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Java Articles
»
Graphics Desktop
»
Game
1.
Let the games begin
( javaworld.com )
2.
Java Fun and Games: Java visits the arcade
( javaworld.com )
3.
Java Fun and Games
( javaworld.com )
4.
Add music to your games with Javano
( javaworld.com )
5.
Java Fun and Games: It's contest time
( javaworld.com )
6.
Java Fun and Games: Explore the geometry of nature
( javaworld.com )
7.
Let It Snow! Let It Snow! Let It Snow!
( javaworld.com )
8.
Simulate fuzzy phenomena with particle systems
( javaworld.com )
9.
Killer Game Programming in Java: A 3D Checkerboard, Part 2
( onjava.com )
10.
Killer Game Programming in Java: A 3D Checkerboard, Part 1
( onjava.com )
11.
Java Tech: An Intelligent Nim Computer Game, Part 1
( today.java.net )
12.
Java Tech: An Intelligent Nim Computer Game, Part 2
( today.java.net )
13.
Writing Cool Games for Cellular Devices
( today.java.net )
14.
j1-2k7-mtH06: A peek into Bunny Hunters, a Darkstar based game
( today.java.net )
15.
Solving Sudokus in Java
( today.java.net )
16.
The Utility Model for Online Games: Part Two of a Conversation with Chief Gaming Officer, Chris Melissinos
( java.sun.com )
17.
Java Technology Gets in the Game: A Conversation with Chief Gaming Officer, Chris Melissinos
( java.sun.com )
18.
Electronic Commerce, Part One: Getting into the Game
( java.sun.com )
19.
Articles: Java Technology Games
( java.sun.com )
20.
Project Darkstar's New World of Online Games: A Conversation With Jeff Kesselman
( java.sun.com )
21.
More Game Coding Tidbits and Style That Saved My Butt
( developer.com )
22.
To win at software development, change the game
( developer.com )
23.
Applications of the Vector Dot Product, Math for Java Game Programmers
( developer.com )
24.
Vector Addition: Math for Java Game Programmers
( developer.com )
25.
Math for Java Game Programmers, Getting Started
( developer.com )
26.
Advanced Java Game Development: State Data
( developer.com )
27.
Putting the Game-Math Library to Work: Math for Java Game Programmers
( developer.com )
28.
Java game development basics
( developer.com )
29.
Advanced Java Game Development: Introduction
( developer.com )
30.
Updating the Math Library for Graphics: Math for Java Game Programmers
( developer.com )
31.
Working with Column Matrices, Points, and Vectors: Math for Java Game Programmers
( developer.com )
32.
Creating a First-Person Shooter Game, Math for Java Game Programmers
( developer.com )
33.
Suns Expands into New Areas such as PDAs, Automobile Telematics and Game Consoles
( developer.com )
34.
Getting Started with the Vector Dot Product: Math for Java Game Programmers
( developer.com )
35.
Users' Choice Survey: Java arcade games
( developer.com )
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