Source Code Cross Referenced for DropGlassPane.java in  » IDE-Netbeans » spi » org » netbeans » modules » palette » ui » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE Netbeans » spi » org.netbeans.modules.palette.ui 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
003:         *
004:         * Copyright 1997-2007 Sun Microsystems, Inc. All rights reserved.
005:         *
006:         * The contents of this file are subject to the terms of either the GNU
007:         * General Public License Version 2 only ("GPL") or the Common
008:         * Development and Distribution License("CDDL") (collectively, the
009:         * "License"). You may not use this file except in compliance with the
010:         * License. You can obtain a copy of the License at
011:         * http://www.netbeans.org/cddl-gplv2.html
012:         * or nbbuild/licenses/CDDL-GPL-2-CP. See the License for the
013:         * specific language governing permissions and limitations under the
014:         * License.  When distributing the software, include this License Header
015:         * Notice in each file and include the License file at
016:         * nbbuild/licenses/CDDL-GPL-2-CP.  Sun designates this
017:         * particular file as subject to the "Classpath" exception as provided
018:         * by Sun in the GPL Version 2 section of the License file that
019:         * accompanied this code. If applicable, add the following below the
020:         * License Header, with the fields enclosed by brackets [] replaced by
021:         * your own identifying information:
022:         * "Portions Copyrighted [year] [name of copyright owner]"
023:         *
024:         * Contributor(s):
025:         *
026:         * The Original Software is NetBeans. The Initial Developer of the Original
027:         * Software is Sun Microsystems, Inc. Portions Copyright 1997-2006 Sun
028:         * Microsystems, Inc. All Rights Reserved.
029:         *
030:         * If you wish your version of this file to be governed by only the CDDL
031:         * or only the GPL Version 2, indicate your decision by adding
032:         * "[Contributor] elects to include this software in this distribution
033:         * under the [CDDL or GPL Version 2] license." If you do not indicate a
034:         * single choice of license, a recipient has the option to distribute
035:         * your version of this file under either the CDDL, the GPL Version 2 or
036:         * to extend the choice of license to its licensees as provided above.
037:         * However, if you add GPL Version 2 code and therefore, elected the GPL
038:         * Version 2 license, then the option applies only if the new code is
039:         * made subject to such option by the copyright holder.
040:         */
041:        package org.netbeans.modules.palette.ui;
042:
043:        import java.awt.Component;
044:        import java.awt.Graphics;
045:        import java.awt.Rectangle;
046:        import java.awt.geom.Line2D;
047:
048:        import java.util.HashMap;
049:
050:        import javax.swing.JComponent;
051:        import javax.swing.JPanel;
052:        import javax.swing.JTree;
053:
054:        /**
055:         * Glass pane which is used for paint of a drop line over <code>JComponent</code>.
056:         *
057:         * @author  Jiri Rechtacek, S. Aubrecht
058:         *
059:         * @see java.awt.dnd.DropTarget
060:         * @see org.openide.explorer.view.TreeViewDropSupport
061:         */
062:        final class DropGlassPane extends JPanel {
063:            static private HashMap<Integer, DropGlassPane> map = new HashMap<Integer, DropGlassPane>();
064:            final static private int MIN_X = 0;//5;
065:            final static private int MIN_Y = 0;//3;
066:            final static private int MIN_WIDTH = 0;//10;
067:            final static private int MIN_HEIGTH = 0;//3;
068:            static private Component oldPane;
069:            static private JComponent originalSource;
070:            static private boolean wasVisible;
071:            Line2D line = null;
072:            Rectangle prevLineRect = null;
073:
074:            private DropGlassPane() {
075:            }
076:
077:            /** Check the bounds of given line with the bounds of this pane. Optionally
078:             * calculate the new bounds in current pane's boundary.
079:             * @param comp
080:             * @return  */
081:            synchronized static public DropGlassPane getDefault(JComponent comp) {
082:                Integer id = Integer.valueOf(System.identityHashCode(comp));
083:
084:                if ((map.get(id)) == null) {
085:                    DropGlassPane dgp = new DropGlassPane();
086:                    dgp.setOpaque(false);
087:                    map.put(id, dgp);
088:                }
089:
090:                return map.get(id);
091:            }
092:
093:            /** Stores the original glass pane on given tree.
094:             * @param source the active container
095:             * @param pane the original glass
096:             * @param visible was glass pane visible
097:             */
098:            static void setOriginalPane(JComponent source, Component pane,
099:                    boolean visible) {
100:                // pending, should throw an exception that original is set already
101:                oldPane = pane;
102:                originalSource = source;
103:                wasVisible = visible;
104:            }
105:
106:            /** Is any original glass pane stored?
107:             * @return true if true; false otherwise
108:             */
109:            static boolean isOriginalPaneStored() {
110:                return oldPane != null;
111:            }
112:
113:            /** Sets the original glass pane to the root pane of stored container.
114:             */
115:            static void putBackOriginal() {
116:                if (oldPane == null) {
117:                    // pending, should throw an exception
118:                    return;
119:                }
120:
121:                originalSource.getRootPane().setGlassPane(oldPane);
122:                oldPane.setVisible(wasVisible);
123:                oldPane = null;
124:            }
125:
126:            /** Unset drop line if setVisible to false.
127:             * @param boolean aFlag new state */
128:            public void setVisible(boolean aFlag) {
129:                super .setVisible(aFlag);
130:
131:                if (!aFlag) {
132:                    setDropLine(null);
133:                }
134:            }
135:
136:            /** Set drop line. Given line is used by paint method.
137:             * @param line drop line */
138:            public void setDropLine(Line2D line) {
139:                if (!isValid())
140:                    return;
141:
142:                if (null != prevLineRect
143:                        && ((null != line && (!prevLineRect.contains(line
144:                                .getP1()) || !prevLineRect.contains(line
145:                                .getP2()))) || null == line)) {
146:
147:                    repaint(prevLineRect);
148:                }
149:
150:                this .line = line;
151:                Rectangle newLineRect = null;
152:                if (null != this .line) {
153:                    checkLineBounds(this .line);
154:                    newLineRect = line.getBounds();
155:                    newLineRect.grow(5, 5);
156:                }
157:
158:                if (null != newLineRect && !newLineRect.equals(prevLineRect)) {
159:                    repaint(newLineRect);
160:                }
161:                prevLineRect = newLineRect;
162:            }
163:
164:            /** Check the bounds of given line with the bounds of this pane. Optionally
165:             * calculate the new bounds in current pane's boundary.
166:             * @param line a line for check
167:             * @return  a line with bounds inside the pane's boundary */
168:            private Line2D checkLineBounds(Line2D line) {
169:                Rectangle bounds = getBounds();
170:                double startPointX;
171:                double startPointY;
172:                double endPointX;
173:                double endPointY;
174:
175:                // check start point
176:                startPointX = Math.max(line.getX1(), bounds.x + MIN_X);
177:                startPointY = Math.max(line.getY1(), bounds.y + MIN_Y);
178:
179:                // check end point
180:                endPointX = Math.min(line.getX2(), (bounds.x + bounds.width));// - MIN_WIDTH);
181:                endPointY = Math.min(line.getY2(), (bounds.y + bounds.height)
182:                        - MIN_HEIGTH);
183:
184:                // set new bounds
185:                line.setLine(startPointX, startPointY, endPointX, endPointY);
186:
187:                return line;
188:            }
189:
190:            /** Paint drop line on glass pane.
191:             * @param Graphics g Obtained graphics */
192:            public void paint(Graphics g) {
193:                if (line != null) {
194:
195:                    int x1 = (int) line.getX1();
196:                    int x2 = (int) line.getX2();
197:                    int y1 = (int) line.getY1();
198:                    int y2 = (int) line.getY2();
199:
200:                    if (y1 == y2) {
201:                        // LINE
202:                        g.drawLine(x1 + 2, y1, x2 - 2, y1);
203:                        g.drawLine(x1 + 2, y1 + 1, x2 - 2, y1 + 1);
204:
205:                        // RIGHT
206:                        g.drawLine(x1, y1 - 2, x1, y1 + 3);
207:                        g.drawLine(x1 + 1, y2 - 1, x1 + 1, y1 + 2);
208:
209:                        // LEFT
210:                        g.drawLine(x2, y1 - 2, x2, y1 + 3);
211:                        g.drawLine(x2 - 1, y1 - 1, x2 - 1, y1 + 2);
212:                    } else {
213:                        // LINE
214:                        g.drawLine(x1, y1 + 2, x2, y2 - 2);
215:                        g.drawLine(x1 + 1, y1 + 2, x2 + 1, y2 - 2);
216:
217:                        // RIGHT
218:                        g.drawLine(x1 - 2, y1, x1 + 3, y1);
219:                        g.drawLine(x1 - 1, y1 + 1, x1 + 2, y1 + 1);
220:
221:                        // LEFT
222:                        g.drawLine(x2 - 2, y2, x2 + 3, y2);
223:                        g.drawLine(x2 - 1, y2 - 1, x2 + 2, y2 - 1);
224:                    }
225:                }
226:            }
227:        }
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