Java Doc for SpotLight.java in  » Graphic-Library » batik » org » apache » batik » ext » awt » image » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Graphic Library » batik » org.apache.batik.ext.awt.image 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   org.apache.batik.ext.awt.image.AbstractLight
      org.apache.batik.ext.awt.image.SpotLight

SpotLight
public class SpotLight extends AbstractLight (Code)
A light source which emits a light of constant intensity in all directions.
author:
   Vincent Hardy
version:
   $Id: SpotLight.java 501495 2007-01-30 18:00:36Z dvholten $



Constructor Summary
public  SpotLight(double lightX, double lightY, double lightZ, double pointAtX, double pointAtY, double pointAtZ, double specularExponent, double limitingConeAngle, Color lightColor)
    

Method Summary
final public  voidgetLight(double x, double y, double z, double[] L)
    
final public  voidgetLight4(double x, double y, double z, double[] L)
     computes light vector in (x, y, z).
final public  doublegetLightBase(double x, double y, double z, double[] L)
    
public  double[][]getLightRow4(double x, double y, double dx, int width, double[][] z, double[][] lightRow)
    
public  doublegetLightX()
    
public  doublegetLightY()
    
public  doublegetLightZ()
    
public  doublegetLimitingConeAngle()
    
public  doublegetPointAtX()
    
public  doublegetPointAtY()
    
public  doublegetPointAtZ()
    
public  doublegetSpecularExponent()
    
public  booleanisConstant()
    


Constructor Detail
SpotLight
public SpotLight(double lightX, double lightY, double lightZ, double pointAtX, double pointAtY, double pointAtZ, double specularExponent, double limitingConeAngle, Color lightColor)(Code)




Method Detail
getLight
final public void getLight(double x, double y, double z, double[] L)(Code)
Computes the light vector in (x, y, z)
Parameters:
  x - x-axis coordinate where the light should be computed
Parameters:
  y - y-axis coordinate where the light should be computed
Parameters:
  z - z-axis coordinate where the light should be computed
Parameters:
  L - array of length 3 where the result is stored,x,y,z are scaled by light intensity.



getLight4
final public void getLight4(double x, double y, double z, double[] L)(Code)
computes light vector in (x, y, z).
Parameters:
  x - x-axis coordinate where the light should be computed
Parameters:
  y - y-axis coordinate where the light should be computed
Parameters:
  z - z-axis coordinate where the light should be computed
Parameters:
  L - array of length 4 where result is stored.0,1,2 are x,y,z respectively of light vector (normalized).3 is the intensity of the light at this point.



getLightBase
final public double getLightBase(double x, double y, double z, double[] L)(Code)
Computes the light vector in (x, y, z)
Parameters:
  x - x-axis coordinate where the light should be computed
Parameters:
  y - y-axis coordinate where the light should be computed
Parameters:
  z - z-axis coordinate where the light should be computed
Parameters:
  L - array of length 3 where the result is stored the intensity factor for this light vector.



getLightRow4
public double[][] getLightRow4(double x, double y, double dx, int width, double[][] z, double[][] lightRow)(Code)



getLightX
public double getLightX()(Code)
the light's x position



getLightY
public double getLightY()(Code)
the light's y position



getLightZ
public double getLightZ()(Code)
the light's z position



getLimitingConeAngle
public double getLimitingConeAngle()(Code)
light's limiting cone angle



getPointAtX
public double getPointAtX()(Code)
x-axis coordinate where the light points to



getPointAtY
public double getPointAtY()(Code)
y-axis coordinate where the light points to



getPointAtZ
public double getPointAtZ()(Code)
z-axis coordinate where the light points to



getSpecularExponent
public double getSpecularExponent()(Code)
light's specular exponent (focus)



isConstant
public boolean isConstant()(Code)
true if the light is constant over the whole surface



Methods inherited from org.apache.batik.ext.awt.image.AbstractLight
public double[] getColor(boolean linear)(Code)(Java Doc)
public double[][][] getLightMap(double x, double y, double dx, double dy, int width, int height, double[][][] z)(Code)(Java Doc)
public double[][] getLightRow(double x, double y, double dx, int width, double[][] z, double[][] lightRow)(Code)(Java Doc)
public boolean isConstant()(Code)(Java Doc)
final public static double sRGBToLsRGB(double value)(Code)(Java Doc)
public void setColor(Color newColor)(Code)(Java Doc)

Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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