package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import flash.events.MouseEvent;
public class Main extends Sprite {
public function Main( ) {
var field:TextField = new TextField( );
field.border = true;
field.background = true;
field.type = TextFieldType.INPUT;
addChild(field);
var button:Sprite = new Sprite( );
button.graphics.lineStyle( );
button.graphics.beginFill(0xFFFFFF);
button.graphics.drawRect(0, 0, 100, 50);
button.graphics.endFill( );
button.addEventListener(MouseEvent.CLICK, onClick);
button.y = 100;
addChild(button);
}
private function onClick(event:MouseEvent):void {
stage.focus = null;
}
}
}
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