package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var rootElementName:String = "BOOK";
var rootAttributeName:String = "ISBN";
var childElementNames:Array = ["TITLE", "AUTHOR", "PUBLISHER"];
var bookISBN:String = "0000000000";
var bookTitle:String = "ActionScript";
var bookAuthor:String = "J, J";
var bookPublisher:String = "Books Ltd";
var novel:XML = <{rootElementName} {rootAttributeName}={bookISBN}>
<{childElementNames[0]}>{bookTitle}</{childElementNames[0]}>
<{childElementNames[1]}>{bookAuthor}</{childElementNames[1]}>
<{childElementNames[2]}>{bookPublisher}</{childElementNames[2]}>
</{rootElementName}>;
trace(novel.children());
}
}
}
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