Source Code Cross Referenced for State.java in  » Library » Apache-commons-scxml-0.6-src » org » apache » commons » scxml » model » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Library » Apache commons scxml 0.6 src » org.apache.commons.scxml.model 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Licensed to the Apache Software Foundation (ASF) under one or more
003:         * contributor license agreements.  See the NOTICE file distributed with
004:         * this work for additional information regarding copyright ownership.
005:         * The ASF licenses this file to You under the Apache License, Version 2.0
006:         * (the "License"); you may not use this file except in compliance with
007:         * the License.  You may obtain a copy of the License at
008:         *
009:         *     http://www.apache.org/licenses/LICENSE-2.0
010:         *
011:         * Unless required by applicable law or agreed to in writing, software
012:         * distributed under the License is distributed on an "AS IS" BASIS,
013:         * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
014:         * See the License for the specific language governing permissions and
015:         * limitations under the License.
016:         */
017:        package org.apache.commons.scxml.model;
018:
019:        import java.util.ArrayList;
020:        import java.util.HashMap;
021:        import java.util.Iterator;
022:        import java.util.List;
023:        import java.util.Map;
024:
025:        /**
026:         * The class in this SCXML object model that corresponds to the
027:         * <state> SCXML element.
028:         *
029:         */
030:        public class State extends TransitionTarget {
031:
032:            /**
033:             * Serial version UID.
034:             */
035:            private static final long serialVersionUID = 1L;
036:
037:            /**
038:             * The Map containing immediate children of this State, keyed by
039:             * their IDs. Incompatible with the parallel or invoke property.
040:             */
041:            private Map children;
042:
043:            /**
044:             * The Parallel child, which defines a set of parallel substates.
045:             * May occur 0 or 1 times. Incompatible with the state or invoke property.
046:             */
047:            private Parallel parallel;
048:
049:            /**
050:             * The Invoke child, which defines an external process that should
051:             * be invoked, immediately after the onentry executable content,
052:             * and the transitions become candidates after the invoked
053:             * process has completed its execution.
054:             * May occur 0 or 1 times. Incompatible with the state or parallel
055:             * property.
056:             */
057:            private Invoke invoke;
058:
059:            /**
060:             * Boolean property indicating whether this is a final state or not.
061:             * Default value is false . Final states may not have substates or
062:             * outgoing transitions.
063:             */
064:            private boolean isFinal;
065:
066:            /**
067:             * A child which identifies initial state for state machines that
068:             * have substates.
069:             */
070:            private Initial initial;
071:
072:            /**
073:             * A map of outgoing Transitions from this state.
074:             */
075:            private Map transitions;
076:
077:            /**
078:             * List of history states owned by a given state (applies to non-leaf
079:             * states).
080:             */
081:            private List history;
082:
083:            /**
084:             * Applies to composite states only. If one of its final children is
085:             * active, its parent is marked done. This property is reset upon
086:             * re-entry.
087:             */
088:            private boolean done = false;
089:
090:            /**
091:             * Constructor.
092:             */
093:            public State() {
094:                this .children = new HashMap();
095:                this .transitions = new HashMap();
096:                this .history = new ArrayList();
097:            }
098:
099:            /**
100:             * Is this state a "final" state.
101:             *
102:             * @return boolean Returns the isFinal.
103:             */
104:            public final boolean getIsFinal() {
105:                return isFinal;
106:            }
107:
108:            /**
109:             * Set whether this is a "final" state.
110:             *
111:             * @param isFinal
112:             *            The isFinal to set.
113:             */
114:            public final void setIsFinal(final boolean isFinal) {
115:                this .isFinal = isFinal;
116:            }
117:
118:            /**
119:             * Get the Parallel child (may be null).
120:             *
121:             * @return Parallel Returns the parallel.
122:             */
123:            public final Parallel getParallel() {
124:                return parallel;
125:            }
126:
127:            /**
128:             * Set the Parallel child.
129:             *
130:             * @param parallel
131:             *            The parallel to set.
132:             */
133:            public final void setParallel(final Parallel parallel) {
134:                this .parallel = parallel;
135:            }
136:
137:            /**
138:             * Get the Invoke child (may be null).
139:             *
140:             * @return Invoke Returns the invoke.
141:             */
142:            public final Invoke getInvoke() {
143:                return invoke;
144:            }
145:
146:            /**
147:             * Set the Invoke child.
148:             *
149:             * @param invoke
150:             *            The invoke to set.
151:             */
152:            public final void setInvoke(final Invoke invoke) {
153:                this .invoke = invoke;
154:            }
155:
156:            /**
157:             * Get the initial state.
158:             *
159:             * @return Initial Returns the initial state.
160:             */
161:            public final Initial getInitial() {
162:                return initial;
163:            }
164:
165:            /**
166:             * Set the initial state.
167:             *
168:             * @param target
169:             *            The target to set.
170:             */
171:            public final void setInitial(final Initial target) {
172:                this .initial = target;
173:            }
174:
175:            /**
176:             * Get the map of all outgoing transitions from this state.
177:             *
178:             * @return Map Returns the transitions Map.
179:             */
180:            public final Map getTransitions() {
181:                return transitions;
182:            }
183:
184:            /**
185:             * Get the list of all outgoing transitions from this state, that
186:             * will be candidates for being fired on the given event.
187:             *
188:             * @param event The event
189:             * @return List Returns the candidate transitions for given event
190:             */
191:            public final List getTransitionsList(final String event) {
192:                Object candidateTransitions = transitions.get(event);
193:                if (candidateTransitions == null) {
194:                    return null;
195:                }
196:                return (List) candidateTransitions;
197:            }
198:
199:            /**
200:             * Add a transition to the map of all outgoing transitions for
201:             * this state.
202:             *
203:             * @param transition
204:             *            The transitions to set.
205:             */
206:            public final void addTransition(final Transition transition) {
207:                String event = transition.getEvent();
208:                if (!transitions.containsKey(event)) {
209:                    List eventTransitions = new ArrayList();
210:                    eventTransitions.add(transition);
211:                    transitions.put(event, eventTransitions);
212:                } else {
213:                    ((List) transitions.get(event)).add(transition);
214:                }
215:            }
216:
217:            /**
218:             * Get the map of child states (may be empty).
219:             *
220:             * @return Map Returns the children.
221:             */
222:            public final Map getChildren() {
223:                return children;
224:            }
225:
226:            /**
227:             * Add a child state.
228:             *
229:             * @param state
230:             *            a child state
231:             */
232:            public final void addChild(final State state) {
233:                this .children.put(state.getId(), state);
234:                state.setParent(this );
235:            }
236:
237:            /**
238:             * Get the outgoing transitions for this state as a java.util.List.
239:             *
240:             * @return List Returns the transitions (as a list). TODO - Check in next
241:             *         iteration whether both methods need to be retained.
242:             */
243:            public final List getTransitionsList() {
244:                // Each call creates a new List, this will change once TO-DO is handled
245:                List transitionsList = new ArrayList();
246:                for (Iterator iter = transitions.keySet().iterator(); iter
247:                        .hasNext();) {
248:                    transitionsList.addAll((List) transitions.get(iter.next()));
249:                }
250:                return transitionsList;
251:            }
252:
253:            /**
254:             * This method is used by XML digester.
255:             *
256:             * @param h
257:             *            History pseudo state
258:             */
259:            public final void addHistory(final History h) {
260:                history.add(h);
261:            }
262:
263:            /**
264:             * Does this state have a history pseudo state.
265:             *
266:             * @return boolean true if a given state contains at least one
267:             *                 history pseudo state
268:             */
269:            public final boolean hasHistory() {
270:                return (!history.isEmpty());
271:            }
272:
273:            /**
274:             * Get the list of history pseudo states for this state.
275:             *
276:             * @return a list of all history pseudo states contained by a given state
277:             *         (can be empty)
278:             * @see #hasHistory()
279:             */
280:            public final List getHistory() {
281:                return history;
282:            }
283:
284:            /**
285:             * Check whether this is a simple (leaf) state (UML terminology).
286:             *
287:             * @return true if this is a simple state, otherwise false
288:             */
289:            public final boolean isSimple() {
290:                if (parallel == null && children.isEmpty()) {
291:                    return true;
292:                }
293:                return false;
294:            }
295:
296:            /**
297:             * Check whether this is a composite state (UML terminology).
298:             *
299:             * @return true if this is a composite state, otherwise false
300:             */
301:            public final boolean isComposite() {
302:                if (parallel == null && children.isEmpty()) {
303:                    return false;
304:                }
305:                return true;
306:            }
307:
308:            /**
309:             * Checks whether it is a region state (directly nested to parallel - UML
310:             * terminology).
311:             *
312:             * @return true if this is a region state, otherwise false
313:             * @see Parallel
314:             */
315:            public final boolean isRegion() {
316:                if (getParent() instanceof  Parallel) {
317:                    return true;
318:                }
319:                return false;
320:            }
321:
322:            /**
323:             * Checks whether it is a orthogonal state, that is, it owns a parallel
324:             * (UML terminology).
325:             *
326:             * @return true if this is a orthogonal state, otherwise false
327:             */
328:            public final boolean isOrthogonal() {
329:                if (parallel != null) {
330:                    return true;
331:                }
332:                return false;
333:            }
334:
335:            /**
336:             * In case this is a parallel state, check if one its final states
337:             * is active.
338:             *
339:             * @return Returns the done.
340:             */
341:            public final boolean isDone() {
342:                return done;
343:            }
344:
345:            /**
346:             * Update the done property, which is set if this is a parallel state,
347:             * and one its final states is active.
348:             *
349:             * @param done The done to set.
350:             */
351:            public final void setDone(final boolean done) {
352:                this.done = done;
353:            }
354:        }
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