| java.lang.Object org.netbeans.modules.vmd.game.model.adapter.GlobalRepositoryTreeAdapter
Method Summary | |
public void | addTreeModelListener(TreeModelListener listener) | public Object | getChild(Object parent, int index) | public int | getChildCount(Object parent) | public int | getIndexOfChild(Object parent, Object child) | public Object | getRoot() | public void | imageResourceAdded(ImageResource imageResource) | public boolean | isLeaf(Object node) | public void | layerAdded(Scene sourceScene, Layer layer, int index) | public void | layerLockChanged(Scene sourceScene, Layer layer, boolean locked) | public void | layerMoved(Scene sourceScene, Layer layer, int indexOld, int indexNew) | public void | layerPositionChanged(Scene sourceScene, Layer layer, Point oldPosition, Point newPosition, boolean inTransition) | public void | layerRemoved(Scene sourceScene, Layer layer, LayerInfo info, int index) | public void | layerVisibilityChanged(Scene sourceScene, Layer layer, boolean visible) | public void | propertyChange(PropertyChangeEvent e) | public void | removeTreeModelListener(TreeModelListener listener) | public void | sceneAdded(Scene scene, int index) | public void | sceneRemoved(Scene scene, int index) | public void | spriteAdded(Sprite sprite, int index) | public void | spriteRemoved(Sprite sprite, int index) | public void | tiledLayerAdded(TiledLayer tiledLayer, int index) | public void | tiledLayerRemoved(TiledLayer tiledLayer, int index) | public void | valueForPathChanged(TreePath path, Object newValue) |
layerAdded | public void layerAdded(Scene sourceScene, Layer layer, int index)(Code) | | |
layerLockChanged | public void layerLockChanged(Scene sourceScene, Layer layer, boolean locked)(Code) | | |
layerMoved | public void layerMoved(Scene sourceScene, Layer layer, int indexOld, int indexNew)(Code) | | |
layerPositionChanged | public void layerPositionChanged(Scene sourceScene, Layer layer, Point oldPosition, Point newPosition, boolean inTransition)(Code) | | |
layerRemoved | public void layerRemoved(Scene sourceScene, Layer layer, LayerInfo info, int index)(Code) | | |
layerVisibilityChanged | public void layerVisibilityChanged(Scene sourceScene, Layer layer, boolean visible)(Code) | | |
sceneAdded | public void sceneAdded(Scene scene, int index)(Code) | | |
sceneRemoved | public void sceneRemoved(Scene scene, int index)(Code) | | |
spriteAdded | public void spriteAdded(Sprite sprite, int index)(Code) | | |
spriteRemoved | public void spriteRemoved(Sprite sprite, int index)(Code) | | |
tiledLayerAdded | public void tiledLayerAdded(TiledLayer tiledLayer, int index)(Code) | | |
tiledLayerRemoved | public void tiledLayerRemoved(TiledLayer tiledLayer, int index)(Code) | | |
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