package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var letters:Array = ["a", "b", "c"];
var newLetters:Array = letters;
trace(letters); // Displays: "a,b,c"
trace(newLetters); // Displays: "a,b,c"
letters = ["d", "e", "f"];
trace(letters); // Displays: "d,e,f"
trace(newLetters); // Displays: "d,e,f" (not "a,b,c")
}
}
}
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