Java Doc for OutputPolicy.java in  » Science » Cougaar12_4 » org » cougaar » tools » server » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Science » Cougaar12_4 » org.cougaar.tools.server 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   org.cougaar.tools.server.OutputPolicy

OutputPolicy
final public class OutputPolicy implements java.io.Serializable(Code)
Immutable class that allows the client to indicate its listening preferences to the server (buffering, frequency, etc).

The client can send a OutputPolicy to the RemoteHost when it creates the RemoteProcess or can later send a new OutputPolicy to a running RemoteProcess to alter its preferences.
See Also:   OutputListener
See Also:   RemoteProcess




Constructor Summary
public  OutputPolicy()
    
public  OutputPolicy(int bufferSize)
    

Method Summary
public  intgetBufferSize()
     NodeEvent buffering size and policy
:
 > 1:  The server will buffer process output until at most that many 
 are ready to be sent in a 
 OutputListener.handleAll(..) --
 The server can impose an upper-bound that is less than
 Integer.MAX_VALUE at it's discretion (For example, never
 buffer more than 1000 NodeEvents) and/or flush a smaller
 number of buffered NodeEvents at any time (For example, the 
 server can send if it's memory is running low)
 1 or 0:  No buffering -- the server will use 
 OutputListener.handle(..) to send each NodeEvent 
 separately, which is significantly less efficent than "> 1"
 but allows for continual updates
 < 0:    Similar to the "> 1" case, but the server will discard
 buffered NodeEvents in excess of the Math.abs(..) of the
 specified amount instead of pushing them on the Client,
 which means that the Client must use
 RemoteProcess.flushOutput() to periodically
 request the buffered NodeEvents -- For example, "-100" tells 
 the server to buffer at most 100 output and then discard 
 to prevent overflow, where the server might decide to throw 
 away the oldest 25 NodeEvents in the buffer if the buffer 
 size grows over 100
 
 .
 

These definitions are intentionally ambiguous to prevent the Client from burdening the server.

public  StringtoString()
    


Constructor Detail
OutputPolicy
public OutputPolicy()(Code)



OutputPolicy
public OutputPolicy(int bufferSize)(Code)




Method Detail
getBufferSize
public int getBufferSize()(Code)
NodeEvent buffering size and policy
:
 > 1:  The server will buffer process output until at most that many 
 are ready to be sent in a 
 OutputListener.handleAll(..) --
 The server can impose an upper-bound that is less than
 Integer.MAX_VALUE at it's discretion (For example, never
 buffer more than 1000 NodeEvents) and/or flush a smaller
 number of buffered NodeEvents at any time (For example, the 
 server can send if it's memory is running low)
 1 or 0:  No buffering -- the server will use 
 OutputListener.handle(..) to send each NodeEvent 
 separately, which is significantly less efficent than "> 1"
 but allows for continual updates
 < 0:    Similar to the "> 1" case, but the server will discard
 buffered NodeEvents in excess of the Math.abs(..) of the
 specified amount instead of pushing them on the Client,
 which means that the Client must use
 RemoteProcess.flushOutput() to periodically
 request the buffered NodeEvents -- For example, "-100" tells 
 the server to buffer at most 100 output and then discard 
 to prevent overflow, where the server might decide to throw 
 away the oldest 25 NodeEvents in the buffer if the buffer 
 size grows over 100
 
 .
 

These definitions are intentionally ambiguous to prevent the Client from burdening the server. If the Client requires a more strict definition (time-frequency, etc) then it must poll.

The Client can use RemoteProcess.flushOutput() to flush all buffered NodeEvents.

Note that NodeEvent's of type NodeEvent.HEARTBEAT are not buffered -- these simply allow the server to track the existence of the Client and destroy itself if the Client dies!




toString
public String toString()(Code)



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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