| java.lang.Object org.netbeans.modules.compapp.casaeditor.design.CasaModelGraphUtilities
CasaModelGraphUtilities | public class CasaModelGraphUtilities (Code) | | author: Josh Sandusky |
Method Summary | |
public static ConnectionWidget | createEdge(CasaConnection connection, CasaConsumes source, CasaProvides target, CasaModelGraphScene scene, boolean doUpdate) Callers to this method must remember to call scene.validate(). | public static Widget | createNode(CasaPort casaPort, CasaWrapperModel model, CasaModelGraphScene scene, int x, int y) Callers to this method must remember to call scene.validate(). | public static Widget | createNode(CasaServiceEngineServiceUnit su, CasaWrapperModel model, CasaModelGraphScene scene, int x, int y) | public static CasaPinWidget | createPin(CasaComponent node, CasaComponent pin, String name, CasaModelGraphScene scene, boolean doUpdate) | public static CasaProcessTitleWidget | createProcess(CasaServiceEngineServiceUnit sesu, CasaEndpoint endpoint, CasaModelGraphScene scene, boolean doUpdate) | public static void | createRegions(CasaWrapperModel model, CasaModelGraphScene scene) Callers to this method must remember to call scene.validate(). | public static void | ensureVisibity(Widget w) | public static CasaNodeWidget | findNodeWidget(CasaPinWidget pinWidget) | public static String | getToolTipName(CasaComponent node, CasaComponent pin, CasaWrapperModel model) | public static void | renderModel(CasaWrapperModel model, CasaModelGraphScene scene) | public static void | setSceneEnabled(CasaModelGraphScene scene, JbiBuildTask task) | public static void | setSceneEnabled(CasaModelGraphScene scene, boolean isEnabled) | public static void | updateModelPosition(CasaModelGraphScene scene, CasaComponent component, Point location) | public static boolean | updateNodeProperties(CasaWrapperModel model, CasaPort casaPort, CasaNodeWidget widget) | public static void | updateNodeProperties(CasaWrapperModel model, CasaServiceEngineServiceUnit su, CasaNodeWidget widget) | public static void | updateWidth(CasaModelGraphScene scene, CasaRegionWidget widget) |
ensureVisibity | public static void ensureVisibity(Widget w)(Code) | | |
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