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Java Source Code / Java Documentation » Portal » uPortal_rel 2 6 1 GA » org.jasig.portal.layout.dlm 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   org.jasig.portal.layout.dlm.MovementRules

MovementRules
public class MovementRules (Code)
A class that embodies the logic for determining if a node can be moved to the left or right of another node based on getMovedAllowed() and getPrecedence().
version:
   $Revision: 36687 $ $Date: 2006-08-24 16:28:04 -0700 (Thu, 24 Aug 2006) $
since:
   uPortal 2.5


Field Summary
final public static  StringRCS_ID
    


Method Summary
public static  booleancanHopLeft(IUserLayoutNodeDescription hopper, IUserLayoutNodeDescription nbh)
     Returns true if hopper is allowed to hop in the leftward, lower- sibling direction over the node being hopped; nbh.
public static  booleancanHopRight(IUserLayoutNodeDescription hopper, IUserLayoutNodeDescription nbh)
     Returns true if hopper is allowed to hop in the rightward, higher- sibling direction over the node being hopped; nbh.

Field Detail
RCS_ID
final public static String RCS_ID(Code)





Method Detail
canHopLeft
public static boolean canHopLeft(IUserLayoutNodeDescription hopper, IUserLayoutNodeDescription nbh)(Code)
Returns true if hopper is allowed to hop in the leftward, lower- sibling direction over the node being hopped; nbh. This is determined from the following tables. Since lower sibling order is tied to left or top most viewing locations on the screen these positions are considered to be superior in real-estate value. Hence to protect viewability as much as possible within a precedence a fragment owner can movement restrict a node, lets say a tab for example, to prevent users from placing nodes with equal or lesser precedence to its left and ultimately force that tab off of the right side of the screen. Sibling nodes are mapped left to right on the screen for lowest to highest child node index in the parent node for tabs and columns and from top to bottom on the screen for lowest to highest child node index in the parent node for channels. In the tables below a zero equates to false and a one equates to true.
 Scenario  |    NBH      |   hopper    |
 | moveAllowed | moveAllowed |
 ----------+-------------+-------------+
 A      |     0       |     0       |
 B      |     0       |     1       |
 C      |     1       |     0       |
 D      |     1       |     1       |
 ----------+-------------+-------------+
 
In the table below Ph is the precedence of the hopper node. Pnbh is the precedence of the node being hopped. The values in the table indicate what values should be returned from this method. The scenarios are A through D are as defined above for the moveAllowed values. These return values were determined by setting up each scenario on paper with tabs as the nodes and determining what expected and reasonable behavior should be. A higher precedence value takes precedence over movement restrictions imposed by a node from a fragment with lesser precedence.
 Scenario --> | A | B | C | D |
 -------------+---+---+---+---+
 Pnbh = Ph   | 0 | 0 | 0 | 1 |
 Pnbh > Ph   | 0 | 0 | 1 | 1 |
 Pnbh < Ph   | 0 | 1 | 1 | 1 |
 -------------+---+---+---+---+
 
Patterns in these tables were used to simplify checks needed to return the appropriate values. For example when the moveAllowed values are the same the returned value matches the moveAllowed value.



canHopRight
public static boolean canHopRight(IUserLayoutNodeDescription hopper, IUserLayoutNodeDescription nbh)(Code)
Returns true if hopper is allowed to hop in the rightward, higher- sibling direction over the node being hopped; nbh. This is determined from the following tables. See notes from canHopLeft for details. In the tables below a zero equates to false and a one equates to true. Since moveAllowed is an attribute on a node a value of false equates to a string value of 'false'. The non-existence of a moveAllowed attribute defaults to making that node moveable. In otherwords the attribute is only included (asserted) when movement is being restricted.
 Scenario  |    NBH      |   hopper    |
 | moveAllowed | moveAllowed |
 ----------+-------------+-------------+
 A      |     0       |     0       |
 B      |     0       |     1       |
 C      |     1       |     0       |
 D      |     1       |     1       |
 ----------+-------------+-------------+
 
In the table below Ph is the precedence of the hopper node. Pnbh is the precedence of the node being hopped. The values in the table indicate what values should be returned from this method. The scenarios A through D are as defined above for the moveAllowed values.
 Scenario --> | A | B | C | D |
 -------------+---+---+---+---+
 Pnbh = Ph   | 0 | 0 | 0 | 1 |
 Pnbh > Ph   | 0 | 1 | 1 | 1 |
 Pnbh < Ph   | 0 | 1 | 0 | 1 |
 -------------+---+---+---+---+
 



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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