Source Code Cross Referenced for Relay.java in  » Science » Cougaar12_4 » org » cougaar » core » relay » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Science » Cougaar12_4 » org.cougaar.core.relay 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /* 
002:         * <copyright>
003:         *  
004:         *  Copyright 2002-2004 BBNT Solutions, LLC
005:         *  under sponsorship of the Defense Advanced Research Projects
006:         *  Agency (DARPA).
007:         * 
008:         *  You can redistribute this software and/or modify it under the
009:         *  terms of the Cougaar Open Source License as published on the
010:         *  Cougaar Open Source Website (www.cougaar.org).
011:         * 
012:         *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
013:         *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
014:         *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
015:         *  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
016:         *  OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
017:         *  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
018:         *  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
019:         *  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
020:         *  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
021:         *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
022:         *  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
023:         *  
024:         * </copyright>
025:         */
026:
027:        package org.cougaar.core.relay;
028:
029:        import java.util.Set;
030:
031:        import org.cougaar.core.mts.MessageAddress;
032:        import org.cougaar.core.util.UID;
033:        import org.cougaar.core.util.UniqueObject;
034:
035:        /**
036:         * A Relay is a blackboard object that allows a source agent
037:         * to stream content changes to multiple target agents, and
038:         * for each target to stream back a response.
039:         * <p>
040:         * The Relay API is a intended to be a generic mechanism for
041:         * transfering data between agents.  Specific subclasses and
042:         * clients may not need the full Relay features, such as
043:         * multiple-targets or target-responses.
044:         */
045:        public interface Relay extends UniqueObject {
046:            // The kinds of changes caused by updateResponse and updateContent
047:            int NO_CHANGE = 0;
048:            int CONTENT_CHANGE = 1;
049:            int RESPONSE_CHANGE = 2;
050:
051:            // UID support from UniqueObject -- note that the
052:            // Source and Target(s) all have the same UID.
053:
054:            /**
055:             * The source-side Relay, which contains the content and
056:             * a set of target-addresses, and also receives response 
057:             * updates from the Target(s).
058:             */
059:            interface Source extends Relay {
060:
061:                /**
062:                 * Get the addresses of the target agents to which this
063:                 * Relay should be sent.
064:                 */
065:                Set getTargets();
066:
067:                /**
068:                 * Get an object representing the value of this Relay
069:                 * suitable for transmission. Caution!!! The content should, in
070:                 * general <em>not</em> contain targets, source, responses,
071:                 * factories or anything else that is not essential for specifying
072:                 * the content. For implementations wishing to use the same class
073:                 * for implementing Relay.Source, Relay.Target, and Relay.Content,
074:                 * these non-essential items should be declared transient and
075:                 * writeObject and readObject methods written to serialize these
076:                 * items only for persistence, that is, only if the object streams
077:                 * are instances of PersistenceOutputStream or
078:                 * PersistenceInputStream.
079:                 * <p>Also, see the cautions for
080:                 * {@link #getTargetFactory getTargetFactory}
081:                 */
082:                Object getContent();
083:
084:                /**
085:                 * Get a factory for creating the target.
086:                 * Null indicates that the content can be directly cast into
087:                 * the Target object. Be wary of aliasing of the content between
088:                 * multiple agents in the same node. If the content is immutable,
089:                 * there is no problem, but if the content can be changed by
090:                 * either the source or target, the content should be cloned or
091:                 * otherwise used to create a new target object.
092:                 */
093:                TargetFactory getTargetFactory();
094:
095:                /**
096:                 * Update the source with the new response.
097:                 * @return NO_CHANGE if the update caused no change to the source<br>
098:                 *         RESPONSE_CHANGED if the source is also a target and the
099:                 * incoming response requires that a new outgoing response be sent
100:                 * to the source.<br>
101:                 *         CONTENT_CHANGED if the update has changed the content of
102:                 * the source<br>
103:                 *         RESPONSE_CHANGED|CONTENT_CHANGED if both changes occurred
104:                 */
105:                int updateResponse(MessageAddress target, Object response);
106:            }
107:
108:            /**
109:             * The target-side Relay, which receives content updates and
110:             * can send response updates back to the Source.
111:             */
112:            interface Target extends Relay {
113:
114:                /**
115:                 * Get the address of the Agent holding the Source copy of this
116:                 * Relay. If null is returned, then responses will not be sent.
117:                 * @return the address from which this Relay came.
118:                 */
119:                MessageAddress getSource();
120:
121:                /**
122:                 * Get the current Response for this target. Null indicates that
123:                 * this target has no response.
124:                 */
125:                Object getResponse();
126:
127:                /**
128:                 * Update the target with the new content.
129:                 * @return NO_CHANGE if the update caused no change to the target<br>
130:                 *         RESPONSE_CHANGED if the update has changed the response to
131:                 * be sent to the source.<br>
132:                 *         CONTENT_CHANGED if the update has changed the content of
133:                 * the target<br>
134:                 *         RESPONSE_CHANGED|CONTENT_CHANGED if both changes occurred
135:                 */
136:                int updateContent(Object content, Token token);
137:            }
138:
139:            /**
140:             * A factory for creating a Target from the Source's content.
141:             */
142:            interface TargetFactory {
143:
144:                /**
145:                 * Convert the given content and related information into a 
146:                 * Target, that will be published on the target's blackboard.
147:                 * <p>
148:                 * If the implementation simply casts the content into the
149:                 * Target then the Source can instead simply use:<pre>
150:                 *   public TargetFactory getTargetFactory() { return null; }
151:                 * </pre>
152:                 * <p>
153:                 * Care must be taken when the same class implements both
154:                 * Relay.Source and Relay.Target. When a relay is transmitted between agents
155:                 * in the same node the received content is the same object as the
156:                 * source content. Usually, the factory should create a new
157:                 * instance to avoid aliasing pitfalls. The factory can avoid the
158:                 * expense of creating a new instance by taking advantage of the
159:                 * treatment of transient fields in the content. Such fields are
160:                 * initialized to default values when deserialized in another node
161:                 * and such default values can be used to detect that the content
162:                 * has already been copied and a new copy is not necessary.
163:                 * <p>
164:                 * Other implementations may create an instance of a different 
165:                 * class that is just sufficient to implement the Relay.Target 
166:                 * interface.  In particular, the content can be trimmed to the
167:                 * minimal information needed to create the Target.
168:                 * <p>
169:                 * In some cases the UID and source address may be redundant
170:                 * with the content information; this information allows
171:                 * the content to be trimmed, such as just passing a String.
172:                 */
173:                Relay.Target create(UID uid, MessageAddress source,
174:                        Object content, Token token);
175:
176:            }
177:
178:            /**
179:             * An object that is passed from the Source to the Target(s), which
180:             * authorizes content updates.
181:             * <p>
182:             * The Target implementation can optionally save the Token
183:             * that was used in the factory "create" and later assert that
184:             * all content-updates must pass the same Token instance.
185:             */
186:            class Token implements  java.io.Serializable {
187:                /** Restricted to infrastructure-only construction. */
188:                Token() {
189:                }
190:            }
191:        }
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