Java Doc for GenericStateModel.java in  » Science » Cougaar12_4 » org » cougaar » util » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Science » Cougaar12_4 » org.cougaar.util 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


org.cougaar.util.GenericStateModel

All known Subclasses:   org.cougaar.util.GenericStateModelAdapter,
GenericStateModel
public interface GenericStateModel (Code)
GenericStateModel interface. This is the interface that defines state transitions for clusters, components and plugins.


Field Summary
 intACTIVE
    
 intIDLE
    
 intLOADED
    
 intUNINITIALIZED
    
 intUNLOADED
    


Method Summary
 intgetModelState()
     Return the current state of the object: LOADED, UNLOADED, ACTIVE, or IDLE.
 voidhalt()
     Called object should transition from ACTIVE state to the LOADED state.
 voidinitialize()
     Initialize.
 voidload()
     Object should transition to the LOADED state. After initialize and before load, an object in notified about its parents, services, etc.
 voidresume()
     Called object should transition from the IDLE state back to the ACTIVE state.
 voidstart()
     Called object should start any threads it requires.
 voidstop()
     Called object should transition from the IDLE state to the LOADED state.
 voidsuspend()
     Called object should pause operations in such a way that they may be cleanly resumed or the object can be unloaded.
 voidunload()
     Called object should perform any cleanup operations and transition to the UNLOADED state.

Field Detail
ACTIVE
int ACTIVE(Code)
possibly doing work *



IDLE
int IDLE(Code)
forbidden from doing new work, but may be reactivated *



LOADED
int LOADED(Code)
attached to a parent container *



UNINITIALIZED
int UNINITIALIZED(Code)
UNINITIALIZED state - should never be returned by getModelState() *



UNLOADED
int UNLOADED(Code)
initialized but not yet attached to an enclosing object *





Method Detail
getModelState
int getModelState()(Code)
Return the current state of the object: LOADED, UNLOADED, ACTIVE, or IDLE. object state



halt
void halt() throws StateModelException(Code)
Called object should transition from ACTIVE state to the LOADED state.
exception:
  org.cougaar.util.StateModelException - Cannot transition to LOADED because initial state wasn't ACTIVE.



initialize
void initialize() throws StateModelException(Code)
Initialize. Transition object from undefined to UNLOADED state. Treat initialize() as an extended constructor.
exception:
  org.cougaar.util.StateModelException - Cannot transition to UNLOADED because initial state wasn't UNITIALIZED.



load
void load() throws StateModelException(Code)
Object should transition to the LOADED state. After initialize and before load, an object in notified about its parents, services, etc. After load, it should be ready to run (but not actually running).
exception:
  org.cougaar.util.StateModelException - Cannot transition to LOADED because initial state wasn't UNLOADED.



resume
void resume() throws StateModelException(Code)
Called object should transition from the IDLE state back to the ACTIVE state.
exception:
  org.cougaar.util.StateModelException - Cannot transition to ACTIVE because initial state wasn't IDLE.



start
void start() throws StateModelException(Code)
Called object should start any threads it requires. Called object should transition to the ACTIVE state.
exception:
  org.cougaar.util.StateModelException - Cannot transition to ACTIVE because initial state wasn't LOADED.



stop
void stop() throws StateModelException(Code)
Called object should transition from the IDLE state to the LOADED state.
exception:
  org.cougaar.util.StateModelException - Cannot transition to LOADED because initial state wasn't IDLE.



suspend
void suspend() throws StateModelException(Code)
Called object should pause operations in such a way that they may be cleanly resumed or the object can be unloaded. Called object should transition from the ACTIVE state to the IDLE state.
exception:
  org.cougaar.util.StateModelException - Cannot transition to IDLE because initial state wasn't ACTIVE.



unload
void unload() throws StateModelException(Code)
Called object should perform any cleanup operations and transition to the UNLOADED state.
exception:
  org.cougaar.util.StateModelException - Cannot transition to UNLOADED because initial state wasn't LOADED.



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