| java.lang.Object org.restlet.data.Message
All known Subclasses: org.restlet.data.Request, org.restlet.data.Response,
Message | abstract public class Message (Code) | | Generic message exchanged between client and server connectors.
author: Jerome Louvel (contact@noelios.com) |
Method Summary | |
public Map<String, Object> | getAttributes() Returns a modifiable attributes map that can be used by developers to
save information relative to the message. | public Representation | getEntity() Returns the entity representation. | public DomRepresentation | getEntityAsDom() Returns the entity as a DOM representation. Note that this triggers
the parsing of the entity into a reusable DOM document stored in memory.
This method and the related getEntity*() methods can only be invoked
once. | public Form | getEntityAsForm() Returns the entity as a form. Note that this triggers the parsing
of the entity. This method and the related getEntity*() methods can
only be invoked once. | public Object | getEntityAsObject() Returns the entity as a higher-level object. | public SaxRepresentation | getEntityAsSax() Returns the entity as a SAX representation. Note that this kind of
representation can only be parsed once. | public boolean | isEntityAvailable() Indicates if a content is available and can be sent. | public void | setEntity(Object object) Sets the entity from a higher-level object. | public void | setEntity(Representation entity) Sets the entity representation. | public void | setEntity(String value, MediaType mediaType) Sets a textual entity. |
Message | public Message()(Code) | | Constructor.
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Message | public Message(Representation entity)(Code) | | Constructor.
Parameters: entity - The payload of the message. |
getAttributes | public Map<String, Object> getAttributes()(Code) | | Returns a modifiable attributes map that can be used by developers to
save information relative to the message. This is an easier alternative
to the creation of a wrapper instance around the whole message.
In addition, this map is a shared space between the developer and the
connectors. In this case, it is used to exchange information that is not
uniform across all protocols and couldn't therefore be directly included
in the API. For this purpose, all attribute names starting with
"org.restlet" are reserved. Currently the following attributes are used:
Attribute name |
Class name |
Description |
org.restlet.http.headers |
org.restlet.data.Form |
Server HTTP connectors must provide all request headers and client
HTTP connectors must provide all response headers, exactly as they were
received. In addition, developers can also use this attribute to specify
non-standard headers that should be added to the request or to
the response. |
Adding standard HTTP headers is forbidden because it could
conflict with the connector's internal behavior, limit portability or
prevent future optimizations. |
The modifiable attributes map.
getEntity | public Representation getEntity()(Code) | | Returns the entity representation.
The entity representation. |
getEntityAsDom | public DomRepresentation getEntityAsDom()(Code) | | Returns the entity as a DOM representation. Note that this triggers
the parsing of the entity into a reusable DOM document stored in memory.
This method and the related getEntity*() methods can only be invoked
once.
The entity as a DOM representation. |
getEntityAsForm | public Form getEntityAsForm()(Code) | | Returns the entity as a form. Note that this triggers the parsing
of the entity. This method and the related getEntity*() methods can
only be invoked once.
The entity as a form. |
getEntityAsObject | public Object getEntityAsObject()(Code) | | Returns the entity as a higher-level object. This object is created by
the Application's converter service. If you want to use this method to
facilitate the processing of request entities, you need to provide a
custom implementation of the ConverterService class, overriding the
toObject(Representation) method. Note that this triggers the
parsing of the entity. This method and the related getEntity*()
methods can only be invoked once.
The entity as a higher-level object. See Also: org.restlet.service.ConverterService |
getEntityAsSax | public SaxRepresentation getEntityAsSax()(Code) | | Returns the entity as a SAX representation. Note that this kind of
representation can only be parsed once. If you evaluate an XPath
expression, it can also only be done once. If you need to reuse the
entity multiple times, consider using the getEntityAsDom() method
instead.
The entity as a SAX representation. |
isEntityAvailable | public boolean isEntityAvailable()(Code) | | Indicates if a content is available and can be sent. Several conditions
must be met: the content must exists and have some available data.
True if a content is available and can be sent. |
setEntity | public void setEntity(Object object)(Code) | | Sets the entity from a higher-level object. This object is converted to a
representation using the Application's converter service. If you want to
use this method to facilitate the setting of entities, you need to
provide a custom implementation of the ConverterService class, overriding
the toRepresentation(Object) method.
Parameters: object - The higher-level object. See Also: org.restlet.service.ConverterService |
setEntity | public void setEntity(Representation entity)(Code) | | Sets the entity representation.
Parameters: entity - The entity representation. |
setEntity | public void setEntity(String value, MediaType mediaType)(Code) | | Sets a textual entity.
Parameters: value - The represented string. Parameters: mediaType - The representation's media type. |
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