package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var aEmployees:Array = ["A", "P", "C", "H"]; trace(aEmployees[0]); // Displays: A trace(aEmployees[1]); // Displays: P trace(aEmployees[2]); // Displays: C trace(aEmployees[3]); // Displays: H } } }