package {
import flash.display.Sprite;
import flash.text.TextField;
public class Main extends Sprite {
public function Main( ) {
var field:TextField = new TextField( );
stage.focus = field; // Set the focus to the text field
field.text = "this is example text"; // Set the text value
field.setSelection(0, 0);
trace(field.caretIndex);
addChild(field);
}
}
}
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