Java Doc for TextPainter.java in  » Graphic-Library » batik » org » apache » batik » gvt » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Graphic Library » batik » org.apache.batik.gvt 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


org.apache.batik.gvt.TextPainter

All known Subclasses:   org.apache.batik.gvt.renderer.BasicTextPainter,
TextPainter
public interface TextPainter (Code)
Renders the attributed character iterator of a TextNode.
author:
   Thierry Kormann
version:
   $Id: TextPainter.java 475477 2006-11-15 22:44:28Z cam $




Method Summary
 Rectangle2DgetBounds2D(TextNode node)
     Get a Rectangle2D in userspace coords which encloses the textnode glyphs rendered bounds (includes stroke etc).
 Rectangle2DgetGeometryBounds(TextNode node)
     Get a Rectangle2D in userspace coords which encloses the textnode glyphs just including the geometry info.
 ShapegetHighlightShape(Mark beginMark, Mark endMark)
     Get a Shape in userspace coords which encloses the textnode glyphs bounded by two Marks.
 MarkgetMark(TextNode node, int index, boolean beforeGlyph)
     Returns a mark for the char at index in node's AttributedCharacterIterator.
 ShapegetOutline(TextNode node)
     Get a Shape in userspace coords which defines the textnode glyph outlines.
 int[]getSelected(Mark start, Mark finish)
     Get an array of index pairs corresponding to the indices within an AttributedCharacterIterator regions bounded by two Marks. Note that the instances of Mark passed to this function must come from the same TextPainter that generated them via selectAt() and selectTo(), since the TextPainter implementation may rely on hidden implementation details of its own Mark implementation.
 voidpaint(TextNode node, Graphics2D g2d)
     Paints the specified attributed character iterator using the specified Graphics2D and context and font context.
 MarkselectAt(double x, double y, TextNode node)
     Initiates a text selection on a particular AttributedCharacterIterator, using the text/font metrics employed by this TextPainter instance.
 MarkselectFirst(TextNode node)
     Selects the first glyph in the text node.
 MarkselectLast(TextNode node)
     Selects the last glyph in the text node.
 MarkselectTo(double x, double y, Mark beginMark)
     Continues a text selection on a particular AttributedCharacterIterator, using the text/font metrics employed by this TextPainter instance.



Method Detail
getBounds2D
Rectangle2D getBounds2D(TextNode node)(Code)
Get a Rectangle2D in userspace coords which encloses the textnode glyphs rendered bounds (includes stroke etc).
Parameters:
  node - the TextNode to measure



getGeometryBounds
Rectangle2D getGeometryBounds(TextNode node)(Code)
Get a Rectangle2D in userspace coords which encloses the textnode glyphs just including the geometry info.
Parameters:
  node - the TextNode to measure



getHighlightShape
Shape getHighlightShape(Mark beginMark, Mark endMark)(Code)
Get a Shape in userspace coords which encloses the textnode glyphs bounded by two Marks. Note that the instances of Mark passed to this function must come from the same TextPainter that generated them via selectAt() and selectTo(), since the TextPainter implementation may rely on hidden implementation details of its own Mark implementation.



getMark
Mark getMark(TextNode node, int index, boolean beforeGlyph)(Code)
Returns a mark for the char at index in node's AttributedCharacterIterator. Leading edge indicates if the mark should be considered immediately 'before' glyph or after



getOutline
Shape getOutline(TextNode node)(Code)
Get a Shape in userspace coords which defines the textnode glyph outlines.
Parameters:
  node - the TextNode to measure



getSelected
int[] getSelected(Mark start, Mark finish)(Code)
Get an array of index pairs corresponding to the indices within an AttributedCharacterIterator regions bounded by two Marks. Note that the instances of Mark passed to this function must come from the same TextPainter that generated them via selectAt() and selectTo(), since the TextPainter implementation may rely on hidden implementation details of its own Mark implementation.



paint
void paint(TextNode node, Graphics2D g2d)(Code)
Paints the specified attributed character iterator using the specified Graphics2D and context and font context.
Parameters:
  node - the TextNode to paint
Parameters:
  g2d - the Graphics2D to use



selectAt
Mark selectAt(double x, double y, TextNode node)(Code)
Initiates a text selection on a particular AttributedCharacterIterator, using the text/font metrics employed by this TextPainter instance.



selectFirst
Mark selectFirst(TextNode node)(Code)
Selects the first glyph in the text node.



selectLast
Mark selectLast(TextNode node)(Code)
Selects the last glyph in the text node.



selectTo
Mark selectTo(double x, double y, Mark beginMark)(Code)
Continues a text selection on a particular AttributedCharacterIterator, using the text/font metrics employed by this TextPainter instance.



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