package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var letters1:Array = ["a", "b", "c", "d"];
var letters2:Array = ["a", "b", "c", "d"];
var equivalent:Boolean = true;
for(var i:int = 0; i < letters1.length; i++) {
if(letters1[i] != letters2[i]) {
equivalent = false;
break;
}
}
trace(equivalent); // Displays: true
}
}
}
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