Java Doc for SymbolTable.java in  » XML » xerces-2_9_1 » org » apache » xerces » util » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » XML » xerces 2_9_1 » org.apache.xerces.util 
Source Cross Reference  Class Diagram Java Document (Java Doc) 


java.lang.Object
   org.apache.xerces.util.SymbolTable

All known Subclasses:   org.apache.xerces.util.ShadowedSymbolTable,  org.apache.xerces.util.SynchronizedSymbolTable,  org.apache.xerces.util.SoftReferenceSymbolTable,
SymbolTable
public class SymbolTable (Code)
This class is a symbol table implementation that guarantees that strings used as identifiers are unique references. Multiple calls to addSymbol will always return the same string reference.

The symbol table performs the same task as String.intern() with the following differences:

  • A new string object does not need to be created in order to retrieve a unique reference. Symbols can be added by using a series of characters in a character array.
  • Users of the symbol table can provide their own symbol hashing implementation. For example, a simple string hashing algorithm may fail to produce a balanced set of hashcodes for symbols that are mostly unique. Strings with similar leading characters are especially prone to this poor hashing behavior.
An instance of SymbolTable has two parameters that affect its performance: initial capacity and load factor. The capacity is the number of buckets in the SymbolTable, and the initial capacity is simply the capacity at the time the SymbolTable is created. Note that the SymbolTable is open: in the case of a "hash collision", a single bucket stores multiple entries, which must be searched sequentially. The load factor is a measure of how full the SymbolTable is allowed to get before its capacity is automatically increased. When the number of entries in the SymbolTable exceeds the product of the load factor and the current capacity, the capacity is increased by calling the rehash method.

Generally, the default load factor (.75) offers a good tradeoff between time and space costs. Higher values decrease the space overhead but increase the time cost to look up an entry (which is reflected in most SymbolTable operations, including addSymbol and containsSymbol).

The initial capacity controls a tradeoff between wasted space and the need for rehash operations, which are time-consuming. No rehash operations will ever occur if the initial capacity is greater than the maximum number of entries the Hashtable will contain divided by its load factor. However, setting the initial capacity too high can waste space.

If many entries are to be made into a SymbolTable, creating it with a sufficiently large capacity may allow the entries to be inserted more efficiently than letting it perform automatic rehashing as needed to grow the table.


See Also:   SymbolHash
author:
   Andy Clark
author:
   John Kim, IBM
version:
   $Id: SymbolTable.java 496157 2007-01-14 21:24:28Z mrglavas $


Inner Class :final protected static class Entry

Field Summary
final protected static  intTABLE_SIZE
     Default table size.
protected  Entry[]fBuckets
     Buckets.
protected transient  intfCount
     The total number of entries in the hash table.
protected  floatfLoadFactor
     The load factor for the SymbolTable.
protected  intfTableSize
    
protected  intfThreshold
     The table is rehashed when its size exceeds this threshold.

Constructor Summary
public  SymbolTable(int initialCapacity, float loadFactor)
     Constructs a new, empty SymbolTable with the specified initial capacity and the specified load factor.
public  SymbolTable(int initialCapacity)
     Constructs a new, empty SymbolTable with the specified initial capacity and default load factor, which is 0.75.
public  SymbolTable()
     Constructs a new, empty SymbolTable with a default initial capacity (101) and load factor, which is 0.75.

Method Summary
public  StringaddSymbol(String symbol)
     Adds the specified symbol to the symbol table and returns a reference to the unique symbol.
public  StringaddSymbol(char[] buffer, int offset, int length)
     Adds the specified symbol to the symbol table and returns a reference to the unique symbol.
public  booleancontainsSymbol(String symbol)
     Returns true if the symbol table already contains the specified symbol.
public  booleancontainsSymbol(char[] buffer, int offset, int length)
     Returns true if the symbol table already contains the specified symbol.
public  inthash(String symbol)
     Returns a hashcode value for the specified symbol.
public  inthash(char[] buffer, int offset, int length)
     Returns a hashcode value for the specified symbol information.
protected  voidrehash()
     Increases the capacity of and internally reorganizes this SymbolTable, in order to accommodate and access its entries more efficiently.

Field Detail
TABLE_SIZE
final protected static int TABLE_SIZE(Code)
Default table size.



fBuckets
protected Entry[] fBuckets(Code)
Buckets.



fCount
protected transient int fCount(Code)
The total number of entries in the hash table.



fLoadFactor
protected float fLoadFactor(Code)
The load factor for the SymbolTable.



fTableSize
protected int fTableSize(Code)
actual table size *



fThreshold
protected int fThreshold(Code)
The table is rehashed when its size exceeds this threshold. (The value of this field is (int)(capacity * loadFactor).)




Constructor Detail
SymbolTable
public SymbolTable(int initialCapacity, float loadFactor)(Code)
Constructs a new, empty SymbolTable with the specified initial capacity and the specified load factor.
Parameters:
  initialCapacity - the initial capacity of the SymbolTable.
Parameters:
  loadFactor - the load factor of the SymbolTable.
throws:
  IllegalArgumentException - if the initial capacity is lessthan zero, or if the load factor is nonpositive.



SymbolTable
public SymbolTable(int initialCapacity)(Code)
Constructs a new, empty SymbolTable with the specified initial capacity and default load factor, which is 0.75.
Parameters:
  initialCapacity - the initial capacity of the hashtable.
throws:
  IllegalArgumentException - if the initial capacity is lessthan zero.



SymbolTable
public SymbolTable()(Code)
Constructs a new, empty SymbolTable with a default initial capacity (101) and load factor, which is 0.75.




Method Detail
addSymbol
public String addSymbol(String symbol)(Code)
Adds the specified symbol to the symbol table and returns a reference to the unique symbol. If the symbol already exists, the previous symbol reference is returned instead, in order guarantee that symbol references remain unique.
Parameters:
  symbol - The new symbol.



addSymbol
public String addSymbol(char[] buffer, int offset, int length)(Code)
Adds the specified symbol to the symbol table and returns a reference to the unique symbol. If the symbol already exists, the previous symbol reference is returned instead, in order guarantee that symbol references remain unique.
Parameters:
  buffer - The buffer containing the new symbol.
Parameters:
  offset - The offset into the buffer of the new symbol.
Parameters:
  length - The length of the new symbol in the buffer.



containsSymbol
public boolean containsSymbol(String symbol)(Code)
Returns true if the symbol table already contains the specified symbol.
Parameters:
  symbol - The symbol to look for.



containsSymbol
public boolean containsSymbol(char[] buffer, int offset, int length)(Code)
Returns true if the symbol table already contains the specified symbol.
Parameters:
  buffer - The buffer containing the symbol to look for.
Parameters:
  offset - The offset into the buffer.
Parameters:
  length - The length of the symbol in the buffer.



hash
public int hash(String symbol)(Code)
Returns a hashcode value for the specified symbol. The value returned by this method must be identical to the value returned by the hash(char[],int,int) method when called with the character array that comprises the symbol string.
Parameters:
  symbol - The symbol to hash.



hash
public int hash(char[] buffer, int offset, int length)(Code)
Returns a hashcode value for the specified symbol information. The value returned by this method must be identical to the value returned by the hash(String) method when called with the string object created from the symbol information.
Parameters:
  buffer - The character buffer containing the symbol.
Parameters:
  offset - The offset into the character buffer of the startof the symbol.
Parameters:
  length - The length of the symbol.



rehash
protected void rehash()(Code)
Increases the capacity of and internally reorganizes this SymbolTable, in order to accommodate and access its entries more efficiently. This method is called automatically when the number of keys in the SymbolTable exceeds this hashtable's capacity and load factor.



Methods inherited from java.lang.Object
native protected Object clone() throws CloneNotSupportedException(Code)(Java Doc)
public boolean equals(Object obj)(Code)(Java Doc)
protected void finalize() throws Throwable(Code)(Java Doc)
final native public Class getClass()(Code)(Java Doc)
native public int hashCode()(Code)(Java Doc)
final native public void notify()(Code)(Java Doc)
final native public void notifyAll()(Code)(Java Doc)
public String toString()(Code)(Java Doc)
final native public void wait(long timeout) throws InterruptedException(Code)(Java Doc)
final public void wait(long timeout, int nanos) throws InterruptedException(Code)(Java Doc)
final public void wait() throws InterruptedException(Code)(Java Doc)

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