package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var aEmployees:Array = new Array(4); aEmployees[0] = "A"; aEmployees[1] = "P"; aEmployees[2] = "C"; aEmployees[3] = "H"; aEmployees[9] = "Ruth"; trace(aEmployees.toString()); //A,P,C,H,,,,,,Ruth } } }