Source Code Cross Referenced for Connection.java in  » IDE-Netbeans » bpel » org » netbeans » modules » bpel » design » model » connections » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE Netbeans » bpel » org.netbeans.modules.bpel.design.model.connections 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * The contents of this file are subject to the terms of the Common Development
003:         * and Distribution License (the License). You may not use this file except in
004:         * compliance with the License.
005:         * 
006:         * You can obtain a copy of the License at http://www.netbeans.org/cddl.html
007:         * or http://www.netbeans.org/cddl.txt.
008:         * 
009:         * When distributing Covered Code, include this CDDL Header Notice in each file
010:         * and include the License file at http://www.netbeans.org/cddl.txt.
011:         * If applicable, add the following below the CDDL Header, with the fields
012:         * enclosed by brackets [] replaced by your own identifying information:
013:         * "Portions Copyrighted [year] [name of copyright owner]"
014:         * 
015:         * The Original Software is NetBeans. The Initial Developer of the Original
016:         * Software is Sun Microsystems, Inc. Portions Copyright 1997-2007 Sun
017:         * Microsystems, Inc. All Rights Reserved.
018:         */
019:
020:        package org.netbeans.modules.bpel.design.model.connections;
021:
022:        import java.awt.Color;
023:        import java.awt.Graphics2D;
024:        import java.awt.RenderingHints;
025:        import java.awt.Shape;
026:        import java.awt.geom.Ellipse2D;
027:        import java.awt.geom.Line2D;
028:        import java.util.ArrayList;
029:        import java.util.List;
030:        import org.netbeans.modules.bpel.design.geometry.FCoords;
031:        import org.netbeans.modules.bpel.design.geometry.FPath;
032:        import org.netbeans.modules.bpel.design.geometry.FPoint;
033:        import org.netbeans.modules.bpel.design.geometry.FShape;
034:        import org.netbeans.modules.bpel.design.geometry.FStroke;
035:        import org.netbeans.modules.bpel.design.geometry.Triangle;
036:        import org.netbeans.modules.bpel.design.model.elements.VisualElement;
037:        import org.netbeans.modules.bpel.design.model.patterns.CompositePattern;
038:        import org.netbeans.modules.bpel.design.model.patterns.Pattern;
039:
040:        public class Connection {
041:
042:            private VisualElement source;
043:            private VisualElement target;
044:
045:            /** 
046:             * directions can be changed in derived classes
047:             */
048:            private Direction sourceDirection;
049:            private Direction targetDirection;
050:
051:            private Pattern pattern;
052:
053:            private boolean paintArrow = true;
054:            private boolean paintSlash = false;
055:            private boolean paintDashed = false;
056:            private boolean paintCircle = false;
057:            protected FPoint endPoint;
058:            protected FPoint startPoint;
059:
060:            private float x1 = 0, y1 = 0;
061:            private float dx, dy;
062:
063:            private final int uid;
064:
065:            private boolean needsRedraw = true;
066:
067:            private FPath path;
068:
069:            public Connection(Pattern pattern) {
070:                this .pattern = pattern;
071:                uid = uidCounter++;
072:                pattern.addConnection(this );
073:            }
074:
075:            public void setPaintArrow(boolean b) {
076:                paintArrow = b;
077:            }
078:
079:            public void setPaintCircle(boolean b) {
080:                paintCircle = b;
081:            }
082:
083:            public void setPaintSlash(boolean b) {
084:                paintSlash = b;
085:            }
086:
087:            public void setPaintDashed(boolean b) {
088:                paintDashed = b;
089:            }
090:
091:            public boolean isPaintArrow() {
092:                return paintArrow;
093:            }
094:
095:            public boolean isPaintCircle() {
096:                return paintCircle;
097:            }
098:
099:            public boolean isPaintSlash() {
100:                return paintSlash;
101:            }
102:
103:            public boolean isPaintDashed() {
104:                return paintDashed;
105:            }
106:
107:            public FPoint getStartPoint() {
108:                return startPoint;
109:            }
110:
111:            public FPoint getEndPoint() {
112:                return endPoint;
113:            }
114:
115:            public void setStartAndEndPoints(FPoint startPoint, FPoint endPoint) {
116:
117:                this .startPoint = startPoint;
118:                this .endPoint = endPoint;
119:
120:                float newX1 = startPoint.x;
121:                float newY1 = startPoint.y;
122:                float newX2 = endPoint.x;
123:                float newY2 = endPoint.y;
124:
125:                float newDX = newX2 - newX1;
126:                float newDY = newY2 - newY1;
127:
128:                float oldX1 = this .x1;
129:                float oldY1 = this .y1;
130:
131:                float oldDX = this .dx;
132:                float oldDY = this .dy;
133:
134:                final float epsilon = 0.33f;
135:
136:                if (needsRedraw || newX1 != oldX1 || newY1 != oldY1
137:                        || newDX != oldDX || newDY != oldDY) {
138:                    this .x1 = newX1;
139:                    this .y1 = newY1;
140:                    this .dx = newDX;
141:                    this .dy = newDY;
142:                    update();
143:                }
144:            }
145:
146:            protected double findXStep(double x1, double dx) {
147:                return x1 + dx / 2;
148:            }
149:
150:            protected double findYStep(double y1, double dy) {
151:                return y1 + dy / 2.0;
152:            }
153:
154:            protected void update() {
155:                double dx = this .dx;
156:                double dy = this .dy;
157:
158:                double cx = findXStep(x1, dx) - x1;
159:                double cy = findYStep(y1, dy) - y1;
160:
161:                FPoint[] points = null;
162:
163:                if (sourceDirection == targetDirection) {
164:                    double t;
165:                    switch (sourceDirection) {
166:                    case TOP:
167:                        t = Math.min(0, dy) - BRACKET_SIZE;
168:                        points = new FPoint[] { new FPoint(0, 0),
169:                                new FPoint(0, t), new FPoint(dx, t),
170:                                new FPoint(dx, dy) };
171:                        break;
172:                    case BOTTOM:
173:                        t = Math.max(0, dy) + BRACKET_SIZE;
174:                        points = new FPoint[] { new FPoint(0, 0),
175:                                new FPoint(0, t), new FPoint(dx, t),
176:                                new FPoint(dx, dy) };
177:                        break;
178:                    case LEFT:
179:                        t = Math.min(0, dx) - BRACKET_SIZE;
180:                        points = new FPoint[] { new FPoint(0, 0),
181:                                new FPoint(t, 0), new FPoint(t, dy),
182:                                new FPoint(dx, dy) };
183:                        break;
184:                    case RIGHT:
185:                        t = Math.max(0, dx) + BRACKET_SIZE;
186:                        points = new FPoint[] { new FPoint(0, 0),
187:                                new FPoint(t, 0), new FPoint(t, dy),
188:                                new FPoint(dx, dy) };
189:                        break;
190:                    }
191:                } else if (sourceDirection.isVertical()) {
192:                    if (targetDirection.isVertical()) {
193:                        // source direction - vertical
194:                        // target direction - vertical
195:                        if (dy != 0) {
196:                            points = new FPoint[] { new FPoint(0, 0),
197:                                    new FPoint(0, cy), new FPoint(dx, cy),
198:                                    new FPoint(dx, dy) };
199:                        }
200:                    } else {
201:                        // source direction - vertical
202:                        // target direction - horizontal 
203:                        points = new FPoint[] { new FPoint(0, 0),
204:                                new FPoint(0, dy), new FPoint(dx, dy) };
205:                    }
206:                } else {
207:                    if (targetDirection.isVertical()) {
208:                        // source direction - horizontal
209:                        // target direction - vertical
210:                        points = new FPoint[] { new FPoint(0, 0),
211:                                new FPoint(dx, 0), new FPoint(dx, dy) };
212:                    } else {
213:                        // source direction - horizontal
214:                        // target direction - horizontal
215:                        if (dx != 0) {
216:                            points = new FPoint[] { new FPoint(0, 0),
217:                                    new FPoint(cx, 0), new FPoint(cx, dy),
218:                                    new FPoint(dx, dy) };
219:                        }
220:                    }
221:                }
222:
223:                if (points != null) {
224:                    path = new FPath(points).round(2).translate(x1, y1);
225:                } else {
226:                    path = null;
227:                }
228:
229:                needsRedraw = false;
230:            }
231:
232:            public void connect(VisualElement source,
233:                    Direction sourceDirection, VisualElement target,
234:                    Direction targetDirection) {
235:                setSource(source, sourceDirection);
236:                setTarget(target, targetDirection);
237:            }
238:
239:            public void setSource(VisualElement newSource,
240:                    Direction newSourceDirection) {
241:                assert newSource != null;
242:
243:                VisualElement oldSource = this .source;
244:                Direction oldSourceDirection = this .sourceDirection;
245:
246:                if (newSource != oldSource) {
247:                    if (oldSource != null) {
248:                        oldSource.removeOutputConnection(this );
249:                    }
250:                    newSource.addOutputConnection(this );
251:                    this .source = newSource;
252:                    needsRedraw = true;
253:                }
254:
255:                if (newSourceDirection != oldSourceDirection) {
256:                    this .sourceDirection = newSourceDirection;
257:                    needsRedraw = true;
258:                }
259:            }
260:
261:            public void setTarget(VisualElement newTarget,
262:                    Direction newTargetDirection) {
263:                assert newTarget != null;
264:
265:                VisualElement oldTarget = this .target;
266:                Direction oldTargetDirection = this .targetDirection;
267:
268:                if (newTarget != oldTarget) {
269:                    if (oldTarget != null) {
270:                        oldTarget.removeInputConnection(this );
271:                    }
272:                    newTarget.addInputConnection(this );
273:                    this .target = newTarget;
274:                    needsRedraw = true;
275:                }
276:
277:                if (oldTargetDirection != newTargetDirection) {
278:                    this .targetDirection = newTargetDirection;
279:                    needsRedraw = true;
280:                }
281:            }
282:
283:            public Direction getSourceDirection() {
284:                return sourceDirection;
285:            }
286:
287:            public Direction getTargetDirection() {
288:                return targetDirection;
289:            }
290:
291:            public VisualElement getTarget() {
292:                return target;
293:            }
294:
295:            public VisualElement getSource() {
296:                return source;
297:            }
298:
299:            public Pattern getPattern() {
300:                return pattern;
301:            }
302:
303:            public void remove() {
304:                if (source != null) {
305:                    source.removeOutputConnection(this );
306:                    source = null;
307:                }
308:
309:                if (target != null) {
310:                    target.removeInputConnection(this );
311:                    target = null;
312:                }
313:
314:                pattern.removeConnection(this );
315:            }
316:
317:            public String toString() {
318:                return "Connection: " + getClass().getName() + ", belongs to "
319:                        + pattern + ", from " + getSource() + ", to "
320:                        + getTarget();
321:            }
322:
323:            public FPath getPath() {
324:                return path;
325:            }
326:
327:            public FPath getSegmentsForPattern(CompositePattern pattern) {
328:
329:                Pattern sp = source.getPattern();
330:                Pattern tp = target.getPattern();
331:
332:                boolean substructFromTarget = false;
333:                boolean substructAll = false;
334:
335:                List<Pattern> sParents = new ArrayList<Pattern>();
336:                for (Pattern p = sp; p != null; p = p.getParent()) {
337:                    sParents.add(p);
338:                }
339:
340:                Pattern cp = null; // common pattern
341:                for (Pattern p = tp; p != null; p = p.getParent()) {
342:                    if (p == pattern)
343:                        substructFromTarget = true;
344:
345:                    if (sParents.contains(p)) {
346:                        cp = p;
347:                        break;
348:                    }
349:                }
350:
351:                if (cp == pattern) {
352:                    substructAll = true;
353:                }
354:
355:                FPath result = path.intersect(pattern.getBorder().getShape());
356:
357:                FShape targetBorder = null;
358:                for (Pattern p = tp; (p != cp) && (p != pattern); p = p
359:                        .getParent()) {
360:                    if (!(p instanceof  CompositePattern))
361:                        continue;
362:                    if (((CompositePattern) p).getBorder() == null)
363:                        continue;
364:                    targetBorder = ((CompositePattern) p).getBorder()
365:                            .getShape();
366:                }
367:
368:                FShape sourceBorder = null;
369:                for (Pattern p = sp; (p != cp) && (p != pattern); p = p
370:                        .getParent()) {
371:                    if (!(p instanceof  CompositePattern))
372:                        continue;
373:                    if (((CompositePattern) p).getBorder() == null)
374:                        continue;
375:                    sourceBorder = ((CompositePattern) p).getBorder()
376:                            .getShape();
377:                }
378:
379:                if (substructAll) {
380:                    if (sourceBorder != null) {
381:                        result = result.subtract(sourceBorder);
382:                    }
383:                    if (targetBorder != null) {
384:                        result = result.subtract(targetBorder);
385:                    }
386:                } else if (substructFromTarget) {
387:                    if (targetBorder != null) {
388:                        result = result.subtract(targetBorder);
389:                    }
390:                } else {
391:                    if (sourceBorder != null) {
392:                        result = result.subtract(sourceBorder);
393:                    }
394:                }
395:
396:                return result;
397:            }
398:
399:            public int getUID() {
400:                return uid;
401:            }
402:
403:            private static int uidCounter = 0;
404:
405:            public void paint(Graphics2D g2) {
406:                assert (path != null) : "Invalid connection(path is null) found on diagram: "
407:                        + this ;
408:                paintConnection(g2, path, isPaintDashed(), isPaintArrow(),
409:                        isPaintSlash(), isPaintCircle(), null);
410:            }
411:
412:            public void paintThumbnail(Graphics2D g2) {
413:                assert (path != null) : "Invalid connection(path is null) found on diagram: "
414:                        + this ;
415:                paintConnection(g2, path, false, false, false, false, null);
416:            }
417:
418:            // Rendering constants
419:            public static final Color COLOR = new Color(0xE68B2C);
420:            public static final Color CIRCLE_FILL = new Color(0xFFFFFF);
421:
422:            public static void paintConnection(Graphics2D g2, FPath path,
423:                    boolean paintDashed, boolean paintArrow,
424:                    boolean paintSlash, boolean paintCircle, Color color) {
425:                paintConnection(g2, path, paintDashed, paintArrow, paintSlash,
426:                        paintCircle, 1, color);
427:            }
428:
429:            public static void paintConnection(Graphics2D g2, FPath path,
430:                    boolean paintDashed, boolean paintArrow,
431:                    boolean paintSlash, boolean paintCircle, double width,
432:                    Color color) {
433:                if (path == null)
434:                    return;
435:                if (path.length() <= 0.0f)
436:                    return;
437:
438:                if (color == null) {
439:                    color = COLOR;
440:                }
441:
442:                g2.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL,
443:                        RenderingHints.VALUE_STROKE_NORMALIZE);
444:
445:                g2.setPaint(color);
446:                if (paintDashed) {
447:                    g2.setStroke(new FStroke(width, 3).createStroke(g2));
448:                } else {
449:                    g2.setStroke(new FStroke(width).createStroke(g2));
450:                }
451:
452:                g2.draw(path);
453:
454:                if (paintDashed) {
455:                    g2.setStroke(new FStroke(width).createStroke(g2));
456:                }
457:
458:                if (paintArrow) {
459:                    FCoords coords = path.coords(1.0);
460:                    FPoint p1 = coords.getPoint(-4.0, 2.0);
461:                    FPoint p2 = coords.getPoint(-4.0, -2.0);
462:
463:                    Shape arrowShape = new Triangle(coords.x, coords.y, p1.x,
464:                            p1.y, p2.x, p2.y);
465:
466:                    g2.fill(arrowShape);
467:                    g2.draw(arrowShape);
468:                }
469:
470:                if (paintSlash) {
471:                    FCoords coords = path.coords(0.0);
472:                    FPoint p1 = coords.getPoint(5.0, -4.0);
473:                    FPoint p2 = coords.getPoint(11.0, 4.0);
474:                    g2.draw(new Line2D.Float(p1.x, p1.y, p2.x, p2.y));
475:                }
476:
477:                if (paintCircle) {
478:                    FPoint center = path.coords(0.0).getPoint(2.0, 0);
479:                    Shape s = new Ellipse2D.Double(center.x - 2, center.y - 2,
480:                            4, 4);
481:                    g2.setPaint(CIRCLE_FILL);
482:                    g2.fill(s);
483:                    g2.setPaint(color);
484:                    g2.draw(s);
485:                }
486:            }
487:
488:            public static final float BRACKET_SIZE = 16;
489:
490:            private static FStroke SOLID_STROKE = new FStroke(1);
491:            private static FStroke DASHED_STROKE = new FStroke(1, 3);
492:        }
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