Source Code Cross Referenced for TextPainter.java in  » Graphic-Library » batik » org » apache » batik » gvt » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Graphic Library » batik » org.apache.batik.gvt 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:
003:           Licensed to the Apache Software Foundation (ASF) under one or more
004:           contributor license agreements.  See the NOTICE file distributed with
005:           this work for additional information regarding copyright ownership.
006:           The ASF licenses this file to You under the Apache License, Version 2.0
007:           (the "License"); you may not use this file except in compliance with
008:           the License.  You may obtain a copy of the License at
009:
010:               http://www.apache.org/licenses/LICENSE-2.0
011:
012:           Unless required by applicable law or agreed to in writing, software
013:           distributed under the License is distributed on an "AS IS" BASIS,
014:           WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
015:           See the License for the specific language governing permissions and
016:           limitations under the License.
017:
018:         */
019:        package org.apache.batik.gvt;
020:
021:        import java.awt.Graphics2D;
022:        import java.awt.Shape;
023:        import java.awt.geom.Rectangle2D;
024:
025:        import org.apache.batik.gvt.text.Mark;
026:
027:        /**
028:         * Renders the attributed character iterator of a <tt>TextNode</tt>.
029:         *
030:         * @author <a href="mailto:Thierry.Kormann@sophia.inria.fr">Thierry Kormann</a>
031:         * @version $Id: TextPainter.java 475477 2006-11-15 22:44:28Z cam $
032:         */
033:        public interface TextPainter {
034:
035:            /**
036:             * Paints the specified attributed character iterator using the specified
037:             * Graphics2D and context and font context.
038:             *
039:             * @param node the TextNode to paint
040:             * @param g2d the Graphics2D to use
041:             */
042:            void paint(TextNode node, Graphics2D g2d);
043:
044:            /**
045:             * Initiates a text selection on a particular AttributedCharacterIterator,
046:             * using the text/font metrics employed by this TextPainter instance.
047:             */
048:            Mark selectAt(double x, double y, TextNode node);
049:
050:            /**
051:             * Continues a text selection on a particular AttributedCharacterIterator,
052:             * using the text/font metrics employed by this TextPainter instance.
053:             */
054:            Mark selectTo(double x, double y, Mark beginMark);
055:
056:            /**
057:             * Selects the first glyph in the text node.
058:             */
059:            Mark selectFirst(TextNode node);
060:
061:            /**
062:             * Selects the last glyph in the text node.
063:             */
064:            Mark selectLast(TextNode node);
065:
066:            /**
067:             * Returns a mark for the char at index in node's
068:             * AttributedCharacterIterator.  Leading edge indicates if the 
069:             * mark should be considered immediately 'before' glyph or
070:             * after
071:             */
072:            Mark getMark(TextNode node, int index, boolean beforeGlyph);
073:
074:            /**
075:             * Get an array of index pairs corresponding to the indices within an
076:             * AttributedCharacterIterator regions bounded by two Marks.
077:             *
078:             * Note that the instances of Mark passed to this function <em>must
079:             * come</em> from the same TextPainter that generated them via selectAt()
080:             * and selectTo(), since the TextPainter implementation may rely on hidden
081:             * implementation details of its own Mark implementation.  */
082:            int[] getSelected(Mark start, Mark finish);
083:
084:            /**
085:             * Get a Shape in userspace coords which encloses the textnode
086:             * glyphs bounded by two Marks.
087:             * Note that the instances of Mark passed to this function
088:             * <em>must come</em>
089:             * from the same TextPainter that generated them via selectAt() and
090:             * selectTo(), since the TextPainter implementation may rely on hidden
091:             * implementation details of its own Mark implementation.
092:             */
093:            Shape getHighlightShape(Mark beginMark, Mark endMark);
094:
095:            /**
096:             * Get a Shape in userspace coords which defines the textnode 
097:             * glyph outlines.
098:             * @param node the TextNode to measure
099:             */
100:            Shape getOutline(TextNode node);
101:
102:            /**
103:             * Get a Rectangle2D in userspace coords which encloses the textnode
104:             * glyphs rendered bounds (includes stroke etc).
105:             * @param node the TextNode to measure
106:             */
107:            Rectangle2D getBounds2D(TextNode node);
108:
109:            /**
110:             * Get a Rectangle2D in userspace coords which encloses the textnode
111:             * glyphs just including the geometry info.
112:             * @param node the TextNode to measure
113:             */
114:            Rectangle2D getGeometryBounds(TextNode node);
115:        }
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