Java Doc for SpriteConstants.java in  » IDE-Netbeans » vmd.analyzer » org » netbeans » modules » vmd » game » model » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » IDE Netbeans » vmd.analyzer » org.netbeans.modules.vmd.game.model 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


org.netbeans.modules.vmd.game.model.SpriteConstants

SpriteConstants
public interface SpriteConstants (Code)


Field Summary
final public static  intTRANS_MIRROR
     Causes the Sprite to appear reflected about its vertical center.
final public static  intTRANS_MIRROR_ROT180
     Causes the Sprite to appear reflected about its vertical center and then rotated clockwise by 180 degrees.
final public static  intTRANS_MIRROR_ROT270
     Causes the Sprite to appear reflected about its vertical center and then rotated clockwise by 270 degrees.
final public static  intTRANS_MIRROR_ROT90
     Causes the Sprite to appear reflected about its vertical center and then rotated clockwise by 90 degrees.
final public static  intTRANS_NONE
     No transform is applied to the Sprite.
final public static  intTRANS_ROT180
     Causes the Sprite to appear rotated clockwise by 180 degrees.
final public static  intTRANS_ROT270
     Causes the Sprite to appear rotated clockwise by 270 degrees.
final public static  intTRANS_ROT90
     Causes the Sprite to appear rotated clockwise by 90 degrees.



Field Detail
TRANS_MIRROR
final public static int TRANS_MIRROR(Code)
Causes the Sprite to appear reflected about its vertical center.



TRANS_MIRROR_ROT180
final public static int TRANS_MIRROR_ROT180(Code)
Causes the Sprite to appear reflected about its vertical center and then rotated clockwise by 180 degrees.



TRANS_MIRROR_ROT270
final public static int TRANS_MIRROR_ROT270(Code)
Causes the Sprite to appear reflected about its vertical center and then rotated clockwise by 270 degrees.



TRANS_MIRROR_ROT90
final public static int TRANS_MIRROR_ROT90(Code)
Causes the Sprite to appear reflected about its vertical center and then rotated clockwise by 90 degrees.



TRANS_NONE
final public static int TRANS_NONE(Code)
No transform is applied to the Sprite.



TRANS_ROT180
final public static int TRANS_ROT180(Code)
Causes the Sprite to appear rotated clockwise by 180 degrees.



TRANS_ROT270
final public static int TRANS_ROT270(Code)
Causes the Sprite to appear rotated clockwise by 270 degrees.



TRANS_ROT90
final public static int TRANS_ROT90(Code)
Causes the Sprite to appear rotated clockwise by 90 degrees.





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