Java Doc for RenderContext.java in  » GIS » udig-1.1 » net » refractions » udig » project » internal » render » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » GIS » udig 1.1 » net.refractions.udig.project.internal.render 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


net.refractions.udig.project.internal.render.RenderContext

All known Subclasses:   net.refractions.udig.project.internal.render.impl.RenderContextImpl,
RenderContext
public interface RenderContext extends AbstractContext,Comparable<RenderContext>,IRenderContext(Code)

See Also:   IRenderContext
author:
   Jesse
since:
   1.0.0


Field Summary
 Stringcopyright
    


Method Summary
public  voidclearImage()
    
public  voidclearImage(Rectangle paintArea)
     Clears the area.
public  RenderContextcopy()
    
public  BufferedImagecopyImage(Rectangle rectangle)
     Grab a specific rectangle from the raster to provide instant feedback for geoInfo and selection tools.
public  QuerygetFeatureQuery()
    
 IGeoResourcegetGeoResourceInternal()
     Returns service associated with the first layer in the map.
public  BufferedImagegetImage(int width, int height)
     Returns a bufferedImage that a renderer can render to.

The method does not guarantee an image that is the same size as the request, only that the returned image will be at least the size requested

The user of the image is required to clear the image.

public  BufferedImagegetImage()
     Returns a bufferedImage that a renderer can renders to.
 LayergetLayerInternal()
     Returns the layer in the renderer is responsible for.
public  QuerygetQuery(ILayer layer)
     Returns the query that selects all the features that need to be rendered for the layer.
public  intgetZorder()
     Determines the zorder of the renderer.
public  booleanhasContent(Point screenLocation)
     Test if content is rendered at the provided point.
public  voidinit(RenderContext renderContext)
     Initialize context so it matches the argument.
public  booleanisVisible()
     Returns true if the renderer has visible data.
 voidsetGeoResourceInternal(IGeoResource value)
     Sets the value of the ' net.refractions.udig.project.internal.render.RenderContext.getGeoResourceInternal Geo Resource Internal ' attribute.
 voidsetLayerInternal(Layer value)
     Sets the value of the ' net.refractions.udig.project.internal.render.RenderContext.getLayerInternal Layer Internal ' reference.
public  voidsetStatus(int status)
     Sets the status of the layer contained by the context.

Field Detail
copyright
String copyright(Code)





Method Detail
clearImage
public void clearImage()(Code)
Clears the image so it is all transparent



clearImage
public void clearImage(Rectangle paintArea)(Code)
Clears the area.
Parameters:
  paintArea -



copy
public RenderContext copy()(Code)



copyImage
public BufferedImage copyImage(Rectangle rectangle)(Code)
Grab a specific rectangle from the raster to provide instant feedback for geoInfo and selection tools.

Often this feedback takes place on the display under direction of the tool.


Parameters:
  rectangle - Rectangle indicating area of interest Buffered image copied from the raster, or null if unavailable



getFeatureQuery
public Query getFeatureQuery()(Code)
The filter that will return all the features that need to be rendered
throws:
  Exception - In case something goes wrong, IOException, IllegalTransformException etc...



getGeoResourceInternal
IGeoResource getGeoResourceInternal()(Code)
Returns service associated with the first layer in the map.

Should normally be used when only one layer is being rendered.




getImage
public BufferedImage getImage(int width, int height)(Code)
Returns a bufferedImage that a renderer can render to.

The method does not guarantee an image that is the same size as the request, only that the returned image will be at least the size requested

The user of the image is required to clear the image. The image maybe cached and as a result may be dirty.

The bufferedImage that the renderer renders to.



getImage
public BufferedImage getImage()(Code)
Returns a bufferedImage that a renderer can renders to.

The returned image will be the same size as the display or bigger

The bufferedImage that the renderer renders to.



getLayerInternal
Layer getLayerInternal()(Code)
Returns the layer in the renderer is responsible for.

Should normally be used when only one layer is being rendered.




getQuery
public Query getQuery(ILayer layer)(Code)
Returns the query that selects all the features that need to be rendered for the layer. the query that selects all the features that need to be rendered for the layer.



getZorder
public int getZorder()(Code)
Determines the zorder of the renderer.

In most cases it is recommended that the zorder=layer.getZorder()




hasContent
public boolean hasContent(Point screenLocation)(Code)
Test if content is rendered at the provided point.

Used to optimize getInfo and selection tools.


Parameters:
  screenLocation - true if non transparent pixel is rendered at screenLocation



init
public void init(RenderContext renderContext)(Code)
Initialize context so it matches the argument.
Parameters:
  renderContext -



isVisible
public boolean isVisible()(Code)
Returns true if the renderer has visible data.

If not layer is not a CompositeRenderer then this is just a call to ILayer.isVisible(). Otherwise if one of the layers is visible then it should return true

true if the renderer has visible data.



setGeoResourceInternal
void setGeoResourceInternal(IGeoResource value)(Code)
Sets the value of the ' net.refractions.udig.project.internal.render.RenderContext.getGeoResourceInternal Geo Resource Internal ' attribute.
Parameters:
  value - the new value of the 'Geo Resource Internal' attribute.
See Also:   RenderContext.getGeoResourceInternal()



setLayerInternal
void setLayerInternal(Layer value)(Code)
Sets the value of the ' net.refractions.udig.project.internal.render.RenderContext.getLayerInternal Layer Internal ' reference.
Parameters:
  value - the new value of the 'Layer Internal' reference.
See Also:   RenderContext.getLayerInternal()



setStatus
public void setStatus(int status)(Code)
Sets the status of the layer contained by the context.
Parameters:
  error -



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