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Java Source Code / Java Documentation » Science » javolution 5.2 » javolution.lang 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


javolution.lang.Reusable

All known Subclasses:   javolution.io.UTF8ByteBufferWriter,  javolution.util.FastList,  javolution.xml.XMLReferenceResolver,  javolution.xml.stream.AttributesImpl,  javolution.xml.stream.NamespacesImpl,  javolution.xml.sax.XMLReaderImpl,  javolution.io.UTF8ByteBufferReader,  javolution.io.CharSequenceReader,  javolution.xml.XMLBinding,  javolution.xml.XMLObjectReader,  javolution.xml.stream.EntitiesImpl,  javolution.xml.XMLObjectWriter,  javolution.text.TextBuilder,  javolution.io.AppendableWriter,  javolution.util.FastMap,  javolution.io.UTF8StreamReader,  javolution.io.UTF8StreamWriter,  javolution.xml.stream.XMLStreamWriterImpl,  javolution.xml.stream.XMLStreamReaderImpl,  javolution.util.FastSet,  javolution.xml.sax.SAX2ReaderImpl,  javolution.util.FastTable,
Reusable
public interface Reusable (Code)

This interfaces identifies mutable objects capable of being used again or repeatedly; once Reusable.reset reset , reusable objects behave as if they were brand-new.

Reusable instances should not allocate new internal objects after creation except for the purpose of increasing their internal capacities. In such case the new allocations have to be performed in the same memory areas as the reusable objects themselves (necessary to avoid memory leaks or memory clashes when running on RTSJ VMs). For example:[code] import javax.realtime.MemoryArea; public class Targets implements Reusable { private Target[] _targets = new Target[32]; private int _count; public void add(Target target) { if (_count >= _targets.length) capacityOverflow(); _targets[_count++] = target; } private void capacityOverflow() { MemoryArea.getMemoryArea(this).executeInArea(new Runnable() { public void run() { Target[] tmp = new Target[_targets.length * 2]; System.arraycopy(_targets, 0, tmp, 0, _count); _targets = tmp; } }); } ... }[/code]

Instances of this class can safely reside in permanent memory (e.g. static members) or be an integral part of a higher level component. For example:[code] public class XMLFormat { // RTSJ Unsafe! Memory leaks (when entries removed) or IllegalAssignmentError (when new entries while in ScopedArea). static HashMap ClassToFormat = HashMap(); // RTSJ safe! FastMap is Reusable. Removed entries are internally recycled, new entries are in ImmortalMemory. static FastMap ClassToFormat = FastMap(); }[/code]

Reusable objects can also be allocated on the stack providing that their javolution.context.ObjectFactory factory cleanup method calls the Reusable.reset reset method. For example:[code] public class Foo implements Reusable { private static final ObjectFactory FACTORY = new ObjectFactory() { protected Foo create() { return new Foo(); } protected void cleanup(Foo obj) { obj.reset(); } }; public static Foo newInstance() { return FACTORY.object(); // On the "stack" when executing in a StackContext. } ... }[/code]


author:
   Jean-Marie Dautelle
version:
   3.7, January 1, 2006




Method Summary
 voidreset()
     Resets the internal state of this object to its default values.



Method Detail
reset
void reset()(Code)
Resets the internal state of this object to its default values.



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