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Java Source Code / Java Documentation » Science » jcm1 source » edu.hws.jcm.awt 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   edu.hws.jcm.awt.Tie

Tie
public class Tie (Code)
A Tie associates several Tieable objects. When the check() mehtod of the Tie is called, it determines which of the Tieables has the largest serial number. It then tells each Tieable to synchronize with that object. Ordinarily, the Tie is added to a Controller, which is responsible for calling the Tie's check() method.

This is meant to be used, for example, to Tie together two InputObjects to synchronize the values that they represent. For example, you might want a VariableSlider and a VariableInput to be alternative ways of inputting the same value. If so, you can put them in a Tie and add that Tie to any Controller that is set to respond to changes in the VariableSlider or VariableInput. The x- and y- variables of a MouseTracker are also Tieable objects, so you can synchronize the values of two MouseTrackers (in different CoordinateRects, presumably) and you can synchronize the value of a MouseTracker variable with a VariableInput or VariableSlider.

CoordinateRects and LimitControlPanels are also Tieable (to each other -- not to Value objects). This is used to allow the LimitControlPanel to synchronize with the Limits on the CoordinateRects that it controls. It could also synchronize the Limits on two CoordinateRects, even in the absense of a LimitControlPanel.
author:
   David Eck



Field Summary
protected  Vectoritems
     The Tieables in this Tie.

Constructor Summary
public  Tie()
     Create a Tie, initially containing no objects.
public  Tie(Tieable item)
     Create a Tie initally containing only the object item.
public  Tie(Tieable item1, Tieable item2)
     Create a Tie initially containing item1 and item2. The items should be non-null.

Method Summary
public  voidadd(Tieable item)
     Add item to the tie, and sync it with the items that are already in the Tie.
public  voidcheck()
     If this Tie contains more than one item, find the newest one and sync all the items with that item.

Field Detail
items
protected Vector items(Code)
The Tieables in this Tie.




Constructor Detail
Tie
public Tie()(Code)
Create a Tie, initially containing no objects.



Tie
public Tie(Tieable item)(Code)
Create a Tie initally containing only the object item. item should be non-null.
Parameters:
  item - the only initial item in this tieable.



Tie
public Tie(Tieable item1, Tieable item2)(Code)
Create a Tie initially containing item1 and item2. The items should be non-null. The items will be synced with each other at the time the Tie is created.




Method Detail
add
public void add(Tieable item)(Code)
Add item to the tie, and sync it with the items that are already in the Tie. It should be non-null. Note that synchronization of the objects is forced even if they all have the same serial number, since the values might not be the same when they are first added to the Tie.



check
public void check()(Code)
If this Tie contains more than one item, find the newest one and sync all the items with that item. If the serial numbers of all the items are already the same, nothing is done.



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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