THREAD_QUEUE_KEY = RenderingManager.class
066:                    .getName()
067:                    + " - USE MULTI RENDERING THREAD QUEUE";
068:
069:            private Map contentIDToRendererMap = new OrderedMap();
070:
071:            private OrderedMap contentIDToLowRendererFactoryMap = new OrderedMap();
072:
073:            private OrderedMap contentIDToHighRendererFactoryMap = new OrderedMap();
074:
075:            /**
076:             * There's no performance advantage to rendering dozens of non-WMS or
077:             * non-database layers in parallel. In fact, it will make the GUI less
078:             * responsive. [Jon Aquino]
079:             */
080:            private ThreadQueue defaultRendererThreadQueue = new ThreadQueue(1);
081:
082:            /**
083:             * WMS and database processing are done on the server side, so allow these
084:             * queries to be done in parallel. But not too many, as each Thread consumes
085:             * 1 MB of memory (see http://mindprod.com/jglossthread.html). The Threads
086:             * may pile up if the server is down. [Jon Aquino]
087:             */
088:            private ThreadQueue multiRendererThreadQueue = new ThreadQueue(20);
089:
090:            //250 ms wasn't as good as 1 s because less got painted on each repaint,
091:            //making rendering appear to be slower. [Jon Aquino]
092:            //LDB: 400 ms is better when using mouse wheel zooming
093:            private Timer repaintTimer = new Timer(400, new ActionListener() {
094:                public void actionPerformed(ActionEvent e) {
095:                    for (Iterator i = contentIDToRendererMap.values()
096:                            .iterator(); i.hasNext();) {
097:                        Renderer renderer = (Renderer) i.next();
098:                        if (renderer.isRendering()) {
099:                            repaintPanel();
100:                            return;
101:                        }
102:                    }
103:
104:                    repaintTimer.stop();
105:                    repaintPanel();
106:                }
107:            });
108:
109:            private boolean paintingEnabled = true;
110:
111:            //[sstein: 20.01.2006]	added for Ole
112:            protected static HashMap layerableClassToRendererFactoryMap = new HashMap();
113:
114:            public RenderingManager(final LayerViewPanel panel) {
115:                this .panel = panel;
116:                repaintTimer.setCoalesce(true);
117:                putAboveLayerables(SelectionBackgroundRenderer.CONTENT_ID,
118:                        new Renderer.Factory() {
119:                            public Renderer create() {
120:                                return new SelectionBackgroundRenderer(panel);
121:                            }
122:                        });
123:                putAboveLayerables(FeatureSelectionRenderer.CONTENT_ID,
124:                        new Renderer.Factory() {
125:                            public Renderer create() {
126:                                return new FeatureSelectionRenderer(panel);
127:                            }
128:                        });
129:                putAboveLayerables(LineStringSelectionRenderer.CONTENT_ID,
130:                        new Renderer.Factory() {
131:                            public Renderer create() {
132:                                return new LineStringSelectionRenderer(panel);
133:                            }
134:                        });
135:                putAboveLayerables(PartSelectionRenderer.CONTENT_ID,
136:                        new Renderer.Factory() {
137:                            public Renderer create() {
138:                                return new PartSelectionRenderer(panel);
139:                            }
140:                        });
141:            }
142:
143:            public void putBelowLayerables(Object contentID,
144:                    Renderer.Factory factory) {
145:                contentIDToLowRendererFactoryMap.put(contentID, factory);
146:            }
147:
148:            public void putAboveLayerables(Object contentID,
149:                    Renderer.Factory factory) {
150:                contentIDToHighRendererFactoryMap.put(contentID, factory);
151:            }
152:
153:            public void renderAll() {
154:                defaultRendererThreadQueue.clear();
155:                multiRendererThreadQueue.clear();
156:
157:                for (Iterator i = contentIDs().iterator(); i.hasNext();) {
158:                    Object contentID = i.next();
159:                    render(contentID);
160:                }
161:            }
162:
163:            protected List contentIDs() {
164:                ArrayList contentIDs = new ArrayList();
165:                contentIDs.addAll(contentIDToLowRendererFactoryMap.keyList());
166:                for (Iterator i = panel.getLayerManager().reverseIterator(
167:                        Layerable.class); i.hasNext();) {
168:                    Layerable layerable = (Layerable) i.next();
169:                    contentIDs.add(layerable);
170:                }
171:
172:                contentIDs.addAll(contentIDToHighRendererFactoryMap.keyList());
173:
174:                return contentIDs;
175:            }
176:
177:            public Renderer getRenderer(Object contentID) {
178:                return (Renderer) contentIDToRendererMap.get(contentID);
179:            }
180:
181:            private void setRenderer(Object contentID, Renderer renderer) {
182:                contentIDToRendererMap.put(contentID, renderer);
183:            }
184:
185:            public void render(Object contentID) {
186:                render(contentID, true);
187:            }
188:
189:            public void render(Object contentID, boolean clearImageCache) {
190:
191:                if (getRenderer(contentID) == null) {
192:                    setRenderer(contentID, createRenderer(contentID));
193:                }
194:
195:                if (getRenderer(contentID).isRendering()) {
196:                    getRenderer(contentID).cancel();
197:
198:                    //It might not cancel immediately, so create a new Renderer [Jon
199:                    // Aquino]
200:                    setRenderer(contentID, createRenderer(contentID));
201:                }
202:
203:                if (clearImageCache) {
204:                    getRenderer(contentID).clearImageCache();
205:                }
206:                Runnable runnable = getRenderer(contentID).createRunnable();
207:                if (runnable != null) {
208:                    // Before I would create threads that did nothing. Now I never do
209:                    // that -- I just return null. A dozen threads that do nothing make
210:                    // the system sluggish. [Jon Aquino]
211:                    ((contentID instanceof  Layerable && ((Layerable) contentID)
212:                            .getBlackboard()
213:                            .get(USE_MULTI_RENDERING_THREAD_QUEUE_KEY, false)) ? multiRendererThreadQueue
214:                            : defaultRendererThreadQueue).add(runnable);
215:                }
216:
217:                if (!repaintTimer.isRunning()) {
218:                    repaintPanel();
219:                    repaintTimer.start();
220:                }
221:            }
222:
223:            public void repaintPanel() {
224:                if (!paintingEnabled) {
225:                    return;
226:                }
227:
228:                panel.super Repaint();
229:            }
230:
231:            //[sstein: 20.01.2006]
232:            // Start: added by Ole
233:            // everything is static to make it useable before a LayerManager instance
234:            // (containing a RenderingManager) is created
235:            // which is the case, at the time the PlugIns are initialized and to have one map
236:            // for all RenderingManager
237:            public static Renderer.ContentDependendFactory getRenderFactoryForLayerable(
238:                    Class clss) {
239:                if (layerableClassToRendererFactoryMap.containsKey(clss)) {
240:                    return (Renderer.ContentDependendFactory) layerableClassToRendererFactoryMap
241:                            .get(clss);
242:                }
243:                return null;
244:            }
245:
246:            public static void putRendererForLayerable(Class clss,
247:                    Renderer.ContentDependendFactory rendererFactory) {
248:                if (!layerableClassToRendererFactoryMap.containsKey(clss)) {
249:                    layerableClassToRendererFactoryMap.put(clss,
250:                            rendererFactory);
251:                }
252:            }
253:
254:            // End: added by Ole*
255:
256:            //this method is called by method render();
257:            protected Renderer createRenderer(Object contentID) {
258:                if (contentID instanceof  Layer) {
259:                    //[sstein] new
260:                    LayerRenderer lr = new LayerRenderer((Layer) contentID,
261:                            this .panel);
262:                    lr.setMaxFeatures(this .maxFeatures);
263:                    return lr;
264:                    //[sstein] old
265:                    //return new LayerRenderer((Layer) contentID, panel);
266:                }
267:                if (contentID instanceof  WMSLayer) {
268:                    return new WMSLayerRenderer((WMSLayer) contentID, panel);
269:                }
270:                //[sstein: 20.01.2006] Start: added by Ole
271:                if (RenderingManager.getRenderFactoryForLayerable(contentID
272:                        .getClass()) != null) {
273:                    return RenderingManager.getRenderFactoryForLayerable(
274:                            contentID.getClass()).create(contentID);
275:                }
276:                //End: added by Ole*
277:                if (contentIDToLowRendererFactoryMap.containsKey(contentID)) {
278:                    return ((Renderer.Factory) contentIDToLowRendererFactoryMap
279:                            .get(contentID)).create();
280:                }
281:                if (contentIDToHighRendererFactoryMap.containsKey(contentID)) {
282:                    return ((Renderer.Factory) contentIDToHighRendererFactoryMap
283:                            .get(contentID)).create();
284:                }
285:                Assert.shouldNeverReachHere(contentID.toString());
286:                return null;
287:            }
288:
289:            public void setPaintingEnabled(boolean paintingEnabled) {
290:                this .paintingEnabled = paintingEnabled;
291:            }
292:
293:            public void copyTo(Graphics2D destination) {
294:                for (Iterator i = contentIDs().iterator(); i.hasNext();) {
295:                    Object contentID = i.next();
296:
297:                    if (getRenderer(contentID) != null) {
298:                        getRenderer(contentID).copyTo(destination);
299:                    }
300:                }
301:            }
302:
303:            public ThreadQueue getDefaultRendererThreadQueue() {
304:                return defaultRendererThreadQueue;
305:            }
306:
307:            public void dispose() {
308:                repaintTimer.stop();
309:                defaultRendererThreadQueue.dispose();
310:                multiRendererThreadQueue.dispose();
311:                //The ThreadSafeImage cached in each Renderer consumes 1 MB of memory,
312:                //according to OptimizeIt [Jon Aquino]
313:                contentIDToRendererMap.clear();
314:            }
315:
316:            public LayerViewPanel getPanel() {
317:                return panel;
318:            }
319:
320:            //[sstein] added 30.07.2005 
321:
322:            /**
323:             * @return Returns the number of maxFeatures to render
324:             * as vector graphic.
325:             */
326:            public int getMaxFeatures() {
327:                return maxFeatures;
328:            }
329:
330:            /**
331:             * @param maxFeatures The maximum number of Features to render
332:             * as vector graphic.<p>
333:             * Use this method before using method render(Object contentID) or render(Object contentID, boolean clearImageCache)  
334:             */
335:            public void setMaxFeatures(int maxFeatures) {
336:                this .maxFeatures = maxFeatures;
337:            }
338:
339:            /**
340:             * Remove the LayerRenderer when a Layer is removed (helps to free the memory)
341:             * Added on 2007-05-21 [Michael Michaud and Larry Becker]
342:             * Called by LayerManager
343:             * @param layer layer to remove
344:             */
345:            public void removeLayerRenderer(Object contentID) {
346:                contentIDToRendererMap.remove(contentID);
347:            }
348:
349:        }
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