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3D
16.117.3D
16.117.1.
Define light and Material for 3D object
16.117.2.
Use 3D in Your Application
16.117.3.
A simple 3D model
16.117.4.
MeshGeometry3D
16.117.5.
GeometryModel3D with MeshGeometry3D
16.117.6.
GeometryModel3D Geometry Material
16.117.7.
Setup Viewport3D.Camera
16.117.8.
DiffuseMaterial Demo
16.117.9.
AmbientLight Demo
16.117.10.
Draw a 3D Model
16.117.11.
Point light
16.117.12.
Directional light
16.117.13.
Spot light
16.117.14.
Ambient light
16.117.15.
Specular Material
16.117.16.
Diffuse Material
16.117.17.
Interact with 3D Objects
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