Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms
public class TexturePaintDemo
public Shared Sub Main
Application.Run(New FrmDrawShapes)
End Sub
End class
Public Class FrmDrawShapes
Inherits System.Windows.Forms.Form
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'Form overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.Container
'NOTE: The following procedure is required by the Windows Form Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
<System.Diagnostics.DebuggerStepThrough()> Private Sub InitializeComponent()
'
'frmDrawShapes
'
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(520, 197)
Me.Name = "frmDrawShapes"
Me.Text = "Drawing Shapes"
End Sub
#End Region
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
Dim graphicsObject As Graphics = e.Graphics
Dim textureBitmap As Bitmap = New Bitmap(10, 10)
Dim graphicsObject2 As Graphics = Graphics.FromImage(textureBitmap) ' get bitmap graphics
' brush and pen used throughout program
Dim solidColorBrush As SolidBrush = New SolidBrush(Color.Red)
Dim coloredPen As Pen = New Pen(solidColorBrush)
solidColorBrush.Color = Color.Yellow
graphicsObject2.FillRectangle(solidColorBrush, 0, 0, 10, 10)
coloredPen.Color = Color.Black
graphicsObject2.DrawRectangle(coloredPen, 1, 1, 6, 6)
solidColorBrush.Color = Color.Blue
graphicsObject2.FillRectangle(solidColorBrush, 1, 1, 3, 3)
solidColorBrush.Color = Color.Red
graphicsObject2.FillRectangle(solidColorBrush, 4, 4, 3, 3)
Dim texturedBrush As TextureBrush = _
New TextureBrush(textureBitmap)
graphicsObject.FillRectangle(texturedBrush, 155, 30, 75, 100)
End Sub
End Class
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