Matrix: RotateAt : Matrix « 2D Graphics « VB.Net Tutorial

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VB.Net Tutorial » 2D Graphics » Matrix 
17.87.2.Matrix: RotateAt
Matrix: RotateAt
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms

public class MatrixRotateAt
   public Shared Sub Main
        Application.Run(New RotateForm)
   End Sub
End class



Public Class RotateForm
    Inherits System.Windows.Forms.Form

#Region " Windows Form Designer generated code "

    Public Sub New()
        MyBase.New()

        'This call is required by the Windows Form Designer.
        InitializeComponent()

        'Add any initialization after the InitializeComponent() call

    End Sub

    'Form overrides dispose to clean up the component list.
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
        If disposing Then
            If Not (components Is NothingThen
                components.Dispose()
            End If
        End If
        MyBase.Dispose(disposing)
    End Sub

    'Required by the Windows Form Designer
    Private components As System.ComponentModel.IContainer

    'NOTE: The following procedure is required by the Windows Form Designer
    'It can be modified using the Windows Form Designer.  
    'Do not modify it using the code editor.
    <System.Diagnostics.DebuggerStepThrough()Private Sub InitializeComponent()
        '
        'RotateForm
        '
        Me.AutoScaleBaseSize = New System.Drawing.Size(513)
        Me.ClientSize = New System.Drawing.Size(280214)
        Me.Name = "RotateForm"
        Me.Text = "RotateForm"

    End Sub

#End Region


    Sub RotateForm_Paint(ByVal sender As Object, ByVal e As PaintEventArgsHandles MyBase.Paint
        Dim As Graphics = e.Graphics
        Dim As Integer = 400
        Dim As Integer = 400
        Dim width As Integer = 250
        Dim height As Integer = 250
        Dim textWidth As Single = g.MeasureString("00", Me.Font).Width
        Dim length As Single = 250
        Dim textRect As RectangleF = New RectangleF(x + length, y - Me.Font.GetHeight(g2, length, textWidth)
        Dim format As StringFormat = New StringFormat()
        format.Alignment = StringAlignment.Near
        format.LineAlignment = StringAlignment.Center

        Dim As Integer
        For i = To 360 Step 5
            Dim matrix As Matrix = New Matrix()
            matrix.RotateAt(i, New PointF(x, y))
            g.Transform = matrix
            g.DrawLine(Pens.Black, x, y, x + length, y)
            g.DrawString(i.ToString(), Me.Font, Brushes.Black, textRect, format)
        Next
    End Sub
End Class
17.87.Matrix
17.87.1.Matrix: TranslateMatrix: Translate
17.87.2.Matrix: RotateAtMatrix: RotateAt
17.87.3.Matrix.InvertMatrix.Invert
17.87.4.Matrix: Shear(0,0)Matrix: Shear(0,0)
17.87.5.Matrix: Shear(0.5,0.0)Matrix: Shear(0.5,0.0)
17.87.6.Matrix: Shear(1,0)Matrix: Shear(1,0)
17.87.7.Matrix Operation Invert
17.87.8.Matrix Operation Multiply
17.87.9.Mirror Text: use Drawing2D.Matrix to transform Graphics
17.87.10.Assign Matrix to Graphics.TransformAssign Matrix to Graphics.Transform
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