package{
import flash.display.*;
import flash.text.*;
import flash.events.*;
public class Main extends Sprite {
private var t:TextField;
public function Main() {
t = new TextField();
t.text = "Hello";
t.autoSize = TextFieldAutoSize.LEFT;
addChild(t);
addEventListener(Event.ENTER_FRAME, moveTextRight);
}
public function moveTextRight (e:Event):void {
if (t.x <= 300) {
t.x += 10;
if (t.x > 300) {
t.x = 300;
}
}
}
}
}
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