Source Code Cross Referenced for FPath.java in  » IDE-Netbeans » bpel » org » netbeans » modules » bpel » design » geometry » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE Netbeans » bpel » org.netbeans.modules.bpel.design.geometry 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * The contents of this file are subject to the terms of the Common Development
003:         * and Distribution License (the License). You may not use this file except in
004:         * compliance with the License.
005:         * 
006:         * You can obtain a copy of the License at http://www.netbeans.org/cddl.html
007:         * or http://www.netbeans.org/cddl.txt.
008:         * 
009:         * When distributing Covered Code, include this CDDL Header Notice in each file
010:         * and include the License file at http://www.netbeans.org/cddl.txt.
011:         * If applicable, add the following below the CDDL Header, with the fields
012:         * enclosed by brackets [] replaced by your own identifying information:
013:         * "Portions Copyrighted [year] [name of copyright owner]"
014:         * 
015:         * The Original Software is NetBeans. The Initial Developer of the Original
016:         * Software is Sun Microsystems, Inc. Portions Copyright 1997-2007 Sun
017:         * Microsystems, Inc. All Rights Reserved.
018:         */
019:
020:        package org.netbeans.modules.bpel.design.geometry;
021:
022:        import java.awt.Rectangle;
023:        import java.awt.Shape;
024:        import java.awt.geom.AffineTransform;
025:        import java.awt.geom.PathIterator;
026:        import java.awt.geom.Point2D;
027:        import java.awt.geom.Rectangle2D;
028:        import java.util.Collection;
029:
030:        /**
031:         *
032:         * @author anjeleevich
033:         */
034:        public class FPath implements  Shape {
035:
036:            private FPoint[] points;
037:            private int[] types;
038:
039:            private int pointOffset;
040:            private int pointCount;
041:
042:            private float minX;
043:            private float minY;
044:
045:            private float maxX;
046:            private float maxY;
047:
048:            public FPath(double x1, double y1, double x2, double y2) {
049:                points = new FPoint[] { new FPoint(x1, y1), new FPoint(x2, y2) };
050:                types = new int[] { PathIterator.SEG_MOVETO,
051:                        PathIterator.SEG_LINETO };
052:                pointOffset = 0;
053:                pointCount = 2;
054:                ok();
055:            }
056:
057:            public FPath(double x1, double y1, double x2, double y2, double x3,
058:                    double y3) {
059:                points = new FPoint[] { new FPoint(x1, y1), new FPoint(x2, y2),
060:                        new FPoint(x3, y3) };
061:
062:                types = new int[] { PathIterator.SEG_MOVETO,
063:                        PathIterator.SEG_LINETO, PathIterator.SEG_LINETO };
064:
065:                pointOffset = 0;
066:                pointCount = 3;
067:                ok();
068:            }
069:
070:            public FPath(double x1, double y1, double x2, double y2, double x3,
071:                    double y3, double x4, double y4) {
072:                points = new FPoint[] { new FPoint(x1, y1), new FPoint(x2, y2),
073:                        new FPoint(x3, y3), new FPoint(x4, y4) };
074:
075:                types = new int[] { PathIterator.SEG_MOVETO,
076:                        PathIterator.SEG_LINETO, PathIterator.SEG_LINETO,
077:                        PathIterator.SEG_LINETO };
078:
079:                pointOffset = 0;
080:                pointCount = 4;
081:                ok();
082:            }
083:
084:            private FPath() {
085:                points = new FPoint[INITIAL_SIZE];
086:                types = new int[INITIAL_SIZE];
087:                pointOffset = 0;
088:                pointCount = 0;
089:            };
090:
091:            public FPath(Collection<FPoint> points) {
092:                pointOffset = 0;
093:                pointCount = points.size();
094:                this .points = points.toArray(new FPoint[pointCount]);
095:                this .types = new int[pointCount];
096:
097:                if (pointCount > 0) {
098:                    types[0] = PathIterator.SEG_MOVETO;
099:                    for (int i = pointCount - 1; i >= 1; i--) {
100:                        types[i] = PathIterator.SEG_LINETO;
101:                    }
102:                }
103:            }
104:
105:            public FPath(FPoint[] points) {
106:                pointOffset = 0;
107:                pointCount = points.length;
108:
109:                this .points = new FPoint[pointCount];
110:                this .types = new int[pointCount];
111:
112:                if (pointCount > 0) {
113:                    System.arraycopy(points, 0, this .points, 0, pointCount);
114:                    types[0] = PathIterator.SEG_MOVETO;
115:                    for (int i = pointCount - 1; i >= 1; i--) {
116:                        types[i] = PathIterator.SEG_LINETO;
117:                    }
118:                }
119:            }
120:
121:            private FPath(FPoint[] points, int[] types, int offset, int count) {
122:                this .types = types;
123:                this .points = points;
124:                pointOffset = offset;
125:                pointCount = count;
126:                ok();
127:            }
128:
129:            public FPath translate(double tx, double ty) {
130:                if (((float) tx == 0.0f) && ((float) ty == 0.0f))
131:                    return this ;
132:
133:                FPoint[] newPoints = new FPoint[pointCount];
134:                int[] newTypes = new int[pointCount];
135:
136:                for (int i = 0; i < pointCount; i++) {
137:                    int j = pointOffset + i;
138:                    newPoints[i] = points[j].translate(tx, ty);
139:                    newTypes[i] = types[j];
140:                }
141:
142:                return new FPath(newPoints, newTypes, 0, pointCount);
143:            }
144:
145:            public FPath move(double px, double py) {
146:                if (pointCount == 0) {
147:                    return this ;
148:                }
149:
150:                FPoint p = points[pointOffset];
151:
152:                return translate(px - p.x, py - p.y);
153:            }
154:
155:            public FPath subtract(FShape shape) {
156:                if (pointCount == 0) {
157:                    return this ;
158:                }
159:
160:                int i1 = pointOffset;
161:                int i2 = i1 + pointCount;
162:
163:                FIntersector intersector = null;
164:
165:                FPoint point1 = points[i1];
166:                int type1 = types[i1];
167:                boolean inside1 = shape.contains(point1);
168:
169:                FPath result = new FPath();
170:
171:                for (int i = i1 + 1; i < i2; i++) {
172:                    FPoint point2 = points[i];
173:                    int type2 = types[i];
174:                    boolean inside2 = shape.contains(point2);
175:
176:                    if (type2 == PathIterator.SEG_MOVETO) {
177:                        result.addSpace(point1, point2);
178:                    } else if (inside1 && inside2) {
179:                        result.addSpace(point1, point2);
180:                    } else {
181:                        if (intersector == null) {
182:                            intersector = new FIntersector();
183:                        }
184:
185:                        intersector.setLine(point1, point2);
186:
187:                        if (shape.intersect(intersector)) {
188:                            FPoint ip1 = point1.point(intersector.getT1(),
189:                                    point2);
190:                            FPoint ip2 = point1.point(intersector.getT2(),
191:                                    point2);
192:
193:                            if (!ip1.equals(point1)) {
194:                                result.addLine(point1, ip1);
195:                            }
196:
197:                            result.addSpace(ip1, ip2);
198:
199:                            if (!ip2.equals(point2)) {
200:                                result.addLine(ip2, point2);
201:                            }
202:                        } else {
203:                            result.addLine(point1, point2);
204:                        }
205:                    }
206:
207:                    inside1 = inside2;
208:                    type1 = type2;
209:                    point1 = point2;
210:                }
211:
212:                result.ok();
213:
214:                return result;
215:            }
216:
217:            public FPath intersect(FShape shape) {
218:                if (pointCount == 0) {
219:                    return this ;
220:                }
221:
222:                int i1 = pointOffset;
223:                int i2 = i1 + pointCount;
224:
225:                FIntersector intersector = null;
226:
227:                FPoint point1 = points[i1];
228:                int type1 = types[i1];
229:                boolean inside1 = shape.contains(point1);
230:
231:                FPath result = new FPath();
232:                ;
233:
234:                for (int i = i1 + 1; i < i2; i++) {
235:                    FPoint point2 = points[i];
236:                    int type2 = types[i];
237:                    boolean inside2 = shape.contains(point2);
238:
239:                    if (type2 == PathIterator.SEG_MOVETO) {
240:                        result.addSpace(point1, point2);
241:                    } else if (inside1 && inside2) {
242:                        result.addLine(point1, point2);
243:                    } else {
244:                        if (intersector == null) {
245:                            intersector = new FIntersector();
246:                        }
247:
248:                        intersector.setLine(point1, point2);
249:
250:                        if (shape.intersect(intersector)) {
251:                            FPoint ip1 = point1.point(intersector.getT1(),
252:                                    point2);
253:                            FPoint ip2 = point1.point(intersector.getT2(),
254:                                    point2);
255:
256:                            if (!ip1.equals(point1)) {
257:                                result.addSpace(point1, ip1);
258:                            }
259:
260:                            result.addLine(ip1, ip2);
261:
262:                            if (!ip2.equals(point2)) {
263:                                result.addSpace(ip2, point2);
264:                            }
265:                        } else {
266:                            result.addSpace(point1, point2);
267:                        }
268:                    }
269:
270:                    inside1 = inside2;
271:                    type1 = type2;
272:                    point1 = point2;
273:                }
274:
275:                result.ok();
276:
277:                return result;
278:            }
279:
280:            public FPath round(double radius) {
281:                if (radius <= 0.0)
282:                    return this ;
283:                if (pointCount <= 2)
284:                    return this ;
285:
286:                FPath result = new FPath();
287:
288:                int i1 = pointOffset;
289:                int i2 = i1 + pointCount;
290:
291:                FPoint p = points[i1];
292:
293:                for (int i = i1 + 1; i < i2; i++) {
294:                    FPoint p2 = points[i];
295:                    int t2 = types[i];
296:
297:                    if (t2 == PathIterator.SEG_MOVETO) {
298:                        result.addSpace(p, p2);
299:                        p = p2;
300:                        continue;
301:                    }
302:
303:                    if (i + 1 == i2) {
304:                        result.addLine(p, p2);
305:                        p = p2;
306:                        continue;
307:                    }
308:
309:                    int t3 = types[i + 1];
310:
311:                    if (t3 == PathIterator.SEG_MOVETO) {
312:                        result.addLine(p, p2);
313:                        p = p2;
314:                    } else {
315:                        FPoint p1 = points[i - 1];
316:                        FPoint p3 = points[i + 1];
317:
318:                        double len1 = p1.distance(p2);
319:                        double len2 = p2.distance(p3);
320:
321:                        if (((float) len1 != 0.0f) && ((float) len2 != 0.0f)) {
322:                            double k1 = (len1 - radius) / len1;
323:
324:                            if (k1 < 0.5) {
325:                                k1 = 0.5;
326:                            }
327:
328:                            double k2 = radius / len2;
329:
330:                            if (k2 > 0.5) {
331:                                k2 = 0.5;
332:                            }
333:
334:                            FPoint kp1 = p1.point(k1, p2);
335:                            FPoint kp2 = p2.point(k2, p3);
336:
337:                            result.addLine(p, kp1);
338:                            result.addLine(kp1, kp2);
339:
340:                            p = kp2;
341:                        } else {
342:                            result.addLine(p, p2);
343:                            p = p2;
344:                        }
345:                    }
346:                }
347:
348:                result.ok();
349:
350:                return result;
351:            }
352:
353:            private void addSpace(FPoint p1, FPoint p2) {
354:                if (pointCount == 0) {
355:                    ensureCapacity(1);
356:                    points[0] = p2;
357:                    types[0] = PathIterator.SEG_MOVETO;
358:                    pointCount = 1;
359:                } else if (types[pointCount - 1] == PathIterator.SEG_MOVETO) {
360:                    points[pointCount - 1] = p2;
361:                } else {
362:                    ensureCapacity(pointCount + 1);
363:                    points[pointCount] = p2;
364:                    types[pointCount] = PathIterator.SEG_MOVETO;
365:                    pointCount++;
366:                }
367:            }
368:
369:            private void addLine(FPoint p1, FPoint p2) {
370:                if (p1.equals(p2))
371:                    return;
372:
373:                if (pointCount == 0) {
374:                    ensureCapacity(2);
375:
376:                    points[0] = p1;
377:                    points[1] = p2;
378:
379:                    types[0] = PathIterator.SEG_MOVETO;
380:                    types[1] = PathIterator.SEG_LINETO;
381:
382:                    pointCount = 2;
383:                } else {
384:                    ensureCapacity(pointCount + 1);
385:
386:                    points[pointCount] = p2;
387:                    types[pointCount] = PathIterator.SEG_LINETO;
388:                    pointCount++;
389:                }
390:            }
391:
392:            private void ensureCapacity(int size) {
393:                if (size > points.length) {
394:                    int newSize = points.length * 3 / 2 + 1;
395:                    int maxNewSize = points.length + 10;
396:
397:                    if (newSize > maxNewSize) {
398:                        newSize = maxNewSize;
399:                    }
400:
401:                    if (newSize < size) {
402:                        newSize = size;
403:                    }
404:
405:                    FPoint[] newPoints = new FPoint[newSize];
406:                    int[] newTypes = new int[newSize];
407:
408:                    System.arraycopy(points, 0, newPoints, 0, pointCount);
409:                    System.arraycopy(types, 0, newTypes, 0, pointCount);
410:
411:                    points = newPoints;
412:                    types = newTypes;
413:                }
414:            }
415:
416:            private void ok() {
417:                int i1 = pointOffset;
418:                int i2 = i1 + pointCount - 1;
419:
420:                for (int i = i2; i >= i1; i--) {
421:                    if (types[i] == PathIterator.SEG_LINETO)
422:                        break;
423:
424:                    points[i] = null;
425:                    pointCount--;
426:                }
427:
428:                float minX = Float.POSITIVE_INFINITY;
429:                float minY = Float.POSITIVE_INFINITY;
430:
431:                float maxX = Float.NEGATIVE_INFINITY;
432:                float maxY = Float.NEGATIVE_INFINITY;
433:
434:                i2 = i1 + pointCount;
435:
436:                for (int i = i1; i < i2; i++) {
437:                    FPoint p = points[i];
438:
439:                    if (p.x < minX) {
440:                        minX = p.x;
441:                    }
442:                    if (p.x > maxX) {
443:                        maxX = p.x;
444:                    }
445:
446:                    if (p.y < minY) {
447:                        minY = p.y;
448:                    }
449:                    if (p.y > maxY) {
450:                        maxY = p.y;
451:                    }
452:                }
453:
454:                this .minX = minX;
455:                this .minY = minY;
456:
457:                this .maxX = maxX;
458:                this .maxY = maxY;
459:            }
460:
461:            public boolean isConnected() {
462:                if (pointCount == 0)
463:                    return true;
464:
465:                for (int i = 2; i < pointCount; i++) {
466:                    if (types[i] == PathIterator.SEG_MOVETO)
467:                        return false;
468:                }
469:
470:                return true;
471:            }
472:
473:            public double length() {
474:                if (pointCount == 0)
475:                    return 0.0;
476:
477:                double length = 0.0;
478:
479:                int i1 = pointOffset;
480:                int i2 = i1 + pointCount;
481:
482:                FPoint p1 = points[i1];
483:
484:                for (int i = i1 + 1; i < i2; i++) {
485:                    FPoint p2 = points[i];
486:
487:                    if (!p1.equals(p2) && types[i] == PathIterator.SEG_LINETO) {
488:                        length += p1.distance(p2);
489:                    }
490:
491:                    p1 = p2;
492:                }
493:
494:                return length;
495:            }
496:
497:            public FCoords coords(double t) {
498:                t = parameterToLength(t);
499:
500:                int i1 = pointOffset;
501:                int i2 = i1 + pointCount;
502:
503:                double length = 0;
504:
505:                FPoint p1 = points[i1];
506:
507:                for (int i = i1 + 1; i < i2; i++) {
508:                    FPoint p2 = points[i];
509:
510:                    if (!p1.equals(p2) && (types[i] == PathIterator.SEG_LINETO)) {
511:                        double segLength = p1.distance(p2);
512:                        double nextLength = length + segLength;
513:
514:                        if (length <= t && t <= nextLength) {
515:                            t = (t - length) / segLength;
516:
517:                            double x0;
518:                            double y0;
519:
520:                            double dx = p2.x - p1.x;
521:                            double dy = p2.y - p1.y;
522:
523:                            if (t < 0.0) {
524:                                x0 = p1.x;
525:                                y0 = p1.y;
526:                            } else if (t > 1.0) {
527:                                x0 = p2.x;
528:                                y0 = p2.y;
529:                            } else {
530:                                x0 = p1.x + t * dx;
531:                                y0 = p1.y + t * dy;
532:                            }
533:
534:                            return new FCoords(x0, y0, dx / segLength, dy
535:                                    / segLength);
536:                        }
537:
538:                        length = nextLength;
539:                    }
540:
541:                    p1 = p2;
542:                }
543:
544:                return new FCoords(p1.x, p1.y);
545:            }
546:
547:            public FPoint point(double t) {
548:                t = parameterToLength(t);
549:
550:                int i1 = pointOffset;
551:                int i2 = i1 + pointCount;
552:
553:                FPoint p1 = points[i1];
554:
555:                for (int i = i1 + 1; i < i2; i++) {
556:                    FPoint p2 = points[i];
557:
558:                    if (!p1.equals(p2) && (types[i] == PathIterator.SEG_LINETO)) {
559:                        double segLength = p1.distance(p2);
560:
561:                        if (t <= segLength) {
562:                            return (t == 0) ? p1 : p1.point(t / segLength, p2);
563:                        }
564:
565:                        t -= segLength;
566:                    }
567:
568:                    p1 = p2;
569:                }
570:
571:                return p1;
572:            }
573:
574:            public FPoint tangent(double t) {
575:                t = parameterToLength(t);
576:
577:                int i1 = pointOffset;
578:                int i2 = i1 + pointCount;
579:
580:                double length = 0;
581:
582:                FPoint p1 = points[i1];
583:
584:                for (int i = i1 + 1; i < i2; i++) {
585:                    FPoint p2 = points[i];
586:
587:                    if (!p1.equals(p2) && (types[i] == PathIterator.SEG_LINETO)) {
588:                        double segLength = p1.distance(p2);
589:                        double nextLength = length + segLength;
590:
591:                        if (length <= t && t <= nextLength) {
592:                            return new FPoint((p2.x - p1.x) / segLength,
593:                                    (p2.y - p1.y) / segLength);
594:                        }
595:
596:                        length = nextLength;
597:                    }
598:
599:                    p1 = p2;
600:                }
601:
602:                return new FPoint(0, 0);
603:            }
604:
605:            public FPoint normal(double t) {
606:                return tangent(t).rotate90();
607:            }
608:
609:            private double parameterToLength(double t) {
610:                if (t < 0.0)
611:                    return 0.0;
612:                if (t >= 1.0)
613:                    return length();
614:                return t * length();
615:            }
616:
617:            // java.awt.Shape interface implementation below
618:
619:            public boolean contains(Point2D p) {
620:                return false;
621:            }
622:
623:            public boolean contains(Rectangle2D r) {
624:                return false;
625:            }
626:
627:            public boolean contains(double x, double y, double w, double h) {
628:                return false;
629:            }
630:
631:            public boolean contains(double x, double y) {
632:                return false;
633:            }
634:
635:            public boolean intersects(Rectangle2D r) {
636:                return intersects(r.getX(), r.getY(), r.getWidth(), r
637:                        .getHeight());
638:            }
639:
640:            public PathIterator getPathIterator(AffineTransform at) {
641:                return new PathPathIterator(at);
642:            }
643:
644:            public PathIterator getPathIterator(AffineTransform at,
645:                    double flatness) {
646:                return getPathIterator(at);
647:            }
648:
649:            public boolean intersects(double x, double y, double w, double h) {
650:                if (pointCount == 0)
651:                    return false;
652:
653:                if (w < 0.0) {
654:                    x += w;
655:                    w = -w;
656:                }
657:
658:                if (h < 0.0) {
659:                    y += h;
660:                    h = -h;
661:                }
662:
663:                if (maxX < x)
664:                    return false;
665:                if (maxY < y)
666:                    return false;
667:
668:                if (x + w < minX)
669:                    return false;
670:                if (y + h < minY)
671:                    return false;
672:
673:                return true;
674:            }
675:
676:            public Rectangle2D getBounds2D() {
677:                if (pointCount == 0)
678:                    return new Rectangle2D.Float();
679:
680:                return new Rectangle2D.Float(minX, minY, maxX - minX, maxY
681:                        - minY);
682:            }
683:
684:            public Rectangle getBounds() {
685:                if (pointCount == 0)
686:                    return new Rectangle();
687:
688:                int x = (int) Math.floor(minX);
689:                int y = (int) Math.floor(minY);
690:
691:                return new Rectangle(x, y, (int) Math.ceil(maxX) - x,
692:                        (int) Math.ceil(maxY) - y);
693:            }
694:
695:            private class PathPathIterator implements  PathIterator {
696:                private int index = 0;
697:                private AffineTransform at;
698:
699:                public PathPathIterator(AffineTransform at) {
700:                    this .at = at;
701:                }
702:
703:                public int currentSegment(double[] coords) {
704:                    FPoint p = points[index];
705:
706:                    coords[0] = p.x;
707:                    coords[1] = p.y;
708:
709:                    if (at != null) {
710:                        at.transform(coords, 0, coords, 0, 1);
711:                    }
712:
713:                    return types[index];
714:                }
715:
716:                public int currentSegment(float[] coords) {
717:                    FPoint p = points[index];
718:
719:                    coords[0] = p.x;
720:                    coords[1] = p.y;
721:
722:                    if (at != null) {
723:                        at.transform(coords, 0, coords, 0, 1);
724:                    }
725:
726:                    return types[index];
727:                }
728:
729:                public void next() {
730:                    index++;
731:                }
732:
733:                public boolean isDone() {
734:                    return (index >= pointCount);
735:                }
736:
737:                public int getWindingRule() {
738:                    return PathIterator.WIND_NON_ZERO;
739:                }
740:            }
741:
742:            private static final int MAX_GROW = 10;
743:            private static final int INITIAL_SIZE = 10;
744:
745:        }
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