Java Doc for StateMachine.java in  » Net » mina-2.0.0-M1 » org » apache » mina » statemachine » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Net » mina 2.0.0 M1 » org.apache.mina.statemachine 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   org.apache.mina.statemachine.StateMachine

StateMachine
public class StateMachine (Code)
Represents a complete state machine. Contains a collection of State objects connected by Transition s. Normally you wouldn't create instances of this class directly but rather use the org.apache.mina.statemachine.annotation.State annotation to define your states and then let StateMachineFactory create a StateMachine for you.
author:
   The Apache MINA Project (dev@mina.apache.org)
version:
   $Rev: 588579 $, $Date: 2007-10-26 03:21:01 -0600 (Fri, 26 Oct 2007) $



Constructor Summary
public  StateMachine(State[] states, String startStateId)
     Creates a new instance using the specified State s and start state.
public  StateMachine(Collection<State> states, String startStateId)
     Creates a new instance using the specified State s and start state.

Method Summary
public  StategetState(String id)
     Returns the State with the specified id.
Parameters:
  id - the id of the State to return.
public  Collection<State>getStates()
     Returns an unmodifiable Collection of all State s used by this StateMachine .
public  voidhandle(Event event)
     Processes the specified Event through this StateMachine . Normally you wouldn't call this directly but rather use StateMachineProxyFactory to create a proxy for an interface of your choice.


Constructor Detail
StateMachine
public StateMachine(State[] states, String startStateId)(Code)
Creates a new instance using the specified State s and start state.
Parameters:
  states - the States.
Parameters:
  startStateId - the id of the start State.



StateMachine
public StateMachine(Collection<State> states, String startStateId)(Code)
Creates a new instance using the specified State s and start state.
Parameters:
  states - the States.
Parameters:
  startStateId - the id of the start State.




Method Detail
getState
public State getState(String id) throws NoSuchStateException(Code)
Returns the State with the specified id.
Parameters:
  id - the id of the State to return. the State
throws:
  NoSuchStateException - if no matching State could be found.



getStates
public Collection<State> getStates()(Code)
Returns an unmodifiable Collection of all State s used by this StateMachine . the States.



handle
public void handle(Event event)(Code)
Processes the specified Event through this StateMachine . Normally you wouldn't call this directly but rather use StateMachineProxyFactory to create a proxy for an interface of your choice. Any method calls on the proxy will be translated into Event objects and then fed to the StateMachine by the proxy using this method.
Parameters:
  event - the Event to be handled.



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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