Java Doc for IRenderContext.java in  » GIS » udig-1.1 » net » refractions » udig » project » render » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » GIS » udig 1.1 » net.refractions.udig.project.render 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


net.refractions.udig.project.render.IRenderContext

IRenderContext
public interface IRenderContext extends IAbstractContext(Code)
Simplifies access of resource data and output image for renderers. A RenderContext has three main Jobs:
  • Maps between a Renderer and the Layer and GeoResource it must use
  • Provides access to the BufferedImage that the renderer should draw to
  • Acts as a facade to the rest of the model

author:
   Jesse
since:
   1.0.0




Method Summary
public  voidclearImage()
     Clears the entire image so it is all transparent.
public  voidclearImage(Rectangle paintArea)
     Clears the area of the image indicated by the rectangle.
public  IRenderContextcopy()
    
public  BufferedImagecopyImage(Rectangle rectangle)
     Grab a specific rectangle from the raster to provide instant feedback for geoInfo and selection tools.
public  QuerygetFeatureQuery()
    
 IGeoResourcegetGeoResource()
     Returns service associated with the first layer in the map.
public  BufferedImagegetImage(int width, int height)
     Returns a bufferedImage that a renderer can render to.

The method does not guarantee an image that is the same size as the request, only that the returned image will be at least the size requested

The user of the image is required to clear the image.

public  BufferedImagegetImage()
     Returns a bufferedImage that a renderer can renders to.
public  ILabelPaintergetLabelPainter()
     Returns the labeller for the next rendering.
 ILayergetLayer()
     Returns the layer in the renderer is responsible for.
public  intgetStatus()
     Gets the status of the layer contained by the context.
public  StringgetStatusMessage()
     A message to provide the user with additional feed back about the current rendering status.
public  intgetZorder()
     Determines the zorder of the renderer.
public  booleanhasContent(Point screenLocation)
     Test if content is rendered at the provided point.
public  booleanisVisible()
     Returns true if the renderer has visible data.
public  voidsetStatus(int status)
     Sets the status of the layer contained by the context.
public  voidsetStatusMessage(String message)
    



Method Detail
clearImage
public void clearImage()(Code)
Clears the entire image so it is all transparent.

Convenience for clearImage(getImage().getWidth(), getImage.getHeight());


See Also:    clearImage(Rectangle)




clearImage
public void clearImage(Rectangle paintArea)(Code)
Clears the area of the image indicated by the rectangle.
Parameters:
  paintArea -
See Also:    clearImage()



copy
public IRenderContext copy()(Code)



copyImage
public BufferedImage copyImage(Rectangle rectangle)(Code)
Grab a specific rectangle from the raster to provide instant feedback for geoInfo and selection tools.

Often this feedback takes place on the display under direction of the tool.


Parameters:
  rectangle - Rectangle indicating area of interest Buffered image copied from the raster, or null if unavailable
See Also:   BufferedImage



getFeatureQuery
public Query getFeatureQuery()(Code)
The filter that will return all the features that need to be rendered



getGeoResource
IGeoResource getGeoResource()(Code)
Returns service associated with the first layer in the map.

Should normally be used when only one layer is being rendered.

IGeoResource the georesource that will be used to render the layer.



getImage
public BufferedImage getImage(int width, int height)(Code)
Returns a bufferedImage that a renderer can render to.

The method does not guarantee an image that is the same size as the request, only that the returned image will be at least the size requested

The user of the image is required to clear the image. The image maybe cached and as a result may be dirty.

The bufferedImage that the renderer renders to.
See Also:   BufferedImage



getImage
public BufferedImage getImage()(Code)
Returns a bufferedImage that a renderer can renders to.

The returned image will be the same size as the display or bigger

The bufferedImage that the renderer renders to.
See Also:   BufferedImage



getLabelPainter
public ILabelPainter getLabelPainter()(Code)
Returns the labeller for the next rendering. the labeller that draws the labels on the top of the map.



getLayer
ILayer getLayer()(Code)
Returns the layer in the renderer is responsible for.

Should normally be used when only one layer is being rendered.

ILayer
See Also:   ILayer



getStatus
public int getStatus()(Code)
Gets the status of the layer contained by the context.
See Also:   ILayer.DONE
See Also:   ILayer.ERROR
See Also:   ILayer.MISSING
See Also:   ILayer.WAIT
See Also:   ILayer.WARNING
See Also:   ILayer.WORKING
See Also:   ILayer.UNCONFIGURED



getStatusMessage
public String getStatusMessage()(Code)
A message to provide the user with additional feed back about the current rendering status.

This is used to provide feedback for a Layer's rendering status.


See Also:   ILayer.getStatusMessage
See Also:   IRenderContext.setStatus(int)
See Also:   IRenderContext.getStatus()
See Also:   IRenderContext.getStatusMessage() message to provide the user with additional feed back about the current renderingstatus.



getZorder
public int getZorder()(Code)
Determines the zorder of the renderer. Convenience method for getLayer.getZorder() the zorder of the layer contained in the context.
See Also:   ILayer.getZorder



hasContent
public boolean hasContent(Point screenLocation)(Code)
Test if content is rendered at the provided point.

Used to optimize getInfo and selection tools.


Parameters:
  screenLocation - true if non transparent pixel is rendered at screenLocation



isVisible
public boolean isVisible()(Code)
Returns true if the renderer has visible data.

If not layer is not a CompositeRenderer then this is just a call to ILayer.isVisible(). Otherwise if one of the layers is visible then it should return true

true if the renderer has visible data.
See Also:   ILayer.isVisible



setStatus
public void setStatus(int status)(Code)
Sets the status of the layer contained by the context.
See Also:   ILayer.DONE
See Also:   ILayer.ERROR
See Also:   ILayer.MISSING
See Also:   ILayer.WAIT
See Also:   ILayer.WARNING
See Also:   ILayer.WORKING
See Also:   ILayer.UNCONFIGURED
Parameters:
  status - the new status to set on the layer.



setStatusMessage
public void setStatusMessage(String message)(Code)
Sets the current rendering status message
Parameters:
  message - the status message
See Also:   ILayer.getStatusMessage
See Also:   ILayer.getStatus
See Also:   IRenderContext.getStatusMessage()
See Also:   IRenderContext.getStatus()



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